Elytra Tuning

⭐ — (6 endorsements) 📥 2,975 downloads 📌 v0.3.0+26.1-neoforge 📅 11/28/2025
🟡 Updated this year

By nwrenger · fabric

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 8/4/2026 📅 Created: 11/28/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #814 of 896 fabric mods in this game by downloads

📋 About This Mod

# Elytra Tuning A lightweight mod that adds configuration options to **limit** elytra flight speed and **change** firework boost **strength** and **duration**. Works in both **singleplayer** and **multiplayer**, with an optional client-side mod that offers additional improvements for players. > Ideal for multiplayer servers that want to **nerf elytra rushing**, **reduce chunk-loading lag**, or **buff late-game travel**. ## Why Use This Mod? 1. **Configurable Speed Limits**: Limit either horizontal flight speed or total three-dimensional velocity. 2. **Firework Tuning**: Adjust both the strength and duration of firework boosts. 3. **Impenetrable**: The server syncs the velocity changes to each player, ensuring all experience the same limits or buffs. 4. **Compatible**: Handles normal flight, firework boosting, riptide launches, and modded flight setups such as **Do a Barrel Roll**. ## How It Works Minecraft calculates elytra flight **server-side**, while the client predicts motion **locally**. To apply the configured speed limits and firework tuning: - **Server Side**: Enforces the configured speed limits and adjusts firework boost strength and duration. - **Client Side (optional)**: Mirrors these settings locally to keep flight prediction consistent. > **Note**: > Without the mod on the client, players might experience visual stutter or lag back because their local speed and firework prediction can differ from the server. ## Configuration A config file is created at: ```sh ./config/elytra-tuning.json ``` Default contents: ```json { "speed": { "max": 60.0, "calculation": "HORIZONTAL" }, "rocket": { "strength": 1.0, "duration": 1.0 } } ``` - `speed` - `max`: Maximum allowed elytra speed in **blocks per second**. - `calculation`: `HORIZONTAL` measures `X/Z` movement; `ABSOLUTE` measures total `X/Y/Z` velocity. - `rocket` - `strength`: `0.0` disables acceleration, `1.0` is vanilla strength, and higher values add stronger forward acceleration. - `duration`: `1.0` is vanilla duration, `0.5` halves it, and `2.0` doubles it. - Set `speed` or `rocket` to `null` to not apply any tuning. - After editing, **restart the server/game** to apply changes. ## Showcase ### Speed Limiting **Configuration** ```json { "speed": { "max": 10.0, "calculation": "HORIZONTAL" }, "rocket": null } ``` > **Rocket Boosting**: Measured in-game speed is 9.90 blocks per second. > > !(https://cdn.modrinth.com/data/tkz5oxRZ/images/f7c0dbb379c7f9973bc91eb7e5cf586298b7177a.png) > **Riptide Trident**: Measured in-game speed is 9.99 blocks per second. > > !(https://cdn.modrinth.com/data/tkz5oxRZ/images/55fb16c72ca67412b81819cc89c75ea6a6b7045a.png) ### Firework Tuning **Configuration** ```json { "speed": null, "rocket": { "strength": 8.0, "duration": 2.0 } } ``` > **Rocket Boosting:** Measured in-game speed is 60.65 blocks per second. > > !(https://cdn.modrinth.com/data/tkz5oxRZ/images/90502b9dfa89cce6c040a8261f488b820230ba20.png) ## Contributing & Issues I warmly welcome: - Bug reports - Feature requests - Pull requests Please open issues or PRs on (https://github.com/nwrenger/elytra-tuning/issues). ## License This project is licensed under the **LGPLv3 License**. See (https://github.com/nwrenger/elytra-tuning/blob/main/LICENSE) for details.

# Elytra Tuning

A lightweight mod that adds configuration options to limit elytra flight speed and change firework boost strength and duration.

Works in both singleplayer and multiplayer, with an optional client-side mod that offers additional improvements for players.

> Ideal for multiplayer servers that want to nerf elytra rushing, reduce chunk-loading lag, or buff late-game travel.

## Why Use This Mod?

1. Configurable Speed Limits: Limit either horizontal flight speed or total three-dimensional velocity. 2. Firework Tuning: Adjust both the strength and duration of firework boosts. 3. Impenetrable: The server syncs the velocity changes to each player, ensuring all experience the same limits or buffs. 4. Compatible: Handles normal flight, firework boosting, riptide launches, and modded flight setups such as Do a Barrel Roll.

## How It Works

Minecraft calculates elytra flight server-side, while the client predicts motion locally. To apply the configured speed limits and firework tuning:

  • Server Side:
  • Enforces the configured speed limits and adjusts firework boost strength and duration.
  • Client Side (optional):
  • Mirrors these settings locally to keep flight prediction consistent.

> Note: > Without the mod on the client, players might experience visual stutter or lag back because their local speed and firework prediction can differ from the server.

## Configuration

A config file is created at:

```sh ./config/elytra-tuning.json ```

Default contents:

```json { "speed": { "max": 60. 0, "calculation": "HORIZONTAL" }, "rocket": { "strength": 1. 0, "duration": 1. 0 } } ```

  • `speed`
  • - `max`: Maximum allowed elytra speed in blocks per second.
  • - `calculation`: `HORIZONTAL` measures `X/Z` movement; `ABSOLUTE` measures total `X/Y/Z` velocity.
  • `rocket`
  • - `strength`: `0. 0` disables acceleration, `1. 0` is vanilla strength, and higher values add stronger forward acceleration.
  • - `duration`: `1. 0` is vanilla duration, `0. 5` halves it, and `2. 0` doubles it.
  • Set `speed` or `rocket` to `null` to not apply any tuning.
  • After editing, restart the server/game to apply changes.

## Showcase

### Speed Limiting

Configuration

```json { "speed": { "max": 10. 0, "calculation": "HORIZONTAL" }, "rocket": null } ```

> Rocket Boosting: Measured in-game speed is 9. 90 blocks per second. > > !(https://cdn.modrinth.com/data/tkz5oxRZ/images/f7c0dbb379c7f9973bc91eb7e5cf586298b7177a.png)

> Riptide Trident: Measured in-game speed is 9. 99 blocks per second. > > !(https://cdn.modrinth.com/data/tkz5oxRZ/images/55fb16c72ca67412b81819cc89c75ea6a6b7045a.png)

### Firework Tuning

Configuration

```json { "speed": null, "rocket": { "strength": 8. 0, "duration": 2. 0 } } ```

> Rocket Boosting: Measured in-game speed is 60. 65 blocks per second. > > !(https://cdn.modrinth.com/data/tkz5oxRZ/images/90502b9dfa89cce6c040a8261f488b820230ba20.png)

## Contributing & Issues

I warmly welcome:

  • Bug reports
  • Feature requests
  • Pull requests

Please open issues or PRs on (https://github.com/nwrenger/elytra-tuning/issues).

This project is licensed under the LGPLv3 License. See (https://github.com/nwrenger/elytra-tuning/blob/main/LICENSE) for details.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
nwrenger
Version
0.3.0+26.1-neoforge
Downloads
2,975
Endorsements
6
Category
fabric
Created
11/28/2025
Updated
8/4/2026
Game Versions
26.1, 26.1.1, 26.1.2, 26.2
Tags
game-mechanics, management, technology

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Elytra Tuning support?

The author lists 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.

What is the latest version of Elytra Tuning?

Version 0.3.0+26.1-neoforge, published 2026-08-04 with 2,975 downloads recorded at the source.

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