CobbleProfiler
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #437 of 907 fabric mods in this game by downloads
📋 About This Mod
CobbleProfiler CobbleProfiler is a Fabric mod that profiles the performance impact of https://cobblemon.com Pokemon entities on a Minecraft 1.21.1 server. It has zero compile-time dependency on Cobblemon — it uses a Mixin on LivingEntity.tick() with a runtime class name check and reflection to extract species data. What it tracks - Entity tick time — Measures how long each Pokemon entity takes to tick (in ms), with per-entity breakdown, averages, and max values - Spawn calculations — Profiles the overhead of Cobblemon's spawn system by timing ServerPlayerEntity.tick() (where Cobblemon injects its PlayerSpawner logic) - Network packets — Counts S2C packets (position, velocity, animation, attributes, tracker updates) per Pokemon entity per second - RAM usage — Heuristic-based memory estimation per entity (~7KB base + adjustments for custom names, passengers, moves) How you interact with it - F7 — Toggles a HUD overlay in the top-right corner with real-time metrics and a tick time sparkline graph - F8 — Opens a full-screen GUI with 4 tabs: Overview (summary cards + graph), Entities (top 20 sorted by tick time), Spawning (spawn calc history), Network (packets/sec breakdown + bandwidth estimate) - /cobbleprofiler — Chat commands: status, report (with OK/WARNING/NOTICE verdict), web on|off, reset - Web panel (port 8095) — HTTP server with a dashboard and JSON API at /api/metrics and /api/history, using the JDK built-in HttpServer (no external dependencies)
CobbleProfiler CobbleProfiler is a Fabric mod that profiles the performance impact of https://cobblemon.com Pokemon entities on a Minecraft 1. 21. 1 server. It has zero compile-time dependency on Cobblemon — it uses a Mixin on LivingEntity.tick() with a runtime class name check and reflection to extract species data. What it tracks
- Entity tick time — Measures how long each Pokemon entity takes to tick (in ms), with per-entity breakdown, averages, and max values
- - Spawn calculations — Profiles the overhead of Cobblemon's spawn system by timing ServerPlayerEntity.tick() (where Cobblemon injects its PlayerSpawner logic)
- - Network packets — Counts S2C packets (position, velocity, animation, attributes, tracker updates) per Pokemon entity per second
- - RAM usage — Heuristic-based memory estimation per entity (~7KB base + adjustments for custom names, passengers, moves)
How you interact with it
- F7 — Toggles a HUD overlay in the top-right corner with real-time metrics and a tick time sparkline graph
- - F8 — Opens a full-screen GUI with 4 tabs: Overview (summary cards + graph), Entities (top 20 sorted by tick time), Spawning (spawn calc history), Network
- (packets/sec breakdown + bandwidth estimate)
- - /cobbleprofiler — Chat commands: status, report (with OK/WARNING/NOTICE verdict), web on|off, reset
- - Web panel (port 8095) — HTTP server with a dashboard and JSON API at /api/metrics and /api/history, using the JDK built-in HttpServer (no external
- dependencies)
📊 Mod Details
- Game
- Minecraft Mods
- Author
- MarcoErCarrozza
- Version
- 1.0.1
- Downloads
- 424
- Endorsements
- 2
- Category
- fabric
- Created
- 3/2/2026
- Updated
- 3/8/2026
- Game Versions
- 1.21.1
- Tags
- management, optimization, technology
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does CobbleProfiler support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of CobbleProfiler?
Version 1.0.1, published 2026-03-08 with 424 downloads recorded at the source.
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