Evil Seagull
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #97 of 359 forge mods in this game by downloads
📋 About This Mod
# Evil Seagull - Making Seagulls "Smarter" Tired of Alex's Mobs seagulls only stealing food from your hands? Now they've learned some advanced tricks! What Does This Mod Do? Evil Seagull makes seagulls smarter (and more mischievous). They can now: 🎒 Steal from Your Backpacks - Your inventory isn't safe anymore! Seagulls will snatch items from Sophisticated Backpacks you're carrying 🏠 Raid Placed Backpacks - Even backpacks placed in the world aren't safe from their claws ⚡ Hack Your ME System - They can steal from AE2 ME Interfaces, consuming your network power in the process 🔌 Infiltrate RS Networks - Refined Storage Interfaces are also vulnerable to these crafty birds ⚙️ Snatch from Conveyor Belts - Create mod belts? Seagulls will hover above and grab items right off them! 🥔 Special Achievement - When a seagull steals a baked potato, nearby players unlock a special advancement New in 1.4.0 - Create Mod Support - Seagulls now target items on Create conveyor belts with unique hovering behavior - Refined Storage Support - RS Interfaces are now valid theft targets - Steal Any Item Mode - Optional config to let seagulls steal non-food items too - Smart Item Handling - When stealing non-food items, seagulls fly away and drop them at a random location instead of eating them - Expanded Search Range - Default search range increased to 16 blocks (matching vanilla seagull item detection) - Optimized Performance - Improved chunk-based block entity search algorithm Why Use This Mod? - Enhanced Gameplay - Seagulls are no longer just decorative, they're creatures you need to watch out for - Perfect Integration - Designed to work seamlessly with Sophisticated Backpacks, Applied Energistics 2, Refined Storage, and Create - Highly Customizable - Every feature can be adjusted or disabled through config files - Balanced - Seagulls have cooldowns between thefts, so your items won't vanish instantly Main Features Intelligent Target Detection Seagulls will search up to 16 blocks for: - Sophisticated Backpacks in player inventories - Sophisticated Backpack blocks placed in the world - Applied Energistics 2 ME Interfaces - Refined Storage Interfaces - Create mod Conveyor Belts with items They'll choose the closest valid target to "attack". Theft Behavior For Food Items: 1. Seagull flies toward the target 2. Pecks when close, stealing food 3. Quickly flees with the loot 4. Eventually eats the stolen food 5. Enters cooldown period before attempting another theft For Non-Food Items (when enabled): 1. Seagull steals the item 2. Flies to a random location (5-15 blocks away) 3. Drops the item on the ground 4. Enters cooldown period Special Belt Behavior: - Seagulls hover in circles above conveyor belts before swooping down to grab items Power/Energy Consumption When stealing from tech mod interfaces: - ME Interfaces: Consumes ME network power (default 10 AE per theft) - RS Interfaces: Consumes RS network energy (default 10 FE per theft) If the network lacks power, seagulls can't steal from it. Configuration Options Everything is customizable! Config file located at config/evilseagull-common.toml: Sophisticated Backpacks - Toggle theft from carried/placed backpacks - Adjust search ranges (1-32/50 blocks) - Enable stealing any item (not just food) Applied Energistics 2 - Toggle ME Interface theft - Adjust search range and power cost - Enable stealing any item Refined Storage - Toggle RS Interface theft - Adjust search range and energy cost - Enable stealing any item Create - Toggle belt theft - Adjust search range - Configure hover time (min/max) - Configure drop range for non-food items - Steal any item enabled by default General - Theft cooldown modifier (50%-500%) - Prioritize player main inventory - Drop range for non-food items Dependencies & Compatibility Required Mods: - Alex's Mobs (provides seagull entity) Optional Mods: - Sophisticated Backpacks (enables backpack theft features) - Applied Energistics 2 (enables ME Interface theft features) - Refined Storage (enables RS Interface theft features) - Create (enables conveyor belt theft features) If optional mods aren't installed, corresponding features automatically disable without causing crashes. Technical Implementation - Uses Mixin technology to extend seagull AI - Fully compatible with Alex's Mobs theft blacklist - Smart mod detection with lazy loading - Optimized chunk-based search for better performance - Proper cooldown system prevents spam stealing Perfect For - Alex's Mobs fans - Players using storage/automation mods - Players wanting more gameplay challenge - Modpack creators (difficulty adjustable via config) Important Notes - By default, seagulls only steal food items (configurable per mod) - Respects Alex's Mobs theft blacklist se
# Evil Seagull - Making Seagulls "Smarter"
Tired of Alex's Mobs seagulls only stealing food from your hands? Now they've learned some advanced tricks!
What Does This Mod Do?
Evil Seagull makes seagulls smarter (and more mischievous). They can now:
🎒 Steal from Your Backpacks - Your inventory isn't safe anymore! Seagulls will snatch items from Sophisticated Backpacks you're carrying
🏠 Raid Placed Backpacks - Even backpacks placed in the world aren't safe from their claws
⚡ Hack Your ME System - They can steal from AE2 ME Interfaces, consuming your network power in the process
🔌 Infiltrate RS Networks - Refined Storage Interfaces are also vulnerable to these crafty birds
⚙️ Snatch from Conveyor Belts - Create mod belts? Seagulls will hover above and grab items right off them!
🥔 Special Achievement - When a seagull steals a baked potato, nearby players unlock a special advancement
New in 1. 4. 0
- Create Mod Support - Seagulls now target items on Create conveyor belts with unique hovering behavior
- - Refined Storage Support - RS Interfaces are now valid theft targets
- - Steal Any Item Mode - Optional config to let seagulls steal non-food items too
- - Smart Item Handling - When stealing non-food items, seagulls fly away and drop them at a random location instead of eating them
- - Expanded Search Range - Default search range increased to 16 blocks (matching vanilla seagull item detection)
- - Optimized Performance - Improved chunk-based block entity search algorithm
Why Use This Mod?
- Enhanced Gameplay - Seagulls are no longer just decorative, they're creatures you need to watch out for
- - Perfect Integration - Designed to work seamlessly with Sophisticated Backpacks, Applied Energistics 2, Refined Storage, and Create
- - Highly Customizable - Every feature can be adjusted or disabled through config files
- - Balanced - Seagulls have cooldowns between thefts, so your items won't vanish instantly
Main Features
Intelligent Target Detection
Seagulls will search up to 16 blocks for:
- Sophisticated Backpacks in player inventories
- - Sophisticated Backpack blocks placed in the world
- - Applied Energistics 2 ME Interfaces
- - Refined Storage Interfaces
- - Create mod Conveyor Belts with items
They'll choose the closest valid target to "attack".
Theft Behavior
For Food Items: 1. Seagull flies toward the target 2. Pecks when close, stealing food 3. Quickly flees with the loot 4. Eventually eats the stolen food 5. Enters cooldown period before attempting another theft
For Non-Food Items (when enabled): 1. Seagull steals the item 2. Flies to a random location (5-15 blocks away) 3. Drops the item on the ground 4. Enters cooldown period
Special Belt Behavior: - Seagulls hover in circles above conveyor belts before swooping down to grab items
Power/Energy Consumption
When stealing from tech mod interfaces: - ME Interfaces: Consumes ME network power (default 10 AE per theft) - RS Interfaces: Consumes RS network energy (default 10 FE per theft)
If the network lacks power, seagulls can't steal from it.
Configuration Options
Everything is customizable! Config file located at config/evilseagull-common.toml:
Sophisticated Backpacks
- Toggle theft from carried/placed backpacks
- - Adjust search ranges (1-32/50 blocks)
- - Enable stealing any item (not just food)
Applied Energistics 2
- Toggle ME Interface theft
- - Adjust search range and power cost
- - Enable stealing any item
Refined Storage
- Toggle RS Interface theft
- - Adjust search range and energy cost
- - Enable stealing any item
- Toggle belt theft
- - Adjust search range
- - Configure hover time (min/max)
- - Configure drop range for non-food items
- - Steal any item enabled by default
- Theft cooldown modifier (50%-500%)
- - Prioritize player main inventory
- - Drop range for non-food items
Dependencies & Compatibility
Required Mods: - Alex's Mobs (provides seagull entity)
Optional Mods: - Sophisticated Backpacks (enables backpack theft features) - Applied Energistics 2 (enables ME Interface theft features) - Refined Storage (enables RS Interface theft features) - Create (enables conveyor belt theft features)
If optional mods aren't installed, corresponding features automatically disable without causing crashes.
Technical Implementation
- Uses Mixin technology to extend seagull AI
- - Fully compatible with Alex's Mobs theft blacklist
- - Smart mod detection with lazy loading
- - Optimized chunk-based search for better performance
- - Proper cooldown system prevents spam stealing
Perfect For
- Alex's Mobs fans
- - Players using storage/automation mods
- - Players wanting more gameplay challenge
- - Modpack creators (difficulty adjustable via config)
Important Notes
- By default, seagulls only steal food items (configurable per mod)
- - Respects Alex's Mobs theft blacklist se
📊 Mod Details
- Game
- Minecraft Mods
- Author
- LirxOwO
- Version
- 1.0.0
- Downloads
- 14,618
- Endorsements
- 3
- Category
- forge
- Created
- 12/1/2025
- Updated
- 2/9/2026
- Game Versions
- 1.21.1
- Tags
- mobs
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Evil Seagull support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Evil Seagull?
Version 1.0.0, published 2026-02-09 with 14,618 downloads recorded at the source.
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