Configurable Mob Potion Effects
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #74 of 983 fabric mods in this game by downloads
📋 About This Mod
<p><a href="https://serilum.com/" target="_blank"><img src="https://cdn.serilum.com/description/header/header.png" alt="A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!" width="838" height="400"></a></p> <p><a href="https://curseforge.com/members/serilum/projects" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" alt="CurseForge" width="200"></a> <a href="https://modrinth.com/user/Serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" alt="Modrinth" width="200"></a> <a href="https://patreon.com/serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" alt="Patreon" width="200"></a> <a href="https://youtube.com/@serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" alt="YouTube" width="200"></a></p> <h2><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/about-the-mod.svg&w=1676" alt="About the mod" width="838" height="64"></h2> <p><span>Configurable Mob Potion Effects is a server-side mod which allows administrators to give any mob a permanent potion effect and set a potion effect done to the target when a mob damages them. It is completely configurable, it works for all modded entities and all modded potion effects. The mod by default does not do anything, you have the control.<br><br>There are two config files. Both located in the folder '<em>./config/configurablemobpotioneffects/</em>'.<br>One is called '<em>permanenteffects.txt</em>'. Here you can add permanent potion effects to any mob.<br>The other is called 'o<em>ndamageeffects.txt</em>'. Here you can set what potion effects should be given to the damaged target by any mob.<br><br>The config files are generated on first load of the mod. If you add any modded entities or potion effects, remove the files and reload the game once.</span></p> <h2><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/dependencies.svg&w=1676" alt="Dependencies" width="838" height="64"></h2><p><a href="https://modrinth.com/mod/collective" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/requires/collective.svg&w=502" alt="Requires Collective" width="251" height="49"></a><br><a href="https://modrinth.com/mod/serilums-customization-bundle" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/customization-bundle.svg&w=832" alt="Included in Serilum's Customization Bundle" width="416" height="49"></a><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/environment/server.svg&w=440" alt="Environment: Server" width="220" height="49"></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/commands.svg&w=1676" alt="Commands" width="838" height="64"></h2> <p><span><em>/cmpe reload</em> - Reloads all manual changes to the config files.</span></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/configurable.svg&w=1676" alt="Configurable" width="838" height="64"></h2> <p><a href="https://serilum.com/configuration-guide" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/configuration-guide.svg&w=440" alt="Configuration guide" width="220" height="49"></a></p> <p> All available config options:</p> <details><summary>Show Spoiler</summary> <p><span><span>After first load, the config files contain all possible entities and all possible potion effects. With the level set to 0, all are disabled by default. All you have to do is find the correct line and change the values.<br><br>The '<em>permanenteffects.txt</em>' config file:</span><br><img src="https://cdn.serilum.com/projects/configurable-mob-potion-effects/a.png" alt="" width="1142" height="167"><br><br><span>The '<em>ondamageeffects.txt</em>' config file:</span><br><img src="https://cdn.serilum.com/projects/configurable-mob-potion-effects/b.png" alt="" width="1142" height="214"></span></p> </details> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/showcase.svg&w=1676" alt="Showcase" width="838" height="64"></h2> <p>Let's make all slimes super fast, with a permanent speed level of 50.<br><br></p> <p><span><strong>Find the slime section in '<em>./config/configurablemobpotioneffects/permanenteffects.txt</em>':</strong></span><br><img src="https://cdn.serilum.com/projects/configurable-mob-potion-effects/c.png" alt="" width="1142" height="126"><br><br></p> <p><span><strong>Find the speed potion effect section:</strong></span><br><img src="https://cdn.serilum.com/projects/configurable-mob-potion-effects/d.png" alt="" width="1142" height="125"><br><br></p> <p><span><strong>Set the level to 5
Configurable Mob Potion Effects is a server-side mod which allows administrators to give any mob a permanent potion effect and set a potion effect done to the target when a mob damages them. It is completely configurable, it works for all modded entities and all modded potion effects. The mod by default does not do anything, you have the control.
There are two config files. Both located in the folder './config/configurablemobpotioneffects/'. One is called 'permanenteffects.txt'. Here you can add permanent potion effects to any mob. The other is called 'ondamageeffects.txt'. Here you can set what potion effects should be given to the damaged target by any mob.
The config files are generated on first load of the mod. If you add any modded entities or potion effects, remove the files and reload the game once.
/cmpe reload - Reloads all manual changes to the config files.
All available config options:
Show Spoiler
After first load, the config files contain all possible entities and all possible potion effects. With the level set to 0, all are disabled by default. All you have to do is find the correct line and change the values.
The 'permanenteffects.txt' config file:

The 'ondamageeffects.txt' config file:

Let's make all slimes super fast, with a permanent speed level of 50.
Find the slime section in './config/configurablemobpotioneffects/permanenteffects.txt':

Find the speed potion effect section:

Set the level to 5
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Serilum
- Version
- 26.2.0-3.9-fabric+forge+neo
- Downloads
- 83,302
- Endorsements
- 35
- Category
- fabric
- Created
- 9/1/2022
- Updated
- 6/21/2026
- Game Versions
- 26.2
- Tags
- game-mechanics, management, mobs
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Configurable Mob Potion Effects support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Configurable Mob Potion Effects?
Version 26.2.0-3.9-fabric+forge+neo, published 2026-06-21 with 83,302 downloads recorded at the source.
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