BlossomHomes
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #169 of 983 fabric mods in this game by downloads
📋 About This Mod
# BlossomHomes BlossomHomes is a Minecraft Fabric mod in the Blossom-series mods that provides /home command and utilities ## Table of contents - (#dependencies) - (#config) - (#commands--their-permissions) - (#translation-keys) ## Dependencies * (https://github.com/BlossomMods/BlossomLib) * (https://github.com/lucko/fabric-permissions-api) / (https://luckperms.net/) / etc. (Optional) ## Config This mod's config file can be found at `config/BlossomMods/BlossomHomes.json`, after running the server with the mod at least once. `teleportation`: (https://github.com/BlossomMods/BlossomLib/blob/main/README.md#teleportationconfig) - teleportation settings `standStill`: int - (seconds), how long the player has to stand still before being teleported `cooldown`: int - (seconds), how long the player has to wait after teleporting using this command, before being able to teleport again `defaultHome`: String - name of the default home `startHomes`: int - default max homes `dimensionBlacklist`: String - a list of dimension ids (like `minecraft:the_end`) in which a player can't set a home `useBlacklistAsWhitelist`: boolean - invert blacklist to function as a whitelist `fallbackToPlayerSpawnPoint`: boolean - use player spawn point if no default home set ## Commands & their permissions In all commands where `<name>` is optional, if it's not provided, config value `defaultHome` will be used. Do pay attention that only `/homes` subcommand permissions have the `homes` as a plural. This is done to allow the server owners to hide some commands in case of command clutter. - `/home ` - teleport self to home named `<name>` Permission: `blossom.home` (default: true) - `/sethome ` - creates a home named `<name>` Permission: `blossom.home.set` (default: true) - `/sethome <name> <position> <rotation>` - creates a home named `<name>` at `<position>` facing `<rotation>` Permission: `blossom.home.set.pos` (default: false) - `/sethome <name> <position> <rotation> <dimension>` - creates a home named `<name>` in `<dimension>` at `<position>` facing `<rotation>` Permission: `blossom.home.set.dim` (default: false) - `/delhome ` - delete a home named `<name>` Permission: `blossom.home.remove` (default: true) - `/listhomes` - lists all homes Permission: `blossom.home.list` (default: true) - `/homes` - alias of `/listhomes` Permission: `blossom.homes.list` (default: true) - `list` - alias of `/listhomes` Permission: `blossom.homes.list` (default: true) - `set` - alias of `/sethome` Permission: `blossom.homes.set` (default: true) - `add` - alias of `/sethome` Permission: `blossom.homes.add` (default: false) - `delete` - alias of `/delhome` Permission: `blossom.homes.delete` (default: true) - `remove` - alias of `/delhome` Permission: `blossom.homes.remove` (default: false) - `set-max <new-max> <players>` - set all `<players>`'s max homes to `<new-max>` Permission: `blossom.homes.set-max` (default: OP level 2) - `load-legacy ` - load legacy FabricHomes player homes, appending them to existing player homes, unless `<overwrite>` is set to `true`, then replace all (found) player homes. Players don't have to be online for their homes to be updated Permission: `blossom.homes.load-legacy` (default: OP level 4) Permission: `blossom.homes.set.in-blacklist` (default: OP level 2) - allow setting homes in blacklisted dimensions. To set other players' homes, `/execute as <player> run sethome <name>` can be used. ## Translation keys only keys with available arguments are shown, for full list, please see (src/main/resources/data/blossom/lang/en_us.json) - `blossom.homes.list.empty`: 1 argument - max home count - `blossom.homes.list.header`: 2 arguments - total home count, max home count - `blossom.homes.list.item`: 1 argument - home name - `blossom.homes.list.item.description`: 7 arguments - home name, home dimension key, home x, home y, home z, home yaw, home pitch - `blossom.homes.add`: 1 argument - home name - `blossom.homes.add.failed.max`: 1 argument - max home count - `blossom.homes.add.failed.name`: 1 argument - home name - `blossom.homes.remove`: 1 argument - home name - `blossom.homes.remove.failed`: 1 argument - home name - `blossom.homes.setMax`: 2 arguments - new max, players - `blossom.homes.load-legacy.done`: 2 arguments - home count, player count `zh_cn` (Chinese, Simplified), `zh_tw` (Chinese, Traditional) - added by @BackWheel, updated by @Pau1am
# BlossomHomes
BlossomHomes is a Minecraft Fabric mod in the Blossom-series mods that provides /home command and utilities
## Table of contents
- (#dependencies)
- (#config)
- (#commands--their-permissions)
- (#translation-keys)
## Dependencies
(https://github.com/BlossomMods/BlossomLib) (https://github.com/lucko/fabric-permissions-api) / (https://luckperms.net/) / etc. (Optional)
This mod's config file can be found at `config/BlossomMods/BlossomHomes.json`, after running the server with the mod at least once.
`teleportation`: (https://github.com/BlossomMods/BlossomLib/blob/main/README.md#teleportationconfig) - teleportation settings `standStill`: int - (seconds), how long the player has to stand still before being teleported `cooldown`: int - (seconds), how long the player has to wait after teleporting using this command, before being able to teleport again `defaultHome`: String - name of the default home `startHomes`: int - default max homes `dimensionBlacklist`: String[] - a list of dimension ids (like `minecraft:the_end`) in which a player can't set a home `useBlacklistAsWhitelist`: boolean - invert blacklist to function as a whitelist `fallbackToPlayerSpawnPoint`: boolean - use player spawn point if no default home set
## Commands & their permissions
In all commands where `
- `/home [
]` - teleport self to home named ` ` - Permission: `blossom.home` (default: true)
- `/sethome [
]` - creates a home named ` ` - Permission: `blossom.home.set` (default: true)
- `/sethome
` - creates a home named ` ` at ` ` facing ` ` - Permission: `blossom.home.set.pos` (default: false)
- `/sethome
` - creates a home named ` ` in ` ` at ` ` - facing `
` - Permission: `blossom.home.set.dim` (default: false)
- `/delhome [
]` - delete a home named ` ` - Permission: `blossom.home.remove` (default: true)
- `/listhomes` - lists all homes
- Permission: `blossom.home.list` (default: true)
- `/homes` - alias of `/listhomes`
- Permission: `blossom.homes.list` (default: true)
- - `list` - alias of `/listhomes`
- Permission: `blossom.homes.list` (default: true)
- - `set` - alias of `/sethome`
- Permission: `blossom.homes.set` (default: true)
- - `add` - alias of `/sethome`
- Permission: `blossom.homes.add` (default: false)
- - `delete` - alias of `/delhome`
- Permission: `blossom.homes.delete` (default: true)
- - `remove` - alias of `/delhome`
- Permission: `blossom.homes.remove` (default: false)
- - `set-max
` - set all ` `'s max homes to ` ` - Permission: `blossom.homes.set-max` (default: OP level 2)
- - `load-legacy [
]` - load legacy FabricHomes player homes, appending them to existing player homes, unless - `
` is set to `true`, then replace all (found) player homes. Players don't have to be online for their - homes to be updated
- Permission: `blossom.homes.load-legacy` (default: OP level 4)
Permission: `blossom.homes.set.in-blacklist` (default: OP level 2) - allow setting homes in blacklisted dimensions.
To set other players' homes, `/execute as
## Translation keys
only keys with available arguments are shown, for full list, please see [`src/main/resources/data/blossom/lang/en_us.json`](src/main/resources/data/blossom/lang/en_us.json)
- `blossom.homes.list.empty`: 1 argument - max home count
- `blossom.homes.list.header`: 2 arguments - total home count, max home count
- `blossom.homes.list.item`: 1 argument - home name
- `blossom.homes.list.item.description`: 7 arguments - home name, home dimension key, home x, home y, home z, home yaw,
- home pitch
- `blossom.homes.add`: 1 argument - home name
- `blossom.homes.add.failed.max`: 1 argument - max home count
- `blossom.homes.add.failed.name`: 1 argument - home name
- `blossom.homes.remove`: 1 argument - home name
- `blossom.homes.remove.failed`: 1 argument - home name
- `blossom.homes.setMax`: 2 arguments - new max, players
- `blossom.homes.load-legacy.done`: 2 arguments - home count, player count
`zh_cn` (Chinese, Simplified), `zh_tw` (Chinese, Traditional) - added by @BackWheel, updated by @Pau1am
📊 Mod Details
- Game
- Minecraft Mods
- Author
- CodedSakura
- Version
- 2.2.13+26.1
- Downloads
- 75,423
- Endorsements
- 65
- Category
- fabric
- Created
- 7/18/2022
- Updated
- 6/20/2026
- Game Versions
- 26.2
- Tags
- utility
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❓ Frequently Asked Questions
Which Minecraft Mods versions does BlossomHomes support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of BlossomHomes?
Version 2.2.13+26.1, published 2026-06-20 with 75,423 downloads recorded at the source.
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