Basket
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #436 of 983 fabric mods in this game by downloads
📋 About This Mod
<p>Can be crafted with the following recipe:</p> <p> <img src="https://cdn.discordapp.com/attachments/1070190643466473493/1162087664783216740/image.png" alt="" width="238" height="113" /></p> <p> </p> <p>For now it is just decorative but I will add more baskets in the future</p>
Overview Sable Assembly Fix fixes an item duplication bug that occurs during Sable assembly/disassembly for block entities that do not implement the Clearable interface. The Problem Sable's SubLevelAssemblyHelper.moveBlocks() calls Clearable.tryClear() on every block entity during the assembly process. The issue is: For block entities that implement Clearable (e.g. chests, hoppers) — works fine, contents are properly cleared For block entities that do NOT implement Clearable (e.g. TableCloth, Mechanical Arm, Ejector, etc.) — tryClear() is a no-op, nothing happens The block is destroyed and its items drop into the world, but the NBT data containing the item inventory is still there When the block is recreated in the sub-level, the NBT items are read back Result: the same items exist both on the ground and inside the block — item duplication Triggering this bug is trivially cheap: simply toggle the ship between physics mode and block mode (or vice versa) — each transition triggers assembly/disassembly, which duplicates the contents of any non-Clearable block entity on the ship. No expensive resources or complex setup required. How It Works A single @Redirect mixin intercepts the Clearable.tryClear() call inside SubLevelAssemblyHelper.moveBlocks() : If the block entity implements Clearable → passes through normally, no intervention If the block entity does not implement Clearable → calls level.removeBlockEntity(pos) to remove the block entity entirely, preventing it from dropping any contents Affected Block Entities (Create + Addons) Block Entity Items per dupe TableCloth up to 4 Mechanical Arm entire held stack (e.g. 64 items at once) Plus any modded BE with inventory that doesn't implement Clearable . Note: The Mechanical Arm is especially severe — it duplicates the entire held stack in one operation. If the arm is holding a full stack of 64 items, you get 64 duplicated items per assembly/disassembly cycle. Any modded block entity with an inventory that doesn't implement Clearable is also affected. Configuration A whitelist system is included. The config file config/sableassemblyfix/whitelist.json is automatically created on first launch. Add block entity IDs to the whitelist to skip the fix (e.g. if a mod handles Clearable on its own). Requires a game restart to reload. Dependencies NeoForge =21. 1. 228 Sable =2. 0 Create: Aeronautics =1. 0. 2 License MIT
📊 Mod Details
- Game
- Minecraft Mods
- Author
- askaban23
- Version
- 1.0.0
- Downloads
- 57,578
- Endorsements
- 6
- Category
- fabric
- Created
- 12/27/2023
- Updated
- 12/23/2023
- Game Versions
- 1.20.1
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Mods →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Mods versions does Basket support?
The author lists 1.20.1. Other versions may work but are untested by the author.
What is the latest version of Basket?
Version 1.0.0, published 2023-12-23 with 57,578 downloads recorded at the source.
Keep browsing — more Minecraft Mods mods await