Create: Factory Controller
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- 👍 0.5% endorsement rate
- 🏆 #155 of 326 forge mods in this game by downloads
📋 About This Mod
# Create: Factory Controller (https://www.curseforge.com/minecraft/mc-mods/create-factory-controller) | (https://modrinth.com/mod/create-factory-controller) | (https://discord.gg/yv77dsgeVx) | (https://nbcss.github.io/create-factory-controller/manual/en/) Having a large wall of factory gauges can get unwieldy. This addon introduces the "factory controller", where you can place factory gauges (and more) in a virtual dashboard, condensing the wall of gauges into a single block. Additionally, using a factory controller allows you to: - Quickly tune a new factory gauge to a network already tuned to by existing gauges. (https://nbcss.github.io/create-factory-controller/manual/en/dashboard.html#network-selector) - Select and move multiple gauges at once. (https://nbcss.github.io/create-factory-controller/manual/en/dashboard.html#components) - Save your setups in blueprints. (https://nbcss.github.io/create-factory-controller/manual/en/blueprint.html) - See the item count labels of all gauges at once. - Disable all factory gauges in the controller with redstone. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#redstone) - Change individual connection's arrow bending path. (https://nbcss.github.io/create-factory-controller/manual/en/dashboard.html#connections) - Display information with a display link. (https://nbcss.github.io/create-factory-controller/manual/en/display-link.html) - Import existing gauge walls into a factory controller. (https://nbcss.github.io/create-factory-controller/manual/en/blueprint.html#import-world) Factory gauges placed in factory controllers also receive a number of functional enhancements: - More than 1 stack of the same ingredient. - Up to 9 stacks of expected outputs. - Mechanical crafting: - Crafting grid sizes up to 10×10. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#crafting) - Request ingredients in batches of up to 64. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#batch-crafting) - Optionally ignore item NBT data. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#ignore-data) - Custom-arrange ingredients into arbitrary patterns (for sequence assembly or vanilla crafter). (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#ingredient-arrange) - Produce only when there is demand, minimize intermediate items in storage. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#on-demand) - Produce according to manually placed orders from a stock keeper. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#production-orders) - Requests multiple sets of ingredients at once if stock allows. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#request-multiplier) - Customize request interval of individual gauges. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#request-interval) - Limit promises created by the gauge. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#promise) - Limit promises by shared destination address. (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#promise) You can also place these in factory controllers: - Redstone Link (https://nbcss.github.io/create-factory-controller/manual/en/redstone-link.html) - Electron Tube: Act as logical gates for redstone signals. (https://nbcss.github.io/create-factory-controller/manual/en/electron-tube.html) This mod does **not**: - Manage an external wall of factory gauges. ## Mod Compatibility This mod replicates the logic of the vanilla factory gauge system. It is unlikely to conflict with other mods that modifies vanilla gauge behaviour, but it cannot also receive their enhancements, unless explicit support was made. Explicit support is also required for items added by other mods to be placeable in a factory controller. See (https://nbcss.github.io/create-factory-controller/manual/en/components.html). Notably, Create: Extra Gauges can coexist in a game installation, but the extra gauges may not be placed in factory controllers. See also: - (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#fluid) - (https://nbcss.github.io/create-factory-controller/manual/en/production-orders.html#mod-compat) ## Dependencies | Dependency | Version | |------------------------|----------| | Minecraft | 1.21.1 | | NeoForge | 21.1.227 | | Create | 6.0.10 | | Deployer (Recommended) | 0.1.2 | ## Contributing - Game translation: https://crowdin.com/project/createfactorycontroller - Documentation translation: https://weblate.fiveyellowmice.com/engage/cre
# Create: Factory Controller
(https://www.curseforge.com/minecraft/mc-mods/create-factory-controller) | (https://modrinth.com/mod/create-factory-controller) | (https://discord.gg/yv77dsgeVx) | (https://nbcss.github.io/create-factory-controller/manual/en/)
Having a large wall of factory gauges can get unwieldy. This addon introduces the "factory controller", where you can place factory gauges (and more) in a virtual dashboard, condensing the wall of gauges into a single block.
Additionally, using a factory controller allows you to:
- Quickly tune a new factory gauge to a network already tuned to by existing gauges. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/dashboard.html#network-selector)
- Select and move multiple gauges at once. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/dashboard.html#components)
- Save your setups in blueprints. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/blueprint.html)
- See the item count labels of all gauges at once.
- Disable all factory gauges in the controller with redstone. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#redstone)
- Change individual connection's arrow bending path. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/dashboard.html#connections)
- Display information with a display link. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/display-link.html)
- Import existing gauge walls into a factory controller. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/blueprint.html#import-world)
Factory gauges placed in factory controllers also receive a number of functional enhancements:
- More than 1 stack of the same ingredient.
- Up to 9 stacks of expected outputs.
- Mechanical crafting:
- - Crafting grid sizes up to 10×10. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#crafting)
- - Request ingredients in batches of up to 64. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#batch-crafting)
- Optionally ignore item NBT data. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#ignore-data)
- Custom-arrange ingredients into arbitrary patterns (for sequence assembly or vanilla crafter). [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#ingredient-arrange)
- Produce only when there is demand, minimize intermediate items in storage. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#on-demand)
- Produce according to manually placed orders from a stock keeper. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#production-orders)
- Requests multiple sets of ingredients at once if stock allows. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#request-multiplier)
- Customize request interval of individual gauges. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#request-interval)
- Limit promises created by the gauge. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#promise)
- Limit promises by shared destination address. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#promise)
You can also place these in factory controllers:
- Redstone Link [🕮](https://nbcss.github.io/create-factory-controller/manual/en/redstone-link.html)
- Electron Tube: Act as logical gates for redstone signals. [🕮](https://nbcss.github.io/create-factory-controller/manual/en/electron-tube.html)
This mod does not:
- Manage an external wall of factory gauges.
## Mod Compatibility
This mod replicates the logic of the vanilla factory gauge system. It is unlikely to conflict with other mods that modifies vanilla gauge behaviour, but it cannot also receive their enhancements, unless explicit support was made.
Explicit support is also required for items added by other mods to be placeable in a factory controller. See (https://nbcss.github.io/create-factory-controller/manual/en/components.html). Notably, Create: Extra Gauges can coexist in a game installation, but the extra gauges may not be placed in factory controllers.
- (https://nbcss.github.io/create-factory-controller/manual/en/factory-gauge.html#fluid)
- (https://nbcss.github.io/create-factory-controller/manual/en/production-orders.html#mod-compat)
## Dependencies
| Dependency | Version | |------------------------|----------| | Minecraft | 1. 21. 1 | | NeoForge | 21. 1. 227 | | Create | 6. 0. 10 | | Deployer (Recommended) | 0. 1. 2 |
## Contributing
- Game translation: https://crowdin.com/project/createfactorycontroller
- Documentation translation: https://weblate.fiveyellowmice.com/engage/cre
📊 Mod Details
- Game
- Minecraft Mods
- Author
- nbcss
- Version
- 1.1.1-forge-1.20.1
- Downloads
- 5,102
- Endorsements
- 28
- Category
- forge
- Created
- 6/20/2026
- Updated
- 7/29/2026
- Game Versions
- 1.20.1
- Tags
- technology
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Create: Factory Controller support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Create: Factory Controller?
Version 1.1.1-forge-1.20.1, published 2026-07-29 with 5,102 downloads recorded at the source.
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