Deepgrounds Server Tools
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #377 of 400 forge mods in this game by downloads
📋 About This Mod
# Deepgrounds Moderator Commands By initiating the command `/deepgrounds` you can see a variety of commands that will allow you to change your server as you wish. ``` /deepgrounds moderator ``` The following branch of commands allows for you to `add`, `remove`, `check` and `list` your moderators. The moderators are capable of `/moderator warn <target_player> <reason>`, which adds the warn to the world's database. You can check all the reasons players have been warned with by `/moderator check crimes_list <target_player>`, they can also check the warn count with `/moderator check warn_count <target_player>`. !(https://cdn.modrinth.com/data/cached_images/182e2435cf075fe3649bae76f8e0007f2116ace2.png) **The warn system automatically bans players that have 10 or higher amount of warns.** When a player is warned, every player in the whole server will be notified, this is so that they are also aware of the consequences of breaking your rules. Upon warning a player, a 2nd chat message will also be shown to all players in the server, reminding them that reaching 10 warns will cause a ban. !(https://cdn.modrinth.com/data/cached_images/256eb171772830388189feb93a2c60133de9b22e.png) Currently, this limit cannot be changed, I have plans to make it configurable in the future. However, if your moderators warn people by mistake, they can also remove warns with the following command `/moderator unwarn <target_player>` which removes 1 warn off of them. The amount of warns that get removed, and the amount of warn count that gets added will be configurable in the future. And if you'd like to wipe the crimes history of a player, a moderator can do `/moderator wipe_crime_history <target_player>`. !(https://cdn.modrinth.com/data/cached_images/1b80179676a338fa8c4a0477c822bfdeafe1d066.png) Additionally, if a player is speaking in a very disturbing manner, a moderator can do `/moderator mute <target_player>`, the mute is counted through a potion effect, however drinking milk (or any other modded item that removes potion effects), disconnecting, dying will cause the potion to be re-inflicted. The muted players also cannot place signs or write on books. They can still communicate through building structures, however at that point is when warns/auto-ban comes in. !(https://cdn.modrinth.com/data/cached_images/7360195699fd20525cb8a98775ee4b90e3b62e18.png) Bonus little fun tool given to moderators is that they can `/moderator strike_lightning <target_player>`. However this has 30 minutes worth of cooldown, 20 block distance limit, and a hunger requirement so that it isn't used for pvp advantage. Just for funzies, if the weather is thundering, the 20 block distance limit gets removed! ** ** # Deepgrounds Server Commands ``` /deepgrounds server player_actions repair_armor <target_player> <amount> ``` This command can be used to repair all parts of a player's armor by a certain amount. This is especially useful if a rulebreaker was trolling and constantly respawning to hit players that have armor, significantly reducing their armor, after getting rid of the rulebreaker, you will need a tool to remove the permanent damage from armors. And not all armors are repairable, some of the modded ones will require you to use this command to repair them. Upon repairing their amor, they will be notified of this action. ```/deepgrounds server dimensions <end|nether>``` This is a simple command that allows you to enable/disable both The Nether and The End, incase you ever need to. ```/deepgrounds server login_commands <info|modify>``` This is one of my favorite commands in this mod, it basically allows you to create "login commands" where every time a player enters the server for the first time "a newbie" it triggers all of these commands directly at their place. The command being initiated directly at their place allows you to use `@p` to target them, meaning you can add them to teams, give them items, and a bunch of cool little stuff. And you can test this by resetting a player's first-time-login data (which you can also do within the same command). ```/deepgrounds server combat pvp <combat_timer|combat_log_prevention|styles>``` You can enable combat log prevention, where if a player leaves during the combat timer you decide, they will be considered killed. There is also a visual warning for this when they open their pause menu during PvP. !(https://cdn.modrinth.com/data/cached_images/42760610ecf244d402eeaafbe541e53acdd8f90c_0.webp) You can also enable/disable or nerf certain styles of PvP, for example, you can nerf the Elytra fireworks by adding a custom cooldown, or nerf Crystal PvP by adding a cooldown to Crystals. However this part of this command seems a bit buggy, I will fix it in the future. ** ** # Deepgrounds Recipes Deepgrounds adds a recipe to the Elytra to prevent it from massacring the s
# Deepgrounds Moderator Commands By initiating the command `/deepgrounds` you can see a variety of commands that will allow you to change your server as you wish.
``` /deepgrounds moderator ``` The following branch of commands allows for you to `add`, `remove`, `check` and `list` your moderators.
The moderators are capable of `/moderator warn
!(https://cdn.modrinth.com/data/cached_images/182e2435cf075fe3649bae76f8e0007f2116ace2.png)
The warn system automatically bans players that have 10 or higher amount of warns.
When a player is warned, every player in the whole server will be notified, this is so that they are also aware of the consequences of breaking your rules. Upon warning a player, a 2nd chat message will also be shown to all players in the server, reminding them that reaching 10 warns will cause a ban.
!(https://cdn.modrinth.com/data/cached_images/256eb171772830388189feb93a2c60133de9b22e.png)
Currently, this limit cannot be changed, I have plans to make it configurable in the future.
However, if your moderators warn people by mistake, they can also remove warns with the following command `/moderator unwarn
And if you'd like to wipe the crimes history of a player, a moderator can do `/moderator wipe_crime_history
!(https://cdn.modrinth.com/data/cached_images/1b80179676a338fa8c4a0477c822bfdeafe1d066.png)
Additionally, if a player is speaking in a very disturbing manner, a moderator can do `/moderator mute
!(https://cdn.modrinth.com/data/cached_images/7360195699fd20525cb8a98775ee4b90e3b62e18.png)
Bonus little fun tool given to moderators is that they can `/moderator strike_lightning
# Deepgrounds Server Commands
```
/deepgrounds server player_actions repair_armor
```/deepgrounds server dimensions
```/deepgrounds server login_commands
```/deepgrounds server combat pvp
!(https://cdn.modrinth.com/data/cached_images/42760610ecf244d402eeaafbe541e53acdd8f90c_0.webp) You can also enable/disable or nerf certain styles of PvP, for example, you can nerf the Elytra fireworks by adding a custom cooldown, or nerf Crystal PvP by adding a cooldown to Crystals. However this part of this command seems a bit buggy, I will fix it in the future.
# Deepgrounds Recipes Deepgrounds adds a recipe to the Elytra to prevent it from massacring the s
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Deepie
- Version
- 1.5.19.1
- Downloads
- 756
- Endorsements
- 0
- Category
- forge
- Created
- 3/26/2026
- Updated
- 7/3/2026
- Game Versions
- 1.20.1
- Tags
- management, social
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Deepgrounds Server Tools support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Deepgrounds Server Tools?
Version 1.5.19.1, published 2026-07-03 with 756 downloads recorded at the source.
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