Dynamic Registries
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #302 of 400 forge mods in this game by downloads
📋 About This Mod
# dynamic registries Dynamic registries is a library mod that allows the creation of new data-pack based registries. It's **possible** to define elements in code and trough data-packs (even the data-pack in your mod), but not necessary; you can also create elements only in code **or** in data-packs. Elements that were defined in code can also be overwritten from data-packs. Elements must be encoded in JSON. This library is based on the changes introduced in (https://github.com/MinecraftForge/MinecraftForge/pull/8263). This PR probably isn't going to be merged before 1.18.2 gets released, but I needed this feature already for 1.18.1, so I wrote this mod. There won't be versions of this library for other Minecraft version for this reason. ### How to add this library to your mods dependencies To add the library to your gradle setup, add modrinth to your dependency repositories. ``` repositories { maven { name = "Modrinth" url = "https://api.modrinth.com/maven" content { includeGroup "maven.modrinth" } } } ``` Add the above codeblock to your build.gradle above your dependencies block (the order doesn't matter that strong, but lets assume that you've placed it there to simplify things a bit). If you already had a ```repositories``` block, only append the ```maven``` block to it. We now define the dependency itself. Add the line below to your dependencies block in your build.gradle. Version `0.1.0` was the latest at time of writing. Replace that with the latest currently available version. ``` implementation fg.deobf("maven.modrinth:dynamicregistries:0.1.0") ``` You can now refresh your gradle project to download the dependencies and re-run IDE setup tasks (`genIntellijRuns`, `genEclipseRuns` or `genVSCodeRuns`) You can now use dynamic registries in your development setup, but you should make the forge mod-loader check for it's dependencies when loading. That requires changes in your mods.toml (in `src/main/resources/META-INF`). Add the following block at the end of the file ``` ] modId = "dynamicregistries" mandatory = true versionRange = "(https://www.flaticon.com/free-icons/bookshelf)
# dynamic registries
Dynamic registries is a library mod that allows the creation of new data-pack based registries. It's possible to define elements in code and trough data-packs (even the data-pack in your mod), but not necessary; you can also create elements only in code or in data-packs. Elements that were defined in code can also be overwritten from data-packs. Elements must be encoded in JSON.
This library is based on the changes introduced in (https://github.com/MinecraftForge/MinecraftForge/pull/8263). This PR probably isn't going to be merged before 1. 18. 2 gets released, but I needed this feature already for 1. 18. 1, so I wrote this mod. There won't be versions of this library for other Minecraft version for this reason.
### How to add this library to your mods dependencies
To add the library to your gradle setup, add modrinth to your dependency repositories.
``` repositories { maven { name = "Modrinth" url = "https://api.modrinth.com/maven" content { includeGroup "maven.modrinth" } } } ```
Add the above codeblock to your build.gradle above your dependencies block (the order doesn't matter that strong, but lets assume that you've placed it there to simplify things a bit). If you already had a ```repositories``` block, only append the ```maven``` block to it.
We now define the dependency itself. Add the line below to your dependencies block in your build.gradle. Version `0. 1. 0` was the latest at time of writing. Replace that with the latest currently available version. ``` implementation fg.deobf("maven.modrinth:dynamicregistries:0. 1. 0")
You can now refresh your gradle project to download the dependencies and re-run IDE setup tasks (`genIntellijRuns`, `genEclipseRuns` or `genVSCodeRuns`)
You can now use dynamic registries in your development setup, but you should make the forge mod-loader check for it's dependencies when loading. That requires changes in your mods.toml (in `src/main/resources/META-INF`). Add the following block at the end of the file
``` [] modId = "dynamicregistries" mandatory = true versionRange = "(https://www.flaticon.com/free-icons/bookshelf)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- silverminer007
- Version
- 1.18.1-1.0.0
- Downloads
- 799
- Endorsements
- 3
- Category
- forge
- Created
- 2/21/2022
- Updated
- 3/1/2022
- Game Versions
- 1.18.1
- Tags
- library
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Dynamic Registries support?
The author lists 1.18.1. Other versions may work but are untested by the author.
What is the latest version of Dynamic Registries?
Version 1.18.1-1.0.0, published 2022-03-01 with 799 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await