Falling Sand

⭐ ⭐ (100 endorsements) 📥 6,188 downloads 📌 v1.2.2 📅 4/28/2025
🟡 Updated this year

By magnusMakesGames · fabric

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/10/2026 📅 Created: 4/28/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #854 of 893 fabric mods in this game by downloads

📋 About This Mod

# Summary Falling Sand is a simple mod that rewrites the logic for falling blocks. Most falling blocks such as sand and gravel will no longer be converted into entities when suspended in the air, they will instead stay as blocks and move down, and can now slide down hills and cliffs, adding landslides and sometimes even cave-ins! This can also improve performance with falling blocks in some cases, as blocks cause much less lag than falling block entities. The mod can also be configured to apply these physics to any blocks you want! <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/Q4MWkXC8DIc" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> # Config Config can be found in your mod profile/config/falling_sand.json ## Config for 1.2.x ``` "applyToAllBasicFallingBlocks" Defualt value: true Makes most falling blocks without much custom behaviour (such as sand, gravel and concrete powder) be affected by the mod's physics. ``` ``` "additionalAffectedBlocks" Default value: Additional blocks to be affected by the mod's physics. Example value, will make andesite, granite and diorite be affected by the mod's physics, each with a 20% chance to slide diagonally: ``` ``` "sandFallDelay" Default value: 4 How much time in ticks passes between physics steps (1 second = 20 ticks). ``` ``` "defaultSlideChance" Default value: 0.75 How likely it is for a falling block that is not in additionalAffectedBlocks to slide diagonally. ``` ## Config for older versions <details> <summary>1.1.4 Config</summary> ``` "applyToAllBasicFallingBlocks" Defualt value: true Makes most falling blocks without much custom behaviour (such as sand, gravel and concrete powder) be affected by the mod's physics. ``` ``` "additionalAffectedBlocks" Default value: Additional blocks to be affected by the mod's physics. Example value, will make andesite, granite and diorite be affected by the mod's physics: ``` ``` "sandFallDelay" Default value: 2 How much time in ticks passes between physics steps (1 second = 20 ticks) ``` </details>

# Summary Falling Sand is a simple mod that rewrites the logic for falling blocks. Most falling blocks such as sand and gravel will no longer be converted into entities when suspended in the air, they will instead stay as blocks and move down, and can now slide down hills and cliffs, adding landslides and sometimes even cave-ins! This can also improve performance with falling blocks in some cases, as blocks cause much less lag than falling block entities. The mod can also be configured to apply these physics to any blocks you want!

# Config Config can be found in your mod profile/config/falling_sand.json

## Config for 1. 2.x

``` "applyToAllBasicFallingBlocks" Defualt value: true Makes most falling blocks without much custom behaviour (such as sand, gravel and concrete powder) be affected by the mod's physics. ```

``` "additionalAffectedBlocks" Default value: [ { "blockName": "minecraft:sand", "slideChance": 0. 85 }, { "blockName": "minecraft:red_sand", "slideChance": 0. 85 }, { "blockName": "minecraft:gravel", "slideChance": 0. 5 } ] Additional blocks to be affected by the mod's physics. Example value, will make andesite, granite and diorite be affected by the mod's physics, each with a 20% chance to slide diagonally: [ { "blockName": "minecraft:andesite", "slideChance": 0. 2 }, { "blockName": "minecraft:granite", "slideChance": 0. 2 }, { "blockName": "minecraft:diorite", "slideChance": 0. 2 } ] ```

``` "sandFallDelay" Default value: 4 How much time in ticks passes between physics steps (1 second = 20 ticks). ```

``` "defaultSlideChance" Default value: 0. 75 How likely it is for a falling block that is not in additionalAffectedBlocks to slide diagonally. ```

## Config for older versions

1. 1. 4 Config

``` "applyToAllBasicFallingBlocks" Defualt value: true Makes most falling blocks without much custom behaviour (such as sand, gravel and concrete powder) be affected by the mod's physics. ```

``` "additionalAffectedBlocks" Default value: [] Additional blocks to be affected by the mod's physics. Example value, will make andesite, granite and diorite be affected by the mod's physics: [ "minecraft:andesite", "minecraft:granite", "minecraft:diorite" ] ```

``` "sandFallDelay" Default value: 2 How much time in ticks passes between physics steps (1 second = 20 ticks) ```

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
magnusMakesGames
Version
1.2.2
Downloads
6,188
Endorsements
100
Category
fabric
Created
4/28/2025
Updated
8/10/2026
Game Versions
1.21.1
Tags
game-mechanics, optimization

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Falling Sand support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Falling Sand?

Version 1.2.2, published 2026-08-10 with 6,188 downloads recorded at the source.

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