Attack Range Attribute

⭐ — (1 endorsements) 📥 483 downloads 📌 v1.1.0 📅 9/30/2025
🟡 Updated this year

By TheRedBrain · equipment

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 3/31/2026 📅 Created: 9/30/2025
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #272 of 307 equipment mods in this game by downloads

📋 About This Mod

# Attack Range Attribute A small API that adds the "attackrangeattribute:generic.attack_range" entity attribute. > On its own this mod does NOT change gameplay. It does NOT change the attack range when used on its own. Other mods like (https://modrinth.com/mod/bettercombat-extension) and (https://modrinth.com/mod/spell-engine-extension) can optionally use this mod. ## Vanilla Minecraft has the "entity_interaction_range" attribute. Why is an "attack_range" attribute necessary? The entity_interaction_range attribute controls both the range of attacks and the range of right-click interactions (e.g. trading with villagers). This works fine in vanilla, since the entity_interaction_range doesn't change in normal gameplay. However, in scenarios where different weapons are designed to have different attack ranges, the right-click interactions with entities get inconsistent and in extreme cases, when the attack range is 0, impossible. ## API Casting a "LivingEntity" to the "AttackRangeUsingEntity" interface gives access to all relevant methods.

# Attack Range Attribute

A small API that adds the "attackrangeattribute:generic.attack_range" entity attribute.

> On its own this mod does NOT change gameplay. It does NOT change the attack range when used on its own.

Other mods like (https://modrinth.com/mod/bettercombat-extension) and (https://modrinth.com/mod/spell-engine-extension) can optionally use this mod.

## Vanilla Minecraft has the "entity_interaction_range" attribute. Why is an "attack_range" attribute necessary?

The entity_interaction_range attribute controls both the range of attacks and the range of right-click interactions (e.g. trading with villagers). This works fine in vanilla, since the entity_interaction_range doesn't change in normal gameplay.

However, in scenarios where different weapons are designed to have different attack ranges, the right-click interactions with entities get inconsistent and in extreme cases, when the attack range is 0, impossible.

Casting a "LivingEntity" to the "AttackRangeUsingEntity" interface gives access to all relevant methods.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
TheRedBrain
Version
1.1.0
Downloads
483
Endorsements
1
Category
equipment
Created
9/30/2025
Updated
3/31/2026
Game Versions
1.21.1
Tags
equipment, game-mechanics, library

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Attack Range Attribute support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Attack Range Attribute?

Version 1.1.0, published 2026-03-31 with 483 downloads recorded at the source.

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