Conditional Barriers
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #154 of 199 cursed mods in this game by downloads
📋 About This Mod
# ConditionalBarriers **ConditionalBarriers** is a Fabric mod for Minecraft that allows players to pass through barrier blocks based on configurable rules or external conditions via an API. By default, barrier blocks are impassable for everyone. This mod changes that by allowing fine-grained control over who can walk through them, making it ideal for map makers, server administrators, and developers. ## Features - **Configurable Pass Rules:** Define who can pass through barriers using various criteria (Game Mode, Permission Level, Player Name, UUID, Scoreboard Tags). - **Developer API:** Easily register custom conditions to control barrier accessibility from other mods. - **In-game Commands:** Manage the mod's state and reload configuration without restarting the server. - **No More Suffocation:** Automatically prevents players from suffocating inside barriers if they are allowed to pass through them. - **High Performance:** Implemented using optimized Mixins to ensure minimal impact on server performance. ## Commands The mod provides the following commands (requires permission level 2 or higher): - `/conditionalbarriers on`: Enables rule evaluation. - `/conditionalbarriers off`: Disables the mod's logic (making all barriers passable for everyone). - `/conditionalbarriers status`: Displays whether the mod is currently active. - `/conditionalbarriers reload`: Reloads the configuration from the disk. - `/cb`: A shorter alias for `/conditionalbarriers`. ## Configuration The configuration file is located at `config/conditionalbarriers.json`. It allows you to define a list of rules that are evaluated in order. ### Example Configuration ```json { "defaultPassable": false, "rules": } ``` ### Rule Types - `CREATIVE`: Matches players in Creative mode. - `SPECTATOR`: Matches players in Spectator mode. - `OPERATOR_LEVEL`: Matches players with a specific permission level. - `PLAYER_NAME`: Matches a specific player name (case-sensitive option available). - `PLAYER_UUID`: Matches a specific player UUID. - `SCOREBOARD_TAG`: Matches players with a specific scoreboard tag. ## Installation & Requirements ConditionalBarriers is required on **both the client and the server** to function correctly. This is because the client's physics engine needs to know when a barrier block should be non-solid to allow for smooth movement. 1. Make sure you have the (https://fabricmc.net/) installed on both sides. 2. Drop the `ConditionalBarriers` JAR file into the `mods` folder of both your client and server. 3. (Optional) Install (https://curseforge.com/minecraft/mc-mods/fabric-api) if not already present. ## Developer API If you are a mod developer, you can use the `ConditionalBarriersApi` to add your own logic. ### Adding the API to your project To use the ConditionalBarriers API in your own mod, you can add it as a dependency using Modrinth or your preferred Maven repository. #### Gradle (Modrinth) 1. Add the Modrinth repository to your `build.gradle`: ```gradle repositories { maven { name = "Modrinth" url = uri("https://api.modrinth.com/maven") } } ``` 2. Add the dependency: ```gradle dependencies { modImplementation "maven.modrinth:conditional-barriers:<VERSION>" } ``` *Note: Replace `<VERSION>` with the actual version you want to use.* #### fabric.mod.json Add the mod to your `depends` section to ensure it's present at runtime: ```json "depends": { "conditionalbarriers": ">=1.0.0" } ``` ### Registering a Custom Condition ```java ConditionalBarriersApi.registerCondition(new Identifier("mymod", "special_access"), context -> { if (someCustomLogic(context.player())) { return BarrierDecision.ALLOW; // Let them pass } return BarrierDecision.PASS; // Let other rules decide }); ``` ### Manual Overrides You can also force a specific player to be able to pass (or be blocked) regardless of other rules: ```java ConditionalBarriersApi.setPlayerOverride(player, PlayerBarrierOverride.ALLOW); ``` ## Installation & Requirements 1. Make sure you have the (https://fabricmc.net/) installed. 2. Drop the `ConditionalBarriers` JAR file into your `mods` folder. 3. (Optional) Install (https://curseforge.com/minecraft/mc-mods/fabric-api) if not already present. ## License This project is licensed under the terms specified in the `LICENSE.txt` file.
# ConditionalBarriers
ConditionalBarriers is a Fabric mod for Minecraft that allows players to pass through barrier blocks based on configurable rules or external conditions via an API.
By default, barrier blocks are impassable for everyone. This mod changes that by allowing fine-grained control over who can walk through them, making it ideal for map makers, server administrators, and developers.
## Features
- Configurable Pass Rules: Define who can pass through barriers using various criteria (Game Mode, Permission Level, Player Name, UUID, Scoreboard Tags).
- Developer API: Easily register custom conditions to control barrier accessibility from other mods.
- In-game Commands: Manage the mod's state and reload configuration without restarting the server.
- No More Suffocation: Automatically prevents players from suffocating inside barriers if they are allowed to pass through them.
- High Performance: Implemented using optimized Mixins to ensure minimal impact on server performance.
## Commands
The mod provides the following commands (requires permission level 2 or higher):
- `/conditionalbarriers on`: Enables rule evaluation.
- `/conditionalbarriers off`: Disables the mod's logic (making all barriers passable for everyone).
- `/conditionalbarriers status`: Displays whether the mod is currently active.
- `/conditionalbarriers reload`: Reloads the configuration from the disk.
- `/cb`: A shorter alias for `/conditionalbarriers`.
## Configuration
The configuration file is located at `config/conditionalbarriers.json`. It allows you to define a list of rules that are evaluated in order.
### Example Configuration
```json { "defaultPassable": false, "rules": [ { "type": "SPECTATOR", "action": "ALLOW" }, { "type": "CREATIVE", "action": "ALLOW" }, { "type": "SCOREBOARD_TAG", "action": "ALLOW", "value": "can_pass_barriers" }, { "type": "OPERATOR_LEVEL", "action": "ALLOW", "operatorLevel": 4 } ] } ```
### Rule Types - `CREATIVE`: Matches players in Creative mode. - `SPECTATOR`: Matches players in Spectator mode. - `OPERATOR_LEVEL`: Matches players with a specific permission level. - `PLAYER_NAME`: Matches a specific player name (case-sensitive option available). - `PLAYER_UUID`: Matches a specific player UUID. - `SCOREBOARD_TAG`: Matches players with a specific scoreboard tag.
## Installation & Requirements
ConditionalBarriers is required on both the client and the server to function correctly. This is because the client's physics engine needs to know when a barrier block should be non-solid to allow for smooth movement.
1. Make sure you have the (https://fabricmc.net/) installed on both sides. 2. Drop the `ConditionalBarriers` JAR file into the `mods` folder of both your client and server. 3. (Optional) Install (https://curseforge.com/minecraft/mc-mods/fabric-api) if not already present.
## Developer API
If you are a mod developer, you can use the `ConditionalBarriersApi` to add your own logic.
### Adding the API to your project
To use the ConditionalBarriers API in your own mod, you can add it as a dependency using Modrinth or your preferred Maven repository.
#### Gradle (Modrinth)
1. Add the Modrinth repository to your `build.gradle`:
```gradle repositories { maven { name = "Modrinth" url = uri("https://api.modrinth.com/maven") } } ```
2. Add the dependency:
```gradle
dependencies {
modImplementation "maven.modrinth:conditional-barriers:
Note: Replace `` with the actual version you want to use.
#### fabric.mod.json
Add the mod to your `depends` section to ensure it's present at runtime:
```json "depends": { "conditionalbarriers": ">=1. 0. 0" } ```
### Registering a Custom Condition
```java ConditionalBarriersApi.registerCondition(new Identifier("mymod", "special_access"), context -> { if (someCustomLogic(context.player())) { return BarrierDecision. ALLOW; // Let them pass } return BarrierDecision. PASS; // Let other rules decide }); ```
### Manual Overrides
You can also force a specific player to be able to pass (or be blocked) regardless of other rules:
```java ConditionalBarriersApi.setPlayerOverride(player, PlayerBarrierOverride. ALLOW); ```
## Installation & Requirements
1. Make sure you have the (https://fabricmc.net/) installed. 2. Drop the `ConditionalBarriers` JAR file into your `mods` folder. 3. (Optional) Install (https://curseforge.com/minecraft/mc-mods/fabric-api) if not already present.
This project is licensed under the terms specified in the `LICENSE.txt` file.
📊 Mod Details
- Game
- Minecraft Mods
- Author
- CrawKatt
- Version
- 2.0.0
- Downloads
- 1,289
- Endorsements
- 0
- Category
- cursed
- Created
- 4/11/2026
- Updated
- 8/9/2026
- Game Versions
- 1.21.1
- Tags
- cursed, management, utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Conditional Barriers support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Conditional Barriers?
Version 2.0.0, published 2026-08-09 with 1,289 downloads recorded at the source.
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