Chronoception
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (2 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #633 of 896 fabric mods in this game by downloads
📋 About This Mod
# Chronoception (https://raw.githubusercontent.com/ModFest/art/refs/heads/v2/badge/64h/1.21/full.png 'ModFest 1.21')](https://modfest.net/1.21) (https://raw.githubusercontent.com/intergrav/devins-badges/refs/heads/v3/assets/cozy/requires/architectury-api_64h.png 'Architectury API')](https://modrinth.com/mod/architectury-api) A mod created for (https://modfest.net/1.21) that desyncs a given player's client-side world time from the server's, with new blocks and items that behave according to the player's separate percieved time. (Also I only found out about the event like two weeks after it started! So this mod is a lot more rushed than I would otherwise like. Oh well.) Currently adds: - The mechanic of being able to offset a player's percieved time, as well as the speed (including reversing!) - A lot of potions and status effects to manipulate that offset - Gems that correspond to times of day (day, night, dawn/dusk) - Dusts that correspond to phases of the moon (full, gibbous, quarter, crescent, new) - A stopwatch item to manually manipulate your personal time (rather than using potions) - A clock that tells you the server's current time rather than your own - Blocks that only let you pass through them if your percieved time matches the block - Also blocks that *reset* your time to the server's when you pass through them
# Chronoception
[!(https://raw.githubusercontent.com/ModFest/art/refs/heads/v2/badge/64h/1. 21/full.png 'ModFest 1. 21')](https://modfest.net/1. 21) [!(https://raw.githubusercontent.com/intergrav/devins-badges/refs/heads/v3/assets/cozy/requires/architectury-api_64h.png 'Architectury API')](https://modrinth.com/mod/architectury-api)
A mod created for (https://modfest.net/1. 21) that desyncs a given player's client-side world time from the server's, with new blocks and items that behave according to the player's separate percieved time.
(Also I only found out about the event like two weeks after it started! So this mod is a lot more rushed than I would otherwise like. Oh well.)
Currently adds: - The mechanic of being able to offset a player's percieved time, as well as the speed (including reversing!) - A lot of potions and status effects to manipulate that offset - Gems that correspond to times of day (day, night, dawn/dusk) - Dusts that correspond to phases of the moon (full, gibbous, quarter, crescent, new) - A stopwatch item to manually manipulate your personal time (rather than using potions) - A clock that tells you the server's current time rather than your own - Blocks that only let you pass through them if your percieved time matches the block - Also blocks that reset your time to the server's when you pass through them
📊 Mod Details
- Game
- Minecraft Mods
- Author
- chromonym
- Version
- 1.2.2
- Downloads
- 3,191
- Endorsements
- 7
- Category
- fabric
- Created
- 11/1/2024
- Updated
- 11/5/2024
- Game Versions
- 1.21, 1.21.1
- Tags
- game-mechanics, magic
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Chronoception support?
The author lists 1.21, 1.21.1. Other versions may work but are untested by the author.
What is the latest version of Chronoception?
Version 1.2.2, published 2024-11-05 with 3,191 downloads recorded at the source.
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