Expanded Combat
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (1 images)
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #42 of 653 adventure mods in this game by downloads
📋 About This Mod
<center> <p style="text-align: center;"> <img src="https://cdn-raw.modrinth.com/data/sElBpAJt/images/dc811bce5a70f2a240f411b8a945df54ec3c02a9.png" alt="Expanded Combat" width="600"/> </p> <p> <a href="https://www.curseforge.com/minecraft/mc-mods/expanded-combat" rel="noopener nofollow ugc"> <img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_64h.png" alt="CurseForge"> </a> </p> <p> <a href="https://modrinth.com/mod/cloth-config" rel="noopener nofollow ugc"> <img src="https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3.1.2/assets/cozy/requires/cloth-config-api_64h.png" alt="Requires Cloth Config API"> </a> <a href="https://modrinth.com/mod/curios" rel="noopener nofollow ugc"> <img src="https://cdn.discordapp.com/attachments/844397409698185227/1152401406247047188/curios_api_64h.png" alt="Requires Curios API"> </a> </p> <p> (https://badges.crowdin.net/expanded-combat/localized.svg)](https://crowdin.com/project/expanded-combat) </p> </center> This Mod Adds A few things to expand the resources you have for combat. Things like a quiver, arrows, shields, gauntlets, more bows, weapons, and more to come. > ### IMPORTANT: > All versions of this mod rely on the (https://modrinth.com/mod/curios) \ > version 2.4.0 and above require (https://modrinth.com/mod/cloth-config) > > Fully supported minecraft versions: 1.19.4, 1.20.1 \ > For Supported Mods and Plugin Mods adding support look at the bottom of the page ## Content ### Quiver and Arrows the quiver is an item that when put into a custom inventory slot (found in the Curios menu) unlocks extra arrow slots for your arrow needs. The arrows in this slot will be used first before taking out of your main inventory. There are also iron, diamond, and Netherite arrows available in both regular and tipped forms. these increase in damage as the material gets more expensive. The mod changes the texture and name of the vanilla arrow to look more consistently like a flint arrow as the current arrow already looks too much like an Iron one. Along with this you can now cycle the arrows in the quiver to change which stack is used first. To do this click the Hotkeys Z and X. There is also a hud display that sows you the first stack to be used along with the last stack and next one. This display is only shown if you are holding a bow or crossbow and appears next to your offhand slot. ### Gauntlets Gauntlets that serve as both armor and an increase in damage. These can be equipped using the Curios Hands slot. They can also be enchanted to provide knock back and/or knock back resistance. However, when holding a weapon of any kind the damage they add gets cut in half. ### Shield progression the Shield progression is the most detailed part of this mod with lots of veriety and end results. The current system is a 5 "slot" system with crafting done in the smithing table. All applied materials increase the durability of the shield with the amount changing based on the material. Each Material can be used to increase or decrease the shields mending capability once the mending enchantment is applied. Materials can get replaced however you do not get the previous material back. Some materials require specific materials to already be on the shield in order to be placed on it. an example of this is netherite which requires diamond before it and will only replace diamond. materials such as netherite (currently netherite is the only one) only require one ingot to replace all diamond slots in the shield. if you have jei installed you will se these recipes with it. ### Bow/Crossbow Progression The Bow progression for this mod is similar to the shield progression though it is more linear. As the bow progresses it gets a longer range though you want to be careful as having the bow unbalanced with different materials in each slot causes the bow to shoot suboptimally. ### Melee Weapons There are a vast number of weapons in this mod ranging from swords and scythes to hammers and maces. All the different types have varying strengths and weaknesses that are viewable in the tooltips of the items. There are many attributes to each including damage, range, attack speed, and rate of repair for mending. #### Unique Weapon Mechanics The Scythe has an ability which similarly to arrows you can craft with potions, and it will deal out that potion on hit. \ The Katana can block a certain number of arrows in a row. this number is normally 2 but that will grow with each level of the blocking enchantment \ The Hammer, Broad sword, and claymore can be enchanted with ground slam which causes entities within range to be damaged. The hammer gets an additional 2 levels of ground slam on top of the enchanted amount. #### HeartStealer the heart stealer is a unary unique weapon, meaning there will only ever be one of these in the world unless there is cheating. This Dang
[!(https://badges.crowdin.net/expanded-combat/localized.svg)](https://crowdin.com/project/expanded-combat)
This Mod Adds A few things to expand the resources you have for combat. Things like a quiver, arrows, shields, gauntlets, more bows, weapons, and more to come. > ### IMPORTANT: > All versions of this mod rely on the (https://modrinth.com/mod/curios) \ > version 2. 4. 0 and above require (https://modrinth.com/mod/cloth-config) > > Fully supported minecraft versions: 1. 19. 4, 1. 20. 1 \ > For Supported Mods and Plugin Mods adding support look at the bottom of the page
## Content ### Quiver and Arrows the quiver is an item that when put into a custom inventory slot (found in the Curios menu) unlocks extra arrow slots for your arrow needs. The arrows in this slot will be used first before taking out of your main inventory. There are also iron, diamond, and Netherite arrows available in both regular and tipped forms. these increase in damage as the material gets more expensive. The mod changes the texture and name of the vanilla arrow to look more consistently like a flint arrow as the current arrow already looks too much like an Iron one. Along with this you can now cycle the arrows in the quiver to change which stack is used first. To do this click the Hotkeys Z and X. There is also a hud display that sows you the first stack to be used along with the last stack and next one. This display is only shown if you are holding a bow or crossbow and appears next to your offhand slot. ### Gauntlets Gauntlets that serve as both armor and an increase in damage. These can be equipped using the Curios Hands slot. They can also be enchanted to provide knock back and/or knock back resistance. However, when holding a weapon of any kind the damage they add gets cut in half. ### Shield progression the Shield progression is the most detailed part of this mod with lots of veriety and end results.
The current system is a 5 "slot" system with crafting done in the smithing table. All applied materials increase the durability of the shield with the amount changing based on the material. Each Material can be used to increase or decrease the shields mending capability once the mending enchantment is applied. Materials can get replaced however you do not get the previous material back. Some materials require specific materials to already be on the shield in order to be placed on it. an example of this is netherite which requires diamond before it and will only replace diamond. materials such as netherite (currently netherite is the only one) only require one ingot to replace all diamond slots in the shield. if you have jei installed you will se these recipes with it. ### Bow/Crossbow Progression The Bow progression for this mod is similar to the shield progression though it is more linear. As the bow progresses it gets a longer range though you want to be careful as having the bow unbalanced with different materials in each slot causes the bow to shoot suboptimally.
### Melee Weapons There are a vast number of weapons in this mod ranging from swords and scythes to hammers and maces. All the different types have varying strengths and weaknesses that are viewable in the tooltips of the items. There are many attributes to each including damage, range, attack speed, and rate of repair for mending. #### Unique Weapon Mechanics The Scythe has an ability which similarly to arrows you can craft with potions, and it will deal out that potion on hit. \ The Katana can block a certain number of arrows in a row. this number is normally 2 but that will grow with each level of the blocking enchantment \ The Hammer, Broad sword, and claymore can be enchanted with ground slam which causes entities within range to be damaged. The hammer gets an additional 2 levels of ground slam on top of the enchanted amount. #### HeartStealer the heart stealer is a unary unique weapon, meaning there will only ever be one of these in the world unless there is cheating. This Dang
📊 Mod Details
- Game
- Minecraft Mods
- Author
- userofbricks
- Version
- 3.3.12
- Downloads
- 357,752
- Endorsements
- 171
- Category
- adventure
- Created
- 9/17/2023
- Updated
- 1/1/2026
- Game Versions
- 1.21.1
- Tags
- adventure, equipment, game-mechanics
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Expanded Combat support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Expanded Combat?
Version 3.3.12, published 2026-01-01 with 357,752 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await
