Create: Fluid Burner
🟡 Updated this year⚠️ Install Order · 2 steps
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🖼️ Gallery (1 images)
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #505 of 920 fabric mods in this game by downloads
📋 About This Mod
# <center>**Create: Fluid Burner**</center> !(https://i.ibb.co/VczhXLTJ/create-fluid-burner-cover.png) Create Fluid Burner allows Blaze Burners to natively accept fluid fuels via standard fluid transfer systems, such as pipes or mechanical pumps. It integrates directly with Create's internal behaviors, automatically consuming valid fluids and adjusting heat levels without requiring mechanical arms or solid items. Blaze burner will also accept fuels through most modded pipes. ## Configuration The mod is configured via a JSON file generated at `config/create_fluid_burner.json`. Each entry uses the fluid's registry name as the key and contains three parameters: * **`burntime`**: The duration (in ticks) the burner remains in the standard "Heated" state (20 ticks = 1 second). * **`superheattime`**: The duration (in ticks) the burner remains in the "Superheated" state. Set to `0` for standard fuels. * **`amountRequired`**: The amount of fluid consumed per cycle (e.g., `81000` droplets for one standard Fabric bucket i.e `1000 mB` of fluid). ## Example Config Below is an example config using Lava for standard heat, and an example modded fluid for superheating. ``` { "minecraft:lava": { "burntime": 5000, "superheattime": 0, "amountRequired": 81000 }, "tconstruct:blazing_blood": { "burntime": 1000, "superheattime": 6400, "amountRequired": 81000 } } ```
#
!(https://i.ibb.co/VczhXLTJ/create-fluid-burner-cover.png)
Create Fluid Burner allows Blaze Burners to natively accept fluid fuels via standard fluid transfer systems, such as pipes or mechanical pumps. It integrates directly with Create's internal behaviors, automatically consuming valid fluids and adjusting heat levels without requiring mechanical arms or solid items. Blaze burner will also accept fuels through most modded pipes.
## Configuration
The mod is configured via a JSON file generated at `config/create_fluid_burner.json`.
Each entry uses the fluid's registry name as the key and contains three parameters:
`burntime`: The duration (in ticks) the burner remains in the standard "Heated" state (20 ticks = 1 second). `superheattime`: The duration (in ticks) the burner remains in the "Superheated" state. Set to `0` for standard fuels. * `amountRequired`: The amount of fluid consumed per cycle (e.g., `81000` droplets for one standard Fabric bucket i.e `1000 mB` of fluid).
## Example Config
Below is an example config using Lava for standard heat, and an example modded fluid for superheating.
``` { "minecraft:lava": { "burntime": 5000, "superheattime": 0, "amountRequired": 81000 }, "tconstruct:blazing_blood": { "burntime": 1000, "superheattime": 6400, "amountRequired": 81000 } } ```
📊 Mod Details
- Game
- Minecraft Mods
- Author
- frikinjay
- Version
- 1.26.6.2
- Downloads
- 4,882
- Endorsements
- 1
- Category
- fabric
- Created
- 7/3/2026
- Updated
- 6/29/2026
- Game Versions
- 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3
- Tags
- game-mechanics, transportation, utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Create: Fluid Burner support?
The author lists 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4. Other versions may work but are untested by the author.
What is the latest version of Create: Fluid Burner?
Version 1.26.6.2, published 2026-06-29 with 4,882 downloads recorded at the source.
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