Epic Fight: Tinkers Integration
🟡 Updated this year⚠️ Install Order · 2 steps
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Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #485 of 574 adventure mods in this game by downloads
📋 About This Mod
!(https://media.forgecdn.net/attachments/description/1491531/description_f7644294-29b9-4dda-8250-0268ff8b5eed.png)
# Epic Fight - Tinker Compat
!(https://img.shields.io/badge/Minecraft-1. 20. 1-green?style=flat-square) !(https://img.shields.io/badge/Forge-47.x-red?style=flat-square) !(https://img.shields.io/badge/Version-20. 2. 7-orange?style=flat-square) !(https://img.shields.io/badge/License-GPL--3-blue?style=flat-square)
# What does this mod do?
Makes the TConstruct tool stats system work with the Epic Fight combat system
# Features
### Tool Stats
There are 3 new stats for tools: Impact, max strikes, and armor negation, which are based on the materials.
!(https://media.forgecdn.net/attachments/description/null/description_06f79e2b-cb42-4c05-8dec-4b188397c631.png) !(https://media.forgecdn.net/attachments/description/null/description_1a906aff-2717-4275-9dc4-e556e5f97765.png) !(https://media.forgecdn.net/attachments/description/null/description_51dbb974-dd67-48ca-af6d-ea323ee2bc34.png)
There are 2 new stats for armor: weight and stun armor, which are based on the materials.
!(https://media.forgecdn.net/attachments/description/null/description_6aea4446-f355-477a-b40e-d52fe39ec548.png) !(https://media.forgecdn.net/attachments/description/null/description_961e5524-1559-43cb-99b2-8e05bffb89ef.png)
Each material has its own stats. Combining materials can create variant tool stats. You can see the tool stats in the tinker station.
!(https://media.forgecdn.net/attachments/description/null/description_3378981b-d3c6-4eee-a3c6-a069ded7ea09.png) !(https://media.forgecdn.net/attachments/description/null/description_5090d68a-2436-47bd-832b-c8f9207de1f4.png)
### Tool Base Stats
~~_(Some tools are still in progress and will have unique attack animations, innate skills, and modifiers in future updates)_~~
It is highly unlikely that future updates will feature fully unique custom animations for weapons due to my lack of animation experience, limited time, and declining interest in the project. Instead, I will focus more on the compatibility logic between the two mods
Small Tools Dagger (Dagger), the tool texture's size has been scaled up to look cooler: +5% armor negation.
!(https://media.forgecdn.net/attachments/description/null/description_a77406e6-563c-4bf9-aa91-79e4bf586015.png)
Kama (Hoe): +2 max strikes 20% impact multiplier
!(https://media.forgecdn.net/attachments/description/null/description_88a08168-a74c-45a2-a576-b40044fa58e7.png)
Mattlock / Pickadze / Pickaxe (Pickaxe): 20% impact multiplier 50% armor negation multiplier
!(https://media.forgecdn.net/attachments/description/null/description_2efffcec-496b-46ff-a7fc-ee5c6b5c9703.png)
Sword (Sword): +0. 5 max strikes 80% impact multiplier
!(https://media.forgecdn.net/attachments/description/null/description_2b330852-5c1e-487a-8d44-db425f453817.png)
Axe (Axe): No additional stats
#### Large Tools
Broad Axe (Axe): +25% armor negation 50% impact multiplier
!(https://media.forgecdn.net/attachments/description/null/description_92a43a29-28b9-407c-ae22-a4d3eebc4e76.png)
Cleaver (Greatsword) was designed to have medium overall weapon stats: +1 impact +4 max strikes +15 armor negation
!(https://media.forgecdn.net/attachments/description/null/description_542f9307-1509-46ec-b382-3a5f096bd04c.png)
Excavator (Shovel) was designed to dig blocks rather than act as a fine weapon: No additional stat Scythe (GreatSword) was designed to perform high AOE strikes: +6 max strikes 120% max strikes multiplier
!(https://media.forgecdn.net/attachments/description/null/description_7e6d0f1b-9589-432e-a535-c7a24aae1dbb.png)
Sledge Hammer (GreatSword plus) was designed to deal with a small, powerful mob group: +1 max strikes 150% impact multiplier passive skill: Negate all incoming attacks from the front when performing strikes.
!(https://media.forgecdn.net/attachments/description/null/description_0d6d6036-b897-47ce-97d1-b55be5da173a.png)
Vein Hammer (GreatSword) was designed to be more of a tool than a weapon: +2 max strikes 50% impact multiplier
!(https://media.forgecdn.net/attachments/description/null/description_e96ec531-681d-492c-969c-7843f53f85c5.png)
Ranged Tools Javelin (Trident/Spear) was designed to be a trident-like weapon, but can add modifiers to change the basic attack animation to a spear and add spears' innate skills. +3 max strikes 70% impact multiplier
!(https://media.forgecdn.net/attachments/description/null/description_9c99219d-d515-45f3-9dd7-3590c15a128a.png)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- minhhjj5678
- Version
- 20.2.8
- Downloads
- 1,266
- Endorsements
- 3
- Category
- adventure
- Created
- 3/30/2026
- Updated
- 8/21/2026
- Game Versions
- 1.20.1
- Tags
- adventure, equipment, game-mechanics
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Epic Fight: Tinkers Integration support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Epic Fight: Tinkers Integration?
Version 20.2.8, published 2026-08-21 with 1,266 downloads recorded at the source.
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