Dimensional Structure Restrict

⭐ — (6 endorsements) 📥 1,253 downloads 📌 v1.0.1-1.21.1 📅 4/25/2025
🟡 Updated this year

By cookta2012 · forge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 5/21/2026 📅 Created: 4/25/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
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Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #310 of 362 forge mods in this game by downloads

📋 About This Mod

✅ Prevent or allow specific structures from generating in specific dimensions.
✅ Define whitelist or blacklist rules.
✅ Optionally flag structures to not place the structure while it believes it placed it.
✅ JSON-based configuration — supports comments and regenerates missing keys automatically.
✅ Logs rule enforcement with structure/dimension context for debugging.

# Dimensional Structure Restrict DimStructRestrict is a lightweight Minecraft Forge mod for **Minecraft 1.20.1** that allows you to **control where structures can spawn** based on dimension and structure rules. Designed and developed by **Troy Cook (@cookta2012)**, this mod provides fine-grained control over world generation behavior — especially useful for modpack developers and world designers. Initial release will be 1.20.1 other versions will be coming later. --- ## 🌍 Features - Prevent or allow specific structures from generating in specific dimensions. - Define whitelist or blacklist rules. - Optionally flag structures to not place the structure while it believes it placed it. - JSON-based configuration — supports comments and regenerates missing keys automatically. - Logs rule enforcement with structure/dimension context for debugging. --- ## 🔧 Configuration The config file is located at: ``` <minecraft_root>/config/dimstructrestrict.json ``` If the file doesn't exist, it will be generated with example entries. --- ### 📐 Structure of `dimstructrestrict.json` ```jsonc { "structures": , // Allowed dimensions "false_place": false, // If true, the structure will be "falsely placed" (may break mods) "active": true // Whether this rule is active } ], "dimensions": , // Structures allowed in this dimension "active": true } ] } ``` --- ## 🧠 Rule Types ### ✅ `whitelist` Only listed dimensions or structures are allowed. ### ❌ `blacklist` Listed dimensions or structures will be prevented. ### ⚙️ `false_place` (optional, default `false`) If `true`, prevents the structure from placing **without skipping the generation step** meaning it is marked on the map as generated. > ⚠️ May cause issues with some structure-dependent mods. ### 🔄 `active` (optional, default `false`) Controls whether the rule is enforced. Useful for temporarily disabling rules without removing them. --- ## 🧪 Example Use Case ```json { "structures": , "active": true } ], "dimensions": , "false_place": true, "active": true } ] } ``` --- ## 🛠️ Advanced Setup The mod uses a generic `Rule` system internally with two maps: - `STRUCTURE_RULES` for structure-specific rules - `DIMENSION_RULES` for dimension-based restrictions Each `Rule` is backed by: - `id`: ResourceLocation - `mode`: WHITELIST or BLACKLIST - `resource`: Set of targets (structure/dimension IDs) - `false_place`: Boolean - `active`: Boolean --- ## 🧑‍💻 Developer Notes - Author: **Troy Cook** - GitHub: (https://github.com/cookta2012) - Language: Java - Environment: Minecraft Forge for Minecraft 1.20.1 --- ## 📄 License MIT License. --- ## 📬 Feedback & Contributions Feel free to open an issue or fork the project if you'd like to expand the system (e.g., gamerule-based control, datapack integration, or GUI support).

# Dimensional Structure Restrict

DimStructRestrict is a lightweight Minecraft Forge mod for Minecraft 1. 20. 1 that allows you to control where structures can spawn based on dimension and structure rules. Designed and developed by Troy Cook (@cookta2012), this mod provides fine-grained control over world generation behavior — especially useful for modpack developers and world designers.

Initial release will be 1. 20. 1 other versions will be coming later.

## 🌍 Features

  • Prevent or allow specific structures from generating in specific dimensions.
  • Define whitelist or blacklist rules.
  • Optionally flag structures to not place the structure while it believes it placed it.
  • JSON-based configuration — supports comments and regenerates missing keys automatically.
  • Logs rule enforcement with structure/dimension context for debugging.

## 🔧 Configuration

The config file is located at: ``` /config/dimstructrestrict.json ```

If the file doesn't exist, it will be generated with example entries.

### 📐 Structure of `dimstructrestrict.json`

```jsonc { "structures": [ { // Individual structure rules will override dimension rules FULL STOP "id": "minecraft:village_plains", // Structure ID "whitelist": ["minecraft:overworld"], // Allowed dimensions "false_place": false, // If true, the structure will be "falsely placed" (may break mods) "active": true // Whether this rule is active } ], "dimensions": [ { "id": "minecraft:overworld", // Dimension ID "whitelist": [], // Structures allowed in this dimension "active": true } ] } ```

## 🧠 Rule Types

### ✅ `whitelist` Only listed dimensions or structures are allowed.

### ❌ `blacklist` Listed dimensions or structures will be prevented.

### ⚙️ `false_place` (optional, default `false`) If `true`, prevents the structure from placing without skipping the generation step meaning it is marked on the map as generated.

> ⚠️ May cause issues with some structure-dependent mods.

### 🔄 `active` (optional, default `false`) Controls whether the rule is enforced. Useful for temporarily disabling rules without removing them.

## 🧪 Example Use Case

```json { "structures": [ { "id": "minecraft:ruined_portal", "blacklist": ["minecraft:the_end", "minecraft:the_nether"], "active": true } ], "dimensions": [ { "id": "minecraft:overworld", "whitelist": ["minecraft:village_savanna", "minecraft:village_plains"], "false_place": true, "active": true } ] } ```

## 🛠️ Advanced Setup

The mod uses a generic `Rule` system internally with two maps:

  • `STRUCTURE_RULES` for structure-specific rules
  • `DIMENSION_RULES` for dimension-based restrictions

Each `Rule` is backed by: - `id`: ResourceLocation - `mode`: WHITELIST or BLACKLIST - `resource`: Set of targets (structure/dimension IDs) - `false_place`: Boolean - `active`: Boolean

## 🧑‍💻 Developer Notes

  • Author: Troy Cook
  • GitHub: [@cookta2012](https://github.com/cookta2012)
  • Language: Java
  • Environment: Minecraft Forge for Minecraft 1. 20. 1

## 📄 License

MIT License.

## 📬 Feedback & Contributions

Feel free to open an issue or fork the project if you'd like to expand the system (e.g., gamerule-based control, datapack integration, or GUI support).

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
cookta2012
Version
1.0.1-1.21.1
Downloads
1,253
Endorsements
6
Category
forge
Created
4/25/2025
Updated
5/21/2026
Game Versions
1.21.1
Tags
management, utility, worldgen

🔧 How to Install Minecraft Mods Mods

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❓ Frequently Asked Questions

Which Minecraft Mods versions does Dimensional Structure Restrict support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Dimensional Structure Restrict?

Version 1.0.1-1.21.1, published 2026-05-21 with 1,253 downloads recorded at the source.

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