Enchancement
🟡 Updated this year⚠️ Install Order · 2 steps
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🖼️ Gallery (6 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #1137 of 1284 fabric mods in this game by downloads
📋 About This Mod
<div align="center"> <h1>Enchancement</h1> <a href="https://modrinth.com/user/ContentSMP"><img src="https://raw.githubusercontent.com/ContentSMP/Badges/refs/heads/main/csmp/cozy_vector.svg"></a> <a href="https://modrinth.com/mod/strawberrylib"><img src="https://github.com/ContentSMP/Badges/raw/refs/heads/main/strawberrylib/cozy_vector.svg"></a> <a href="https://discord.gg/Am6M8VQ"><img src="https://github.com/intergrav/devins-badges/raw/refs/heads/v3/assets/cozy/social/discord-singular_vector.svg"></a> <a href="https://ko-fi.com/moriyashiine"><img src="https://github.com/intergrav/devins-badges/raw/refs/heads/v3/assets/cozy/donate/kofi-singular_vector.svg"></a> <h3>Enchancement is a mod that aims to completely overhaul vanilla Minecraft's enchanting system, along with some other adjacent mechanics.</h3> </div> Enchancement currently adds 34 unique and fun enchantments to the game: ``` Helmet Enchantments: * Assimilation: Automatically consumes food when you're hungry while out of combat, prioritizing off hand. Food and drinks are consumed faster. * Perception: Increases visibility in the dark and causes mobs to be seen through walls. * Veil: Decreases monster detection range and hides your name behind walls. Chestplate Enchantments: * Adrenaline: Increases movement speed and reduces damage taken proportional to missing health. * Amphibious: Increases underwater mining and movement speed. Decreases air consumption underwater and time spent on fire. Immediately extinguishes you and allows usage of Riptide for some time after leaving water. * Strafe: Pressing launches you in your movement direction. * Wardenspine: Harms and blinds attackers and greatly decreases damage taken from behind. Leggings Enchantments: * Dash: Pressing in the air launches you forward. * Gale: Allows you to jump more times in the air. Holding allows you to briefly glide. * Slide: Holding while grounded causes you to slide constantly. Pressing in the air causes you to slam toward the ground, knocking back mobs and negating fall damage. Boots Enchantments: * Buoy: Causes you to walk on fluids, descending via sneaking. Holding jump while submerged or while wet propels you upward. Prevents floating. Grants a speed boost for some time after leaving water. * Bouncy: Negates fall damage. Launches you upward upon landing while not sneaking. Sneaking, moving, or bouncing will charge a super jump that can be released by jumping while holding . * E-Speed: Sprinting while grounded builds up an E-Meter, increasing your movement speed. Holding while at full power allows you to float. * Sticky: Allows sliding down and jumping off walls. Leaves a trail of honey where you walk that slows mobs. Sword Enchantments: * Berserk: Increases damage dealt proportional to missing health. * Frostbite: Freezes attacked mobs. When killed, turns them into ice statues that can be moved or shattered, launching ice shards that freeze other mobs. Bow Enchantments: * Chaos: Gives arrows a random negative potion effect, or positive if sneaking. * Delay: Arrows will pause after shooting, building up damage over time. Can be launched prematurely by punching, and additionally redirected by sneaking. * Phasing: Causes arrows to have no gravity and phase through blocks and shields, upon which they regain gravity. Crossbow Enchantments: * Brimstone: Fires a piercing laser that ignores armor and increases damage with charge and distance. Costs health to fire. * Scatter: Allows Amethyst Shards to be loaded which explode into a burst of projectiles. * Torch: Allows rapid firing of Torches that ignite shot mobs. Torches that land on a block will be placed if fired while sneaking. The Crossbow can only load Torches. Trident Enchantments: * Leech: Regenerates health when dealing damage. Thrown Tridents will temporarily stick to mobs and deal damage. * Warp: Teleports you to the location of the Trident if it didn't hit a mob. Mace Enchantments: * Meteor: Causes smash attacks to ignite attacked mobs and pull them down. Allows charging to launch you upward, damaging and igniting nearby mobs. * Thunderstruck: Direct attacks chain to nearby mobs. Allows charging to launch you forward and briefly float. Punching while floating causes you to dash forward and smash into the ground. Pickaxe Enchantments: * Burrowing: Mines blocks in a wide area while not sneaking. Increases damage dealt proportional to the attacked mob's armor. * Extracting: Extracts materials from connected ores while not sneaking, leaving the stone behind. Axe Enchantments: * Beheading: Increases damage dealt with headshots. Slain mobs have a chance to drop their head. * Lumberjack: Connected logs will also be destroyed while not sneaking. Increases effectiveness against Shields. Shovel Enchantments: * Burrowing: Mines blocks in a wide area while not sneaking. Increases damage dealt proportional to the attacked m
Enchancement
Enchancement is a mod that aims to completely overhaul vanilla Minecraft's enchanting system, along with some other adjacent mechanics.
Enchancement currently adds 34 unique and fun enchantments to the game:
``` Helmet Enchantments: Assimilation: Automatically consumes food when you're hungry while out of combat, prioritizing off hand. Food and drinks are consumed faster. Perception: Increases visibility in the dark and causes mobs to be seen through walls. Veil: Decreases monster detection range and hides your name behind walls.
Chestplate Enchantments: Adrenaline: Increases movement speed and reduces damage taken proportional to missing health. Amphibious: Increases underwater mining and movement speed. Decreases air consumption underwater and time spent on fire. Immediately extinguishes you and allows usage of Riptide for some time after leaving water. Strafe: Pressing launches you in your movement direction. Wardenspine: Harms and blinds attackers and greatly decreases damage taken from behind.
Leggings Enchantments: Dash: Pressing in the air launches you forward. Gale: Allows you to jump more times in the air. Holding allows you to briefly glide. Slide: Holding while grounded causes you to slide constantly. Pressing in the air causes you to slam toward the ground, knocking back mobs and negating fall damage.
Boots Enchantments: Buoy: Causes you to walk on fluids, descending via sneaking. Holding jump while submerged or while wet propels you upward. Prevents floating. Grants a speed boost for some time after leaving water. Bouncy: Negates fall damage. Launches you upward upon landing while not sneaking. Sneaking, moving, or bouncing will charge a super jump that can be released by jumping while holding . E-Speed: Sprinting while grounded builds up an E-Meter, increasing your movement speed. Holding while at full power allows you to float. Sticky: Allows sliding down and jumping off walls. Leaves a trail of honey where you walk that slows mobs.
Sword Enchantments: Berserk: Increases damage dealt proportional to missing health. Frostbite: Freezes attacked mobs. When killed, turns them into ice statues that can be moved or shattered, launching ice shards that freeze other mobs.
Bow Enchantments: Chaos: Gives arrows a random negative potion effect, or positive if sneaking. Delay: Arrows will pause after shooting, building up damage over time. Can be launched prematurely by punching, and additionally redirected by sneaking. Phasing: Causes arrows to have no gravity and phase through blocks and shields, upon which they regain gravity.
Crossbow Enchantments: Brimstone: Fires a piercing laser that ignores armor and increases damage with charge and distance. Costs health to fire. Scatter: Allows Amethyst Shards to be loaded which explode into a burst of projectiles. Torch: Allows rapid firing of Torches that ignite shot mobs. Torches that land on a block will be placed if fired while sneaking. The Crossbow can only load Torches.
Trident Enchantments: Leech: Regenerates health when dealing damage. Thrown Tridents will temporarily stick to mobs and deal damage. Warp: Teleports you to the location of the Trident if it didn't hit a mob.
Mace Enchantments: Meteor: Causes smash attacks to ignite attacked mobs and pull them down. Allows charging to launch you upward, damaging and igniting nearby mobs. Thunderstruck: Direct attacks chain to nearby mobs. Allows charging to launch you forward and briefly float. Punching while floating causes you to dash forward and smash into the ground.
Pickaxe Enchantments: Burrowing: Mines blocks in a wide area while not sneaking. Increases damage dealt proportional to the attacked mob's armor. Extracting: Extracts materials from connected ores while not sneaking, leaving the stone behind.
Axe Enchantments: Beheading: Increases damage dealt with headshots. Slain mobs have a chance to drop their head. Lumberjack: Connected logs will also be destroyed while not sneaking. Increases effectiveness against Shields.
Shovel Enchantments: * Burrowing: Mines blocks in a wide area while not sneaking. Increases damage dealt proportional to the attacked m
📊 Mod Details
- Game
- Minecraft Mods
- Author
- MoriyaShiine
- Version
- 26.2-r3
- Downloads
- 536,070
- Endorsements
- 1,124
- Category
- fabric
- Created
- 2/27/2023
- Updated
- 7/27/2026
- Game Versions
- 26.2
- Tags
- magic
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Enchancement support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Enchancement?
Version 26.2-r3, published 2026-07-27 with 536,070 downloads recorded at the source.
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