Floating Damage Indicators
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #342 of 892 fabric mods in this game by downloads
📋 About This Mod
# Floating Damage Indicators Floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type. Fully configurable. > **Note:** FDI must be installed on both the server and client for multiplayer servers. <img src="https://res.cloudinary.com/dbtdewiqk/image/upload/v1782936767/hit_is51d7.jpg" alt="Floating Damage Indicators: hits" width="900"> <img src="https://res.cloudinary.com/dbtdewiqk/image/upload/v1782936767/effect_xpc4w8.jpg" alt="Floating Damage Indicators: effects" width="900"> <img src="https://res.cloudinary.com/dbtdewiqk/image/upload/v1783148317/projectile_instant_s4i0xq.jpg" alt="Floating Damage Indicators: projectiles & instant kill" width="900"> --- ## ⚡ Features - Floating damage numbers above any entity you hit - See your own incoming damage too - Color-coded by damage type. - Configurable — choose which numbers show up. - Works in both singleplayer and dedicated multiplayer. | Type | Icon | Color | Example | |--------------|----------------|------------|------------------------------| | NORMAL | — | Red | Normal hit | | CRITICAL | ✦ | Gold | Jump crit | | PROJECTILE | ➵ | Cyan | Arrow, trident | | FIRE | ♨ | Orange | Fire Aspect | | POISON | ⚗ | Green | Poison | | WITHER | ☠ | Dark gray | Wither effect | | RECEIVING | — | Light gray | Damage you take | | INSTANT_KILL | ⚡ INSTANT KILL | Gold | Kill an enemy in one hit | --- ## ⚙️ Configuration After launching the game once, a configuration file will be generated: ``` config/floatingdamageindicators.json ``` Available options: > **Note:** The `formats` section is **client-side only** — the server only reads `showDamage`, `showReceivedDamage`, and `INSTANT_KILL`'s `enabled`. To customize prefixes, colors, or `showDamage`, edit the config file **on your client**. > > **Tip:** Some Unicode characters or emojis may not display correctly depending on your Minecraft font. If a character shows as a blank square, try a different one. Stick to basic Unicode symbols for best results. > > **Tip:** Colors must be 6-digit hex (RRGGBB). Invalid values like `"ZZZ123"` or `"FF"` will silently fall back to the default for that damage type. ``` { "showDamage": true, "showReceivedDamage": true, "formats": { "NORMAL": { "enabled": true, "prefix": "", "color": "FF3333", "showDamage": true }, "CRITICAL": { "enabled": true, "prefix": "\u2726", "color": "FFD700", "showDamage": true }, "PROJECTILE": { "enabled": true, "prefix": "\u27B5", "color": "00FFFF", "showDamage": true }, "FIRE": { "enabled": true, "prefix": "\u2668", "color": "FF6600", "showDamage": true }, "POISON": { "enabled": true, "prefix": "\u2697", "color": "4A9E2F", "showDamage": true }, "WITHER": { "enabled": true, "prefix": "\u2620", "color": "3C3C3C", "showDamage": true }, "RECEIVING": { "enabled": true, "prefix": "(You) ", "color": "AAAAAA", "showDamage": true }, "INSTANT_KILL": { "enabled": true, "prefix": "\u26A1 INSTANT KILL", "color": "FFD700", "showDamage": false } } } ``` Each format entry: - **enabled** — show/hide this damage type entirely - **prefix** — custom text shown before (or instead of) the number - **color** — 6-digit hex color (RGB) - **showDamage** — if false, only the prefix is shown (no damage number) --- ## 📦 Requirements ### Fabric - Fabric API - (+26.X) Java 25 or newer ### NeoForge - (+26.X) Java 25 or newer --- ## 📜 License This project is licensed under the MIT License.
# Floating Damage Indicators
Floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type. Fully configurable.
> Note: FDI must be installed on both the server and client for multiplayer servers.



## ⚡ Features
- Floating damage numbers above any entity you hit
- See your own incoming damage too
- Color-coded by damage type.
- Configurable — choose which numbers show up.
- Works in both singleplayer and dedicated multiplayer.
| Type | Icon | Color | Example | |--------------|----------------|------------|------------------------------| | NORMAL | — | Red | Normal hit | | CRITICAL | ✦ | Gold | Jump crit | | PROJECTILE | ➵ | Cyan | Arrow, trident | | FIRE | ♨ | Orange | Fire Aspect | | POISON | ⚗ | Green | Poison | | WITHER | ☠ | Dark gray | Wither effect | | RECEIVING | — | Light gray | Damage you take | | INSTANT_KILL | ⚡ INSTANT KILL | Gold | Kill an enemy in one hit |
## ⚙️ Configuration
After launching the game once, a configuration file will be generated:
``` config/floatingdamageindicators.json ```
Available options:
> Note: The `formats` section is client-side only — the server only reads `showDamage`, `showReceivedDamage`, and `INSTANT_KILL`'s `enabled`. To customize prefixes, colors, or `showDamage`, edit the config file on your client. > > Tip: Some Unicode characters or emojis may not display correctly depending on your Minecraft font. If a character shows as a blank square, try a different one. Stick to basic Unicode symbols for best results. > > Tip: Colors must be 6-digit hex (RRGGBB). Invalid values like `"ZZZ123"` or `"FF"` will silently fall back to the default for that damage type.
``` { "showDamage": true, "showReceivedDamage": true, "formats": { "NORMAL": { "enabled": true, "prefix": "", "color": "FF3333", "showDamage": true }, "CRITICAL": { "enabled": true, "prefix": "\u2726", "color": "FFD700", "showDamage": true }, "PROJECTILE": { "enabled": true, "prefix": "\u27B5", "color": "00FFFF", "showDamage": true }, "FIRE": { "enabled": true, "prefix": "\u2668", "color": "FF6600", "showDamage": true }, "POISON": { "enabled": true, "prefix": "\u2697", "color": "4A9E2F", "showDamage": true }, "WITHER": { "enabled": true, "prefix": "\u2620", "color": "3C3C3C", "showDamage": true }, "RECEIVING": { "enabled": true, "prefix": "(You) ", "color": "AAAAAA", "showDamage": true }, "INSTANT_KILL": { "enabled": true, "prefix": "\u26A1 INSTANT KILL", "color": "FFD700", "showDamage": false } } } ```
Each format entry: - enabled — show/hide this damage type entirely - prefix — custom text shown before (or instead of) the number - color — 6-digit hex color (RGB) - showDamage — if false, only the prefix is shown (no damage number)
## 📦 Requirements
- Fabric API
- (+26. X) Java 25 or newer
### NeoForge
- (+26. X) Java 25 or newer
## 📜 License
This project is licensed under the MIT License.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- 3CTeam
- Version
- fdi-neoforge-3.5.3+mc1.21.1
- Downloads
- 1,459
- Endorsements
- 9
- Category
- fabric
- Created
- 7/4/2026
- Updated
- 8/27/2026
- Game Versions
- 1.21.1
- Tags
- game-mechanics, utility
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Floating Damage Indicators support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Floating Damage Indicators?
Version fdi-neoforge-3.5.3+mc1.21.1, published 2026-08-27 with 1,459 downloads recorded at the source.
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