Cargo Boats

⭐ — (8 endorsements) 📥 1,003 downloads 📌 v1.21.1-1.0.3 📅 1/6/2026
🟡 Updated this year

By lordlandmaster · neoforge

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 5/1/2026 📅 Created: 1/6/2026
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #50 of 67 neoforge mods in this game by downloads

📋 About This Mod

# Cargo Boats This mod adds item and fluid motorboats that can be automated for cheap long-distance logistics. Discord: (https://discord.gg/aXQExaHfgR) **Patchouli guide is available for this mod** ## Getting Started Craft a motorboat as follows (there is a fluid version as well; check JEI): !(https://media.forgecdn.net/attachments/description/1410089/description_65203d54-4a7d-44fb-b92d-ea018fe47ca5.png) The motorboat loads a 3x3 of chunks around itself and can be placed just like a regular boat. Then craft 2 or more docks; items, fluids, and/or energy (to power up the motorboat) can be transferred from/to docked boats in range. Note that the front of the dock is the side marked with the anchor. !(https://media.forgecdn.net/attachments/description/1410089/description_df4f9ad6-ae6b-4027-b2a0-8de6bc66a2a6.png) Optionally craft buoys, which can be placed on water and can function as intermediate nodes in motorboat pathing (and needed at least every 200 meters for longer paths). Buoys can have their position offset; furthermore with clever placement they can be used with e.g. bubble columns or drops for boat elevators. Buoys also have no collision box. !(https://media.forgecdn.net/attachments/description/1410089/description_b05f4712-d890-4018-9200-a35d4efcc612.png) Once the docks have been placed, craft a Motorboat Programmer. !(https://media.forgecdn.net/attachments/description/1410089/description_fecccfad-0368-4e5a-a1e1-6092201a141e.png) With the Motorboat Programmer, right-click the docks and buoys with it in the order that you wish to visit them. (The path can also be edited as well to specify e.g. the time to stop at a dock.) Afterwards, right-click a motorboat to program it with the schedule. The motorboat will then follow the schedule, consuming 5 RF/t when moving automatically. Note that the motorboat needs 3x3 of free space for pathfinding.

# Cargo Boats

This mod adds item and fluid motorboats that can be automated for cheap long-distance logistics.

Discord: (https://discord.gg/aXQExaHfgR)

Patchouli guide is available for this mod

## Getting Started

Craft a motorboat as follows (there is a fluid version as well; check JEI):

!(https://media.forgecdn.net/attachments/description/1410089/description_65203d54-4a7d-44fb-b92d-ea018fe47ca5.png)

The motorboat loads a 3x3 of chunks around itself and can be placed just like a regular boat. Then craft 2 or more docks; items, fluids, and/or energy (to power up the motorboat) can be transferred from/to docked boats in range. Note that the front of the dock is the side marked with the anchor.

!(https://media.forgecdn.net/attachments/description/1410089/description_df4f9ad6-ae6b-4027-b2a0-8de6bc66a2a6.png)

Optionally craft buoys, which can be placed on water and can function as intermediate nodes in motorboat pathing (and needed at least every 200 meters for longer paths). Buoys can have their position offset; furthermore with clever placement they can be used with e.g. bubble columns or drops for boat elevators. Buoys also have no collision box.

!(https://media.forgecdn.net/attachments/description/1410089/description_b05f4712-d890-4018-9200-a35d4efcc612.png)

Once the docks have been placed, craft a Motorboat Programmer.

!(https://media.forgecdn.net/attachments/description/1410089/description_fecccfad-0368-4e5a-a1e1-6092201a141e.png)

With the Motorboat Programmer, right-click the docks and buoys with it in the order that you wish to visit them. (The path can also be edited as well to specify e.g. the time to stop at a dock.) Afterwards, right-click a motorboat to program it with the schedule. The motorboat will then follow the schedule, consuming 5 RF/t when moving automatically. Note that the motorboat needs 3x3 of free space for pathfinding.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
lordlandmaster
Version
1.21.1-1.0.3
Downloads
1,003
Endorsements
8
Category
neoforge
Created
1/6/2026
Updated
5/1/2026
Game Versions
1.21.1
Tags
technology, transportation

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Cargo Boats support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Cargo Boats?

Version 1.21.1-1.0.3, published 2026-05-01 with 1,003 downloads recorded at the source.

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