Flower Mimics
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #239 of 653 adventure mods in this game by downloads
📋 About This Mod
<p><a href="https://serilum.com/" target="_blank"><img src="https://cdn.serilum.com/description/header/header.png" alt="A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!" width="838" height="400"></a></p> <p><a href="https://curseforge.com/members/serilum/projects" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" alt="CurseForge" width="200"></a> <a href="https://modrinth.com/user/Serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" alt="Modrinth" width="200"></a> <a href="https://patreon.com/serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" alt="Patreon" width="200"></a> <a href="https://youtube.com/@serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" alt="YouTube" width="200"></a></p> <h2><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/about-the-mod.svg&w=1676" alt="About the mod" width="838" height="64"></h2> <p><span>Flower Mimics is a mod made for SpookyJam 2023. It's highly configurable. By default, whenever a player walks around at night, any flower can be a mimic and turn into a mob. When this happens, lightning will strike. The mimic will have a custom name. When the player kills the mimics, extra items and experience are dropped. The flower from which it transforms, will be placed back in the original location. There is a <strong>1/50</strong> chance that a flower is a mimic.<br><br><strong>Can cause some jump scares! 👻</strong></span><span><br><br>While there are default values for an instant experience, it's possible to change a lot of behaviour. Which flowers can become mimics, what items are dropped and various settings when and how mimics should appear.</span></p> <h2><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/dependencies.svg&w=1676" alt="Dependencies" width="838" height="64"></h2><p><a href="https://modrinth.com/mod/collective" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/requires/collective.svg&w=502" alt="Requires Collective" width="251" height="49"></a><br><a href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/the-vanilla-experience.svg&w=700" alt="Included in The Vanilla Experience" width="350" height="49"></a><a href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/rpg-bundle.svg&w=668" alt="Included in Serilum's RPG Bundle" width="334" height="49"></a><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/environment/server.svg&w=440" alt="Environment: Server" width="220" height="49"></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/configurable.svg&w=1676" alt="Configurable" width="838" height="64"></h2> <p><a href="https://serilum.com/configuration-guide" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/configuration-guide.svg&w=440" alt="Configuration guide" width="220" height="49"></a></p> <p> All available config options:</p> <details><summary>Show Spoiler</summary> <p><span><strong>flowerIsMimicChance</strong></span> default 0.02, min 0, max 1.0<br>The chance an encountered flower is a mimic, and transforms into a mob.<br><br><span><strong>extraExperienceOnMimicDeath</strong></span> default 30<br>The amount of extra experience that should drop whenever a mimic is killed.<br><br><span><strong>dropExtraItemsOnMimicDeath</strong></span> default true<br>Whether the items specified in ./config/flowermimics/.. should be dropped whenever a mimic is killed.<br><br><span><strong>onlyTransformMimicsAtNight</strong></span> default true<br>Whether flowers should only transform into mobs when it is night time. When disabled, they can always transform.<br><br><span><strong>resetMimicsBeforeNightTime</strong></span> default true<br>Whether mimic flower possibilities should be reset when the day turns into night.<br><br><span><strong>removeFlowerBlockOnMimicSpawn</strong></span> default true<br>Whether the flower block from which the mimic transforms should be removed on spawn.<br><br><span><strong>dropFlowerItemOnMimicDeath</strong></span> default false<br>If the mimic flower should be dropped on death. Must have 'removeFlowerBlockOnMimicSpawn' enabled.<br><br><span><strong>replaceOriginalFlowerBlockOnMimicDeath</strong></span> default true<br>If the original flower block should be replaced when a mimic dies. Must have 'removeFlowerBlockOnMimicSp
Flower Mimics is a mod made for SpookyJam 2023. It's highly configurable. By default, whenever a player walks around at night, any flower can be a mimic and turn into a mob. When this happens, lightning will strike. The mimic will have a custom name. When the player kills the mimics, extra items and experience are dropped. The flower from which it transforms, will be placed back in the original location. There is a 1/50 chance that a flower is a mimic.
Can cause some jump scares! 👻
While there are default values for an instant experience, it's possible to change a lot of behaviour. Which flowers can become mimics, what items are dropped and various settings when and how mimics should appear.
All available config options:
Show Spoiler
flowerIsMimicChance default 0. 02, min 0, max 1. 0 The chance an encountered flower is a mimic, and transforms into a mob.
extraExperienceOnMimicDeath default 30 The amount of extra experience that should drop whenever a mimic is killed.
dropExtraItemsOnMimicDeath default true Whether the items specified in ./config/flowermimics/.. should be dropped whenever a mimic is killed.
onlyTransformMimicsAtNight default true Whether flowers should only transform into mobs when it is night time. When disabled, they can always transform.
resetMimicsBeforeNightTime default true Whether mimic flower possibilities should be reset when the day turns into night.
removeFlowerBlockOnMimicSpawn default true Whether the flower block from which the mimic transforms should be removed on spawn.
dropFlowerItemOnMimicDeath default false If the mimic flower should be dropped on death. Must have 'removeFlowerBlockOnMimicSpawn' enabled.
replaceOriginalFlowerBlockOnMimicDeath default true If the original flower block should be replaced when a mimic dies. Must have 'removeFlowerBlockOnMimicSp
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Serilum
- Version
- 26.2.0-2.2-fabric+forge+neo
- Downloads
- 217,260
- Endorsements
- 101
- Category
- adventure
- Created
- 10/31/2023
- Updated
- 6/18/2026
- Game Versions
- 26.2
- Tags
- adventure, magic, mobs
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Flower Mimics support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Flower Mimics?
Version 26.2.0-2.2-fabric+forge+neo, published 2026-06-18 with 217,260 downloads recorded at the source.
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