FabricAsyncWorldEdit
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🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #265 of 893 fabric mods in this game by downloads
📋 About This Mod
# FastAsyncWorldEdit **Original by: IntellectualSites** Original plugin: https://modrinth.com/plugin/fastasyncworldedit ## What is FAWE and why should I use it? FAWE is designed for efficient world editing. - Simple to set up and use - Extremely configurable - Uses minimal CPU/Memory - Safe for many players to use - Insanely fast, even when using the slowest mode FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features. If you use other plugins or mods which depend on WorldEdit, simply having FAWE installed will boost their performance. ## Features - Over 200 commands - Style and translate messages and commands - Clipboard web integration (no setup required) - Unlimited `//undo`, per-world history, instant lookups/rollback, and cross-server clipboards - Advanced per-player limits (entities, tiles, memory, changes, iterations, regions, inventory) - Visualization, targeting modes/masks, and scroll actions - Many powerful new `//brushes` and `//tools` - Extended mask functionality (new mask syntax, patterns, expressions, source masks) - Extended pattern functionality (new pattern syntax and patterns) - Edit transforms (apply transforms to a source, e.g. on `//paste`) - Support for additional formats (e.g. Structure Blocks) - Instant copying of arbitrary size with `//lazycopy` - Automatic repair of partially corrupt schematic files - Biome mixing, in-game world painting, dynamic view distance, vanilla CUI, off-axis rotation, image importing, cave generation, multi-clipboards, interactive messages, schematic visualization, lag prevention, persistent brushes, and much more ## Performance There are several placement modes, each supporting higher throughput than the previous. All editing is processed asynchronously, with certain tasks broken up on the main thread. The default mode is chunk placement. - **Blocks** – Used only if chunk placement is not supported - **Chunks** – Places entire chunk sections - **World** – Used to generate new worlds or regions ## Protection Plugin Compatibility Supported protection systems include: - WorldGuard - PlotSquared ## Logging and Rollback By default, you can use `//inspect` and `//history rollback` to search and restore changes. To reduce disk usage, increase the compression level and buffer size. To bypass logging, use `//fast`. ## Developer API FAWE maintains API compatibility with WorldEdit, allowing asynchronous use of the WorldEdit API. It also provides asynchronous wrappers for parts of the game API. Examples include: - Reading and writing NBT - Modifying world files - Pasting schematics - Task splitting and lighting updates ## Contributing This project is based on the original FastAsyncWorldEdit codebase. For details on building or modifying the original project, refer to the github page.
# FastAsyncWorldEdit
Original by: IntellectualSites Original plugin: https://modrinth.com/plugin/fastasyncworldedit
## What is FAWE and why should I use it?
FAWE is designed for efficient world editing.
- Simple to set up and use
- Extremely configurable
- Uses minimal CPU/Memory
- Safe for many players to use
- Insanely fast, even when using the slowest mode
FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features. If you use other plugins or mods which depend on WorldEdit, simply having FAWE installed will boost their performance.
## Features
- Over 200 commands
- Style and translate messages and commands
- Clipboard web integration (no setup required)
- Unlimited `//undo`, per-world history, instant lookups/rollback, and cross-server clipboards
- Advanced per-player limits (entities, tiles, memory, changes, iterations, regions, inventory)
- Visualization, targeting modes/masks, and scroll actions
- Many powerful new `//brushes` and `//tools`
- Extended mask functionality (new mask syntax, patterns, expressions, source masks)
- Extended pattern functionality (new pattern syntax and patterns)
- Edit transforms (apply transforms to a source, e.g. on `//paste`)
- Support for additional formats (e.g. Structure Blocks)
- Instant copying of arbitrary size with `//lazycopy`
- Automatic repair of partially corrupt schematic files
- Biome mixing, in-game world painting, dynamic view distance, vanilla CUI, off-axis rotation, image importing, cave generation,
- multi-clipboards, interactive messages, schematic visualization, lag prevention, persistent brushes, and much more
## Performance
There are several placement modes, each supporting higher throughput than the previous. All editing is processed asynchronously, with certain tasks broken up on the main thread. The default mode is chunk placement.
- Blocks – Used only if chunk placement is not supported
- Chunks – Places entire chunk sections
- World – Used to generate new worlds or regions
## Protection Plugin Compatibility
Supported protection systems include:
- WorldGuard
- PlotSquared
## Logging and Rollback
By default, you can use `//inspect` and `//history rollback` to search and restore changes. To reduce disk usage, increase the compression level and buffer size. To bypass logging, use `//fast`.
## Developer API
FAWE maintains API compatibility with WorldEdit, allowing asynchronous use of the WorldEdit API. It also provides asynchronous wrappers for parts of the game API.
Examples include: - Reading and writing NBT - Modifying world files - Pasting schematics - Task splitting and lighting updates
## Contributing
This project is based on the original FastAsyncWorldEdit codebase. For details on building or modifying the original project, refer to the github page.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Plaaasma
- Version
- 2.15.1-SNAPSHOT+bf0a930
- Downloads
- 8,386
- Endorsements
- 15
- Category
- fabric
- Created
- 2/11/2026
- Updated
- 6/11/2026
- Game Versions
- 1.21.4
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does FabricAsyncWorldEdit support?
The author lists 1.21.4. Other versions may work but are untested by the author.
What is the latest version of FabricAsyncWorldEdit?
Version 2.15.1-SNAPSHOT+bf0a930, published 2026-06-11 with 8,386 downloads recorded at the source.
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