BEconomy
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (4 images)
🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #2 of 30 economy mods in this game by downloads
📋 About This Mod
# BEconomy **BEconomy** is a powerful and customizable economy mod designed for Minecraft servers that provides a flexible system for managing currencies, player balances, and economic transactions. Whether you're running a small community server or a large-scale network, BEconomy can be tailored to suit your needs with its easy-to-use commands, flexible configuration options, and support for multiple currencies. # Key Features - **Multiple Currency Support:** Create and manage multiple currencies with unique names, lore, materials, and identifiers to suit your server's economy. - **Custom Item Integration:** Use Minecraft items with custom model data and lore as physical currency representations. - **Database Integration:** Supports MySQL or SQLite databases to store player balances and economic data persistently. Also provides an option for local JSON storage. - **Dynamic Economy System:** Set starting balances for new players, manage transactions, and track player balances across currencies. - **Server Console Compatibility:** Execute all commands directly from the server console for full administrative control. - **Integrated Permissions:** Offers fine-grained permission control to manage player access to specific economy actions. - **Highly Configurable:** Customize messages, GUI interfaces, currency settings, and more through an intuitive JSON configuration system. # Commands & Permissions The **BEconomy** mod provides a range of commands for managing the economy. Below is a list of commands with a brief description and their associated permissions: <details> <summary>Spoiler</summary> `/beco balance <currencyType>` - Permission: `beconomy.balance` - Displays the player's current balance for the specified currency type. `/beco balance <player> <currencyType>` - Permission: `beconomy.balance.others` - Displays another player's balance for the specified currency type. `/beco pay <amount> <player> <currencyType>` - Permission: `beconomy.pay` - Transfers a specified amount of currency to another player. `/beco add <amount> <player> <currencyType>` - Permission: `beconomy.add` - Adds a specified amount of currency to a player's balance. `/beco remove <amount> <player> <currencyType>` - Permission: `beconomy.remove` - Removes a specified amount of currency from a player's balance. `/beco deposit <currencyType>` - Permission: `beconomy.deposit` - Converts in-game items representing a currency into balance. `/beco withdraw <amount> <currencyType>` - Permission: `beconomy.withdraw` - Withdraws a specified amount of currency as an item stack for trading or holding. `/beco reload` - Permission: `beconomy.reload` - Reloads the mod configuration without requiring a server restart. `/beco top` - Permission: `beconomy.top` - Displays a leaderboard of players with the highest balances for a specified currency. `/beco set <amount> <currencytype> <player>` - Permission: `beconomy.set` - with this command you can set a amount of money for a player. `/beco offline set <amount> <currencytype> <player>` - Permission: `beconomy.offline.set` - with this command you can set an amount of money to an offline player. `/beco offline balance <player> <currencytype>` - Permission: `beconomy.offline.balance` - with this command you can see the balance from an offline player. `/beco offline add <player> <amount> <currencytype>` - Permission: `beconomy.offline.add` - with this command you can add money to an offline player. `/beco offline remove <player> <amount> <currencytype>` - Permission: `beconomy.offline.remove` - with this command you can remove a certain amount of money from an offline player. </details> # Configuration The configuration for **BEconomy** is highly customizable and can be easily adjusted to fit the needs of your server. The config file (`config/beconomy/config.json`) allows you to set up various settings for the economy. - Define custom currencies with unique settings (name, lore, material, symbol, etc.). - Set starting balances for each currency. - Enable or disable features like withdrawals, deposits, and transfers for specific currencies. - Customize all in-game messages, supporting color codes and placeholders. - Configure database settings for persistent storage. **Adding New Currencies** To add a new currency to the economy system, follow these steps: - **Locate the Configuration File:** Open the `config/beconomy/config.json` file located in your server's config folder. - **Define a New Currency:** Add a new entry in the economy list within the config file. **Each currency entry must include:** - **name:** The display name of the currency. - **lore:** A description or lore for the currency item. - **material:** The Minecraft item type that represents the currency (e.g., minecraft:gold_ingot). - **custommodeldata:** Custom model data for the item, if applicable. - **currencyType:** A unique identifier for the currency (e.g., gold_coin). - **balanceStart:** The starting balance f
BEconomy is a powerful and customizable economy mod designed for Minecraft servers that provides a flexible system for managing currencies, player balances, and economic transactions. Whether you're running a small community server or a large-scale network, BEconomy can be tailored to suit your needs with its easy-to-use commands, flexible configuration options, and support for multiple currencies.
# Key Features - Multiple Currency Support: Create and manage multiple currencies with unique names, lore, materials, and identifiers to suit your server's economy. - Custom Item Integration: Use Minecraft items with custom model data and lore as physical currency representations. - Database Integration: Supports MySQL or SQLite databases to store player balances and economic data persistently. Also provides an option for local JSON storage. - Dynamic Economy System: Set starting balances for new players, manage transactions, and track player balances across currencies. - Server Console Compatibility: Execute all commands directly from the server console for full administrative control. - Integrated Permissions: Offers fine-grained permission control to manage player access to specific economy actions. - Highly Configurable: Customize messages, GUI interfaces, currency settings, and more through an intuitive JSON configuration system.
# Commands & Permissions The BEconomy mod provides a range of commands for managing the economy. Below is a list of commands with a brief description and their associated permissions:
Spoiler
`/beco balance
`/beco balance
`/beco pay
`/beco add
`/beco remove
`/beco deposit
`/beco withdraw
`/beco reload` - Permission: `beconomy.reload` - Reloads the mod configuration without requiring a server restart.
`/beco top` - Permission: `beconomy.top` - Displays a leaderboard of players with the highest balances for a specified currency.
`/beco set
`/beco offline set
`/beco offline balance
`/beco offline add
`/beco offline remove
# Configuration The configuration for BEconomy is highly customizable and can be easily adjusted to fit the needs of your server. The config file (`config/beconomy/config.json`) allows you to set up various settings for the economy. - Define custom currencies with unique settings (name, lore, material, symbol, etc.). - Set starting balances for each currency. - Enable or disable features like withdrawals, deposits, and transfers for specific currencies. - Customize all in-game messages, supporting color codes and placeholders. - Configure database settings for persistent storage.
Adding New Currencies To add a new currency to the economy system, follow these steps:
- Locate the Configuration File: Open the `config/beconomy/config.json` file located in your server's config folder.
- Define a New Currency: Add a new entry in the economy list within the config file.
Each currency entry must include:
- name: The display name of the currency.
- lore: A description or lore for the currency item.
- material: The Minecraft item type that represents the currency (e.g., minecraft:gold_ingot).
- custommodeldata: Custom model data for the item, if applicable.
- currencyType: A unique identifier for the currency (e.g., gold_coin).
- balanceStart: The starting balance f
📊 Mod Details
- Game
- Minecraft Mods
- Author
- KrripeYT
- Version
- 1.5.4
- Downloads
- 5,956
- Endorsements
- 19
- Category
- economy
- Created
- 8/26/2024
- Updated
- 1/3/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3
- Tags
- economy, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does BEconomy support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3. Other versions may work but are untested by the author.
What is the latest version of BEconomy?
Version 1.5.4, published 2026-01-03 with 5,956 downloads recorded at the source.
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