Equipment Weight
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🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #445 of 551 adventure mods in this game by downloads
📋 About This Mod
# Equipment Weight This mod adds a weight system for equipment. This mod is an API for mod and data pack authors. It does nothing on its own. ## Implementation The ratio of the two new entity attributes **_generic.equipment_weight_** and **_generic.max_equipment_weight_** is compared to a configurable list of values. When the ratio is equal or greater than one of the values the corresponding status effect is applied. Only one status effect will be applied. The default attribute values are: - 0.0 for **_generic.equipment_weight_** - 10.0 for **_generic.max_equipment_weight_** ## Configuration The server config contains a map of float values to strings. The strings should be valid identifiers for status effects. Invalid strings are ignored. ### Example "weight_effects": { "0.2": "minecraft:strength", "0.5": "minecraft:haste", "0.4": "minecraft:regeneration", "1.0": "minecraft:glowing" } Using this config and the default value for **_generic.max_equipment_weight_** a LivingEntity with a **_generic.equipment_weight_** of 5.0 would be affected by the "Haste" effect. Changing the value of **_generic.equipment_weight_** to 3.0 would remove the "Haste" effect and apply the "Strength" effect
# Equipment Weight
This mod adds a weight system for equipment.
This mod is an API for mod and data pack authors. It does nothing on its own.
## Implementation
The ratio of the two new entity attributes _generic.equipment_weight_ and _generic.max_equipment_weight_ is compared to a configurable list of values. When the ratio is equal or greater than one of the values the corresponding status effect is applied. Only one status effect will be applied.
The default attribute values are: - 0. 0 for _generic.equipment_weight_ - 10. 0 for _generic.max_equipment_weight_
## Configuration
The server config contains a map of float values to strings. The strings should be valid identifiers for status effects. Invalid strings are ignored.
### Example
"weight_effects": { "0. 2": "minecraft:strength", "0. 5": "minecraft:haste", "0. 4": "minecraft:regeneration", "1. 0": "minecraft:glowing" }
Using this config and the default value for _generic.max_equipment_weight_ a LivingEntity with a _generic.equipment_weight_ of 5. 0 would be affected by the "Haste" effect. Changing the value of _generic.equipment_weight_ to 3. 0 would remove the "Haste" effect and apply the "Strength" effect
📊 Mod Details
- Game
- Minecraft Mods
- Author
- TheRedBrain
- Version
- 3.0.0
- Downloads
- 985
- Endorsements
- 7
- Category
- adventure
- Created
- 7/14/2024
- Updated
- 5/16/2026
- Game Versions
- 26.1, 26.1.1, 26.1.2
- Tags
- adventure, equipment, library
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Equipment Weight support?
The author lists 26.1, 26.1.1, 26.1.2. Other versions may work but are untested by the author.
What is the latest version of Equipment Weight?
Version 3.0.0, published 2026-05-16 with 985 downloads recorded at the source.
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