Create:Heat
🟡 Updated this year⚠️ Install Order · 2 steps
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🖼️ Gallery (2 images)
🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #36 of 55 neoforge mods in this game by downloads
📋 About This Mod
# Overview This mod primarily adds two blocks for transferring and storing Create's heat energy in the game. # Blocks ## Thermal Block series, etc. Mined with a stone pickaxe or higher. Can be quickly dismantled with a wrench. Has 4 block states, consistent with the block states of a Blaze Burner. Transmits heat, similar to pipes. Automatically connects adjacent Thermal Block into a single network (maximum connection distance can be modified in the config file). For a group of connected Thermal Block, there is an internal shared heat storage system. ### Absorbing Heat Heat can be added to the shared storage by heating any block in the network from below. ### Releasing Heat * When a machine is found above a block (either one in the `createheat:should_heat` block tag, or a Boiler), the block will change its state to a heating state (depending on the stored heat. Heat consumption per state is configurable; it will provide the highest possible heat level). * When a block adjacent to the network meets the input conditions for a recipe with type `createheat:heat`, the block will change its state to a heating state (conditions as above). ## Tight compressed_stone Mined with a wooden pickaxe or higher. Can store heat. Has 3 block states, corresponding to: No Heat, Regular Heat, and Super Heat. When in the Normal Heating Heat or Super Heating Heat state, it damages entities standing on it, similar to a Magma Block. When connected to a Thermal Block network, it is automatically integrated into the network's heat storage system. It changes its own block based on the amount of heat stored in the network, and will turn into corresponding blockstate if the heat is sufficiently high. # Recipes Adds one recipe type. ## Heat Consumes heat to transform a block from one state to another. # Data Support Supports adding custom state-based heaters via data packs. # Cross-Mod Compatibility Content (like blocks, items) only appears if the corresponding mod is installed. ## (https://modrinth.com/project/VpmCsizY) Adds one block. ### Block **Dragon Fire Input**: Used to convert Dragon Breath into heat. ### Data Support Data packs can be used to customize the amount of heat provided by the breath of different dragon types and different growth stages.
This mod primarily adds two blocks for transferring and storing Create's heat energy in the game.
## Thermal Block series, etc.
Mined with a stone pickaxe or higher. Can be quickly dismantled with a wrench. Has 4 block states, consistent with the block states of a Blaze Burner.
Transmits heat, similar to pipes. Automatically connects adjacent Thermal Block into a single network (maximum connection distance can be modified in the config file).
For a group of connected Thermal Block, there is an internal shared heat storage system.
### Absorbing Heat
Heat can be added to the shared storage by heating any block in the network from below.
### Releasing Heat
When a machine is found above a block (either one in the `createheat:should_heat` block tag, or a Boiler), the block will change its state to a heating state (depending on the stored heat. Heat consumption per state is configurable; it will provide the highest possible heat level). When a block adjacent to the network meets the input conditions for a recipe with type `createheat:heat`, the block will change its state to a heating state (conditions as above).
## Tight compressed_stone
Mined with a wooden pickaxe or higher. Can store heat. Has 3 block states, corresponding to: No Heat, Regular Heat, and Super Heat.
When in the Normal Heating Heat or Super Heating Heat state, it damages entities standing on it, similar to a Magma Block.
When connected to a Thermal Block network, it is automatically integrated into the network's heat storage system. It changes its own block based on the amount of heat stored in the network, and will turn into corresponding blockstate if the heat is sufficiently high.
Adds one recipe type.
Consumes heat to transform a block from one state to another.
# Data Support
Supports adding custom state-based heaters via data packs.
# Cross-Mod Compatibility
Content (like blocks, items) only appears if the corresponding mod is installed.
## (https://modrinth.com/project/VpmCsizY)
Adds one block.
Dragon Fire Input: Used to convert Dragon Breath into heat.
### Data Support
Data packs can be used to customize the amount of heat provided by the breath of different dragon types and different growth stages.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- ffSupver
- Version
- 1.4.0-beta-1
- Downloads
- 1,759
- Endorsements
- 7
- Category
- neoforge
- Created
- 10/6/2025
- Updated
- 8/3/2026
- Game Versions
- 1.21.1
- Tags
- technology
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Create:Heat support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Create:Heat?
Version 1.4.0-beta-1, published 2026-08-03 with 1,759 downloads recorded at the source.
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