Cobblemon: Limited Legends
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #59 of 680 adventure mods in this game by downloads
📋 About This Mod
### Introduction **Do you miss your legendary Pokémon feeling truly 🌟 unique 🌟?** Limited Legends brings back the rarity by letting you set hard limits on how many times each Pokémon can be captured or whether they need to be fought first — ensuring that catching one feels truly special. **Any feature is configurable. For example, you could also use this mod only for its spawn notifications!** ### Features - **🛑 Per Pokémon Limits:** Prevent the capturing of legendary and mythic Pokémon (or any others) once their onfigurable capture limit has been reached. - **🚧 Per Player Limits**: Limit the amount of Legendaries a single player can have over all or per species! - **🥊 Fight Before Capturing:** Prevent players from capturing certain Pokémon until they’ve first been weakened in battle! - **⬆️ Catch rate penalties:** Makes catching higher level Pokémon more difficult - or impossible! - **📄 Customizable Config**: Enable/Disable any feature and limit any Pokémon you want! _(Default: Legendaries + Mythics)_ - **🚫 Optional Spawn Blocking**: Not being able to capture them isn't enough for you? Block them from spawning alltogether! - **📣 Optional Spawn Messages**: Send an announcement to all players whenever a unique Pokémon spawns! - **🔍 Tracking**: Check which limited Pokémon a certain player has or find all players who own a certain limited Pokémon with the "/limitedlegends check" or "limitedlegends find" commands. ### Installation 1. Install Cobblemon and any dependencies. 2. Drop the LimitedLegends.jar into your /mods-folder. 3. Start the game or server to generate the config file. 4. Edit /config/limitedlegends.json to customize your settings. 5. When added to an already existing world or after an update: Use /limitedlegends backfill 6. Go hunt truly unique Pokémon! Please note that the Fabric version of this mod requires (https://modrinth.com/mod/fabric-language-kotlin)! <details> <summary>Config: limitedlegends.json</summary> **"SetGlobalLimits"** > Enable/Disable _GlobalLimitPerSpecies_ below **"GlobalLimitPerSpecies"** > Only this many of each Pokémon in _LimitedPokémon_ and _SpecificLimits_ can be captured before any capture attempt fails **"SetLimitsPerPlayer"** > Enable/Disable _MaxLimitedPerPlayer_ below **"MaxLimitedPerPlayer"** > Only this many of each Pokémon in _LimitedPokémon_ and _SpecificLimits_ can be captured per player **"SetCopiesLimit"** > Enable/Disable _MaxCopiesPerPlayer_ below **"MaxCopiesPerPlayer"** > Only this many Pokémon in _LimitedPokémon_ and _SpecificLimits_ can be caught per player **"DisableSpawning"** > Enable/Disable whether _LimitedPokemon_ should still spawn after their limit has been reached **"RequireSubjugation"** > Prevents players from capturing Pokémon until they’ve first been weakened in battle **"RequireSubjugationForAll"** > If enabled, all Pokémon need to be subjugated before catching them. **"MinCaptureHPThreshold"** > Pokémon must be below this HP % to be caught _(range: 0.01 = 1% and 1.0 = 100%)_ **"BonusCatchRate"** > Additional catch rate if HP is under the threshold **"AllowMasterBall"** > Lets Master Balls bypass subjugation requirements **"AllowOriginBall"** > Lets Ancient Origin Balls bypass subjugation requirements **"AllowQuickBall"** > Lets Quick Balls bypass subjugation requirements **"EnableCatchRateModifiers"* > Enables _PenaltyPerLevel_, _FlatPenalty_ and _MinCatchRate_. **"PenaltyPerLevel"** > Percentage by which the catch rate decreases for each level the Pokémon is higher than the player's highest one. > Range: 0.00 - 1.00 **"FlatPenalty"** > Percentage by which the catch rate decreases as soon as a Pokémon has a higher level than the player's highest one. > Range: 0.00 - 1.00 **"MinCatchRate"** > Percentage of the original catch rate that should always remain even if the level difference is greater. > Range: 0.00 - 1.00 **"EnableCaptureMessage"** > Whether a message should be sent to all players whenever a LimitedPokemon has been caught. **"EnableReleaseMessage"** > Whether a message should be sent to all players whenever a LimitedPokemon has been released. **"EnableSpawnMessage"** > Enable/Disable whether spawns of _LimitedPokemon_ should be broadcasted **"LimitAllPokemon"** > If enabled, all capture restrictions apply to every Pokémon species. **"LOGGER"** > Enables/Disables log messages. **"LimitedPokemon"** > A list of Pokémon IDs to which the above options should apply > Format: "cobblemon:<species>", "cobblemon:<species>" **"SpecificLimits"** > Set limits for individual species which will override _GlobalLimitPerSpecies_ > Format: "cobblemon:<species>: <limit>", "cobblemon:<species>: <limit>" </details>
### Introduction Do you miss your legendary Pokémon feeling truly 🌟 unique 🌟?
Limited Legends brings back the rarity by letting you set hard limits on how many times each Pokémon can be captured or whether they need to be fought first — ensuring that catching one feels truly special.
Any feature is configurable. For example, you could also use this mod only for its spawn notifications!
### Features - 🛑 Per Pokémon Limits: Prevent the capturing of legendary and mythic Pokémon (or any others) once their onfigurable capture limit has been reached. - 🚧 Per Player Limits: Limit the amount of Legendaries a single player can have over all or per species!
- 🥊 Fight Before Capturing: Prevent players from capturing certain Pokémon until they’ve first been weakened in battle!
- ⬆️ Catch rate penalties: Makes catching higher level Pokémon more difficult - or impossible!
- 📄 Customizable Config: Enable/Disable any feature and limit any Pokémon you want! _(Default: Legendaries + Mythics)_
- 🚫 Optional Spawn Blocking: Not being able to capture them isn't enough for you? Block them from spawning alltogether!
- 📣 Optional Spawn Messages: Send an announcement to all players whenever a unique Pokémon spawns!
- 🔍 Tracking: Check which limited Pokémon a certain player has or find all players who own a certain limited Pokémon with the "/limitedlegends check" or "limitedlegends find" commands.
### Installation
1. Install Cobblemon and any dependencies.
2. Drop the LimitedLegends.jar into your /mods-folder.
3. Start the game or server to generate the config file.
4. Edit /config/limitedlegends.json to customize your settings.
5. When added to an already existing world or after an update: Use /limitedlegends backfill
6. Go hunt truly unique Pokémon!
Please note that the Fabric version of this mod requires (https://modrinth.com/mod/fabric-language-kotlin)!
Config: limitedlegends.json
"SetGlobalLimits" > Enable/Disable _GlobalLimitPerSpecies_ below
"GlobalLimitPerSpecies" > Only this many of each Pokémon in _LimitedPokémon_ and _SpecificLimits_ can be captured before any capture attempt fails
"SetLimitsPerPlayer" > Enable/Disable _MaxLimitedPerPlayer_ below
"MaxLimitedPerPlayer" > Only this many of each Pokémon in _LimitedPokémon_ and _SpecificLimits_ can be captured per player
"SetCopiesLimit" > Enable/Disable _MaxCopiesPerPlayer_ below
"MaxCopiesPerPlayer" > Only this many Pokémon in _LimitedPokémon_ and _SpecificLimits_ can be caught per player
"DisableSpawning" > Enable/Disable whether _LimitedPokemon_ should still spawn after their limit has been reached
"RequireSubjugation" > Prevents players from capturing Pokémon until they’ve first been weakened in battle
"RequireSubjugationForAll" > If enabled, all Pokémon need to be subjugated before catching them.
"MinCaptureHPThreshold" > Pokémon must be below this HP % to be caught _(range: 0. 01 = 1% and 1. 0 = 100%)_
"BonusCatchRate" > Additional catch rate if HP is under the threshold
"AllowMasterBall" > Lets Master Balls bypass subjugation requirements
"AllowOriginBall" > Lets Ancient Origin Balls bypass subjugation requirements
"AllowQuickBall" > Lets Quick Balls bypass subjugation requirements
- "EnableCatchRateModifiers"
- > Enables _PenaltyPerLevel_, _FlatPenalty_ and _MinCatchRate_.
"PenaltyPerLevel" > Percentage by which the catch rate decreases for each level the Pokémon is higher than the player's highest one. > Range: 0. 00 - 1. 00
"FlatPenalty" > Percentage by which the catch rate decreases as soon as a Pokémon has a higher level than the player's highest one. > Range: 0. 00 - 1. 00
"MinCatchRate" > Percentage of the original catch rate that should always remain even if the level difference is greater. > Range: 0. 00 - 1. 00
"EnableCaptureMessage" > Whether a message should be sent to all players whenever a LimitedPokemon has been caught.
"EnableReleaseMessage" > Whether a message should be sent to all players whenever a LimitedPokemon has been released.
"EnableSpawnMessage" > Enable/Disable whether spawns of _LimitedPokemon_ should be broadcasted
"LimitAllPokemon" > If enabled, all capture restrictions apply to every Pokémon species.
"LOGGER" > Enables/Disables log messages.
"LimitedPokemon"
> A list of Pokémon IDs to which the above options should apply
> Format: "cobblemon:
"SpecificLimits"
> Set limits for individual species which will override _GlobalLimitPerSpecies_
> Format: "cobblemon:
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Slaxlax
- Version
- 1.9.0
- Downloads
- 32,403
- Endorsements
- 25
- Category
- adventure
- Created
- 5/8/2025
- Updated
- 2/1/2026
- Game Versions
- 1.21.1
- Tags
- adventure, game-mechanics, utility
🔧 How to Install Minecraft Mods Mods
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Cobblemon: Limited Legends support?
The author lists 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Cobblemon: Limited Legends?
Version 1.9.0, published 2026-02-01 with 32,403 downloads recorded at the source.
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