Fervente´s Life Hearts
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🔍 Analysis
- 🏆 #98 of 371 forge mods in this game by downloads
📋 About This Mod
# Fervente's Life Hearts A dynamic life system mod for Minecraft 1.20.1 Forge that introduces a tiered life system with perma-death mechanics, life sacrifice rituals, and player resurrection. !(https://cdn.modrinth.com/data/cached_images/fad8ed912cd64e1610fd7eebe4e15ee02aa5976e.png) (https://shockbyte.com/billing/aff.php?aff=10999) ## 📋 Overview Fervente's Life Hearts transforms Minecraft's death system into a strategic survival challenge. Players can navigate through different life tiers (Heart, Soul, Pure), manage limited lives, and face permanent death. The mod features ritual systems for player revival, admin commands for server management, and a fully customizable HUD. Perfect for: - Hardcore survival servers - Roleplay communities - SMP servers with custom death mechanics - Adventure maps with limited lives ### WARNING: **The mod is still in starter releases, 100% survival compability might come on the future. now, the basic config has to be made by an Admin ( 2 Level Permission/Higher )!** ## ✨ Features **🎯 Life Tier System** - Four Life Types: - Heart Lives: All death counts (no immunities) - Soul Lives: Immune to environmental deaths (falling, fire, drowning), Any other Death Causes Heart Discount. - Pure Lives: Immune to creature deaths (mobs, players), Any other Death Causes Heart Discount. - Canon Life: Special Life, if lost = instant death (optional starter config) **💀 Perma-Death System** - Players become "perma-dead" after losing all lives - Perma-dead players are kicked from the server with a custom message - Revival only possible through ritual items or admin commands - Prevents resource hoarding by perma-dead players **🔮 Ritual System** Soul Sacrifice Ritual - Players can sacrifice their entire life set to revive another player - Donor becomes perma-dead but target receives donor's life type and count - Requires Soul Totem item (must be bound to target player by command, not survival obtainable.) - Ritual includes particle effects and can be cancelled by damage/movement Reincarnation Ritual - Revive perma-dead players with starter lives - Requires Reincarnation Totem (bound to target player by command, not survival obtainable.) - Target receives configured starter life type, count, and optional canon - Perfect for second chances or redemption arcs **🎨 Configurable HUD** - Real-time life display with customizable position: - Left Center (vertical) - Right Center (vertical) - default - Top Center (horizontal) - Shows current life count, life type, and canon status - `/lifehud` command for players to adjust their HUD position **🎮 Items** Life Item - Adds one life to the player's current count (up to maximum) - Revives perma-dead players with starter lives - Not survival obtainable Soul Totem - Used for Soul Sacrifice ritual - Another player uses it to sacrifice themselves to revive you - Not survival obtainable Reincarnation Totem - Used for Reincarnation ritual - Another player uses it to revive you - Not survival obtainable **⚔️ Reaper System** - Admins can designate players as "Reapers" - Reapers who kill other players destroy the victim's Canon life instantly - Strategic PvP mechanic for roleplay servers - Reaper status managed via `/lifes reaper` command ## 🎛️ Configuration All settings configurable via Forge config files (`config/ferventes_life_hearts-common.toml`): **Note: All config can be done in-game!** Starter Settings ```toml # Life type new players receive on first join starterLifeType = "HEART" # Number of starter lives (excluding canon) starterLifeCount = 3 # Whether new players also start with a canon life starterHasCanon = true ``` Life Limits ```toml # Maximum normal lives a player can hold (excluding optional canon) maxLives = 10 ``` HUD Settings ```toml # Position of the life HUD # Options: LEFT_CENTER, RIGHT_CENTER, TOP_CENTER hudPosition = "RIGHT_CENTER" ``` Runtime Config Overrides: Admins can override config values in-game using commands. These persist until server restart: - `/lifes config starter ` - `/lifes config max ` ## 🔧 Commands All commands require OP level 2 (admin permissions): ### Life Management ``` /lifes add target <player> <lifeType> <quantity> Add lives to a specific player Life types: heart, soul, pure, canon /lifes add global <quantity> Add lives to all online players /lifes remove target <player> <lifeType> <quantity> Remove lives from a specific player /lifes remove global <quantity> Remove lives from all online players /lifes set target <player> <lifeType> Change a player's life type (keeps current count) /lifes check target <player> Display detailed life information for a player ``` ### Reaper System ``` /lifes reaper set <player> Designate a player as a Reaper /lifes reaper remove <player> Remove Reaper status from a player ``` ### Configuration ``` /lifes config sta
# Fervente's Life Hearts
A dynamic life system mod for Minecraft 1. 20. 1 Forge that introduces a tiered life system with perma-death mechanics, life sacrifice rituals, and player resurrection.
 (https://shockbyte.com/billing/aff.php?aff=10999)
## 📋 Overview Fervente's Life Hearts transforms Minecraft's death system into a strategic survival challenge. Players can navigate through different life tiers (Heart, Soul, Pure), manage limited lives, and face permanent death. The mod features ritual systems for player revival, admin commands for server management, and a fully customizable HUD.
Perfect for: - Hardcore survival servers - Roleplay communities - SMP servers with custom death mechanics - Adventure maps with limited lives
### WARNING: The mod is still in starter releases, 100% survival compability might come on the future. now, the basic config has to be made by an Admin ( 2 Level Permission/Higher )!
## ✨ Features
🎯 Life Tier System - Four Life Types: - Heart Lives: All death counts (no immunities) - Soul Lives: Immune to environmental deaths (falling, fire, drowning), Any other Death Causes Heart Discount. - Pure Lives: Immune to creature deaths (mobs, players), Any other Death Causes Heart Discount. - Canon Life: Special Life, if lost = instant death (optional starter config)
💀 Perma-Death System - Players become "perma-dead" after losing all lives - Perma-dead players are kicked from the server with a custom message - Revival only possible through ritual items or admin commands - Prevents resource hoarding by perma-dead players
🔮 Ritual System Soul Sacrifice Ritual - Players can sacrifice their entire life set to revive another player - Donor becomes perma-dead but target receives donor's life type and count - Requires Soul Totem item (must be bound to target player by command, not survival obtainable.) - Ritual includes particle effects and can be cancelled by damage/movement
Reincarnation Ritual - Revive perma-dead players with starter lives - Requires Reincarnation Totem (bound to target player by command, not survival obtainable.) - Target receives configured starter life type, count, and optional canon - Perfect for second chances or redemption arcs
🎨 Configurable HUD - Real-time life display with customizable position: - Left Center (vertical) - Right Center (vertical) - default - Top Center (horizontal) - Shows current life count, life type, and canon status - `/lifehud` command for players to adjust their HUD position
🎮 Items
Life Item - Adds one life to the player's current count (up to maximum) - Revives perma-dead players with starter lives - Not survival obtainable
Soul Totem - Used for Soul Sacrifice ritual - Another player uses it to sacrifice themselves to revive you - Not survival obtainable
Reincarnation Totem - Used for Reincarnation ritual - Another player uses it to revive you - Not survival obtainable
⚔️ Reaper System - Admins can designate players as "Reapers" - Reapers who kill other players destroy the victim's Canon life instantly - Strategic PvP mechanic for roleplay servers - Reaper status managed via `/lifes reaper` command
## 🎛️ Configuration
All settings configurable via Forge config files (`config/ferventes_life_hearts-common.toml`): Note: All config can be done in-game!
Starter Settings ```toml
# Life type new players receive on first join starterLifeType = "HEART" # Number of starter lives (excluding canon) starterLifeCount = 3 # Whether new players also start with a canon life starterHasCanon = true ```
Life Limits ```toml
# Maximum normal lives a player can hold (excluding optional canon) maxLives = 10 ```
HUD Settings ```toml
# Position of the life HUD # Options: LEFT_CENTER, RIGHT_CENTER, TOP_CENTER hudPosition = "RIGHT_CENTER" ```
Runtime Config Overrides: Admins can override config values in-game using commands. These persist until server restart: - `/lifes config starter ` - `/lifes config max `
## 🔧 Commands
All commands require OP level 2 (admin permissions):
### Life Management
```
/lifes add target
/lifes add global
/lifes remove target
/lifes remove global
/lifes set target
/lifes check target
### Reaper System
```
/lifes reaper set
/lifes reaper remove
### Configuration ``` /lifes config sta
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Fervente_
- Version
- 0.1.5
- Downloads
- 352
- Endorsements
- 1
- Category
- forge
- Created
- 12/14/2025
- Updated
- 12/11/2025
- Game Versions
- 1.20.1
- Tags
- game-mechanics, management, utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Fervente´s Life Hearts support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Fervente´s Life Hearts?
Version 0.1.5, published 2025-12-11 with 352 downloads recorded at the source.
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