Async

⭐ ⭐ (544 endorsements) 📥 634,217 downloads 📌 v0.2.4+alpha-26.2 📅 10/15/2024
🟡 Updated this year

By AxalotLDev · fabric

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 7/28/2026 📅 Created: 10/15/2024
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #1055 of 1284 fabric mods in this game by downloads

📋 About This Mod

# Async - Minecraft Entity Multi-Threading Mod ⚙️ **Async** improves entity performance by processing entities in parallel across multiple CPU cores and threads. <p> <img alt="Supported on Fabric" height="56" src="https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/supported/fabric_vector.svg"> <img alt="Requires Fabric API" height="56" src="https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/requires/fabric-api_vector.svg"> <img alt="Available for NeoForge" height="56" src="https://raw.githubusercontent.com/cassiancc/Cassians-Badges/refs/heads/main/cozy/NeoForge.svg"> </p> <p> <a href="https://modrinth.com/mod/async"><img alt="Available on Modrinth" height="56" src="https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/available/modrinth_vector.svg"></a> <a href="https://github.com/AxalotLDev/Async"><img alt="View source on GitHub" height="56" src="https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/social/github-singular_vector.svg"></a> <a href="https://discord.com/invite/scvCQ2qKS3"><img alt="Chat with us on Discord" height="56" src="https://raw.githubusercontent.com/intergrav/devins-badges/v3/assets/cozy/social/discord-plural_vector.svg"></a> </p> ## Important❗ **Async** is currently in alpha testing and is experimental. Its use may lead to incorrect entity behavior and crashes. ## What is Async? 🤔 Async enhances the performance of entity processing. The mod leverages multithreading, which allows multiple CPU cores to improve performance when handling a large number of entities. ### 💡 Key Benefits: - ⚡ **Improved TPS**: Maintains stable tick times even with a large number of entities. - 🚀 **Multithreading**: Utilizes multiple CPU cores for parallel entity processing. - 🎲 **Async Random Ticks** (Experimental): Processes random ticks asynchronously for better performance. ### 📋 Requirements - **Minecraft**: 26.1 or newer - **Java**: 25 or newer - **Loader**: Fabric, Quilt or NeoForge - **Dependency**: Fabric API (on Fabric/Quilt) ### 📊 Performance Comparison (9000 Villagers) | Configuration | TPS | MSPT | |-----------------------------|------|--------| | **Lithium + Async** | 20 | 41.8 | | **Lithium (without Async)** | 4.4 | 225.4 | | **Purpur** | 5.72 | 176.18 | ### 🛠️ Test Configuration - **Processor**: AMD Ryzen 9 7950X3D - **RAM**: 64 GB (16 GB allocated to the server) - **Minecraft Version**: 1.21.4 - **Number of Entities**: 9000 - **Entity Type**: Villagers <details> <summary>Mod List</summary> Concurrent Chunk Management Engine, Fabric API, FerriteCore, Lithium, ScalableLux, ServerCore, StackDeobfuscator, TT20 (TPS Fixer), Tectonic, Very Many Players, Fabric Carpet. </details> ## ⚠️ Incompatible Mods - ❌ Moonrise - Known incompatibility - ❌ Open Parties and Claims - Known incompatibility - ⚠️ ...and there may be conflicts with other mods. *If you encounter issues with other mods, please report them on our (https://github.com/AxalotLDev/Async/issues) or (https://discord.com/invite/scvCQ2qKS3).* ## 🔧 Commands ### Configuration - `/async config toggle` — Enables or disables the mod in-game (no server restart required). Use this command to instantly see how Async improves your server. - `/async config reload` — Reloads the configuration from disk. - `/async config setAsyncEntitySpawn ` — Enables or disables parallel mob spawn processing (disabled by default). Without an argument, shows the current value. **Warning: Not compatible with Carpet mod lagFreeSpawning rule.** - `/async config setAsyncRandomTicks ` — Enables or disables async random ticks processing (experimental feature, disabled by default). Without an argument, shows the current value. - `/async config synchronizedEntities` — Lists entities that are currently processed synchronously. Defaults to `minecraft:tnt`, `minecraft:item` and `minecraft:experience_orb`. - `/async config synchronizedEntities add <entity|namespace:*>` — Adds an entity type, or every entity of a namespace, to synchronized processing. - `/async config synchronizedEntities remove <entity|namespace:*>` — Removes an entity type, or every entity of a namespace, from synchronized processing. ### Statistics - `/async stats` — Displays mod status, async spawn and random tick states, the total entity count, and the number of threads in use. - `/async stats entity` — Shows the number of entities per world, along with how many of them are processed asynchronously. - `/async stats entity <number>` — Additionally shows the top `<number>` (1-100) entity types by count in descending order, each marked as `async` or `sync`. For example, `/async stats entity 10` displays the top 10 most numerous entity types. - `/async stats entity <number> <ticks>` — Records for `<ticks>` ticks, then displays the top `<number>` entity types with their average mspt us

# Async - Minecraft Entity Multi-Threading Mod ⚙️

Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.

Supported on Fabric Requires Fabric API Available for NeoForge

Available on Modrinth View source on GitHub Chat with us on Discord

## Important❗

Async is currently in alpha testing and is experimental. Its use may lead to incorrect entity behavior and crashes.

## What is Async? 🤔

Async enhances the performance of entity processing. The mod leverages multithreading, which allows multiple CPU cores to improve performance when handling a large number of entities.

### 💡 Key Benefits:

  • ⚡ Improved TPS: Maintains stable tick times even with a large number of entities.
  • 🚀 Multithreading: Utilizes multiple CPU cores for parallel entity processing.
  • 🎲 Async Random Ticks (Experimental): Processes random ticks asynchronously for better performance.

### 📋 Requirements

  • Minecraft: 26. 1 or newer
  • Java: 25 or newer
  • Loader: Fabric, Quilt or NeoForge
  • Dependency: Fabric API (on Fabric/Quilt)

### 📊 Performance Comparison (9000 Villagers)

| Configuration | TPS | MSPT | |-----------------------------|------|--------| | Lithium + Async | 20 | 41. 8 | | Lithium (without Async) | 4. 4 | 225. 4 | | Purpur | 5. 72 | 176. 18 |

### 🛠️ Test Configuration

  • Processor: AMD Ryzen 9 7950X3D
  • RAM: 64 GB (16 GB allocated to the server)
  • Minecraft Version: 1. 21. 4
  • Number of Entities: 9000
  • Entity Type: Villagers

Mod List Concurrent Chunk Management Engine, Fabric API, FerriteCore, Lithium, ScalableLux, ServerCore, StackDeobfuscator, TT20 (TPS Fixer), Tectonic, Very Many Players, Fabric Carpet.

## ⚠️ Incompatible Mods

  • ❌ Moonrise - Known incompatibility
  • ❌ Open Parties and Claims - Known incompatibility
  • ⚠️ ...and there may be conflicts with other mods.

If you encounter issues with other mods, please report them on our (https://github.com/AxalotLDev/Async/issues) or (https://discord.com/invite/scvCQ2qKS3).*

## 🔧 Commands

### Configuration

  • `/async config toggle` — Enables or disables the mod in-game (no server restart required). Use this command to
  • instantly see how Async improves your server.
  • `/async config reload` — Reloads the configuration from disk.
  • `/async config setAsyncEntitySpawn ` — Enables or disables parallel mob spawn processing (disabled by
  • default). Without an argument, shows the current value. Warning: Not compatible with Carpet mod lagFreeSpawning
  • rule.
  • `/async config setAsyncRandomTicks ` — Enables or disables async random ticks processing (experimental
  • feature, disabled by default). Without an argument, shows the current value.
  • `/async config synchronizedEntities` — Lists entities that are currently processed synchronously. Defaults to
  • `minecraft:tnt`, `minecraft:item` and `minecraft:experience_orb`.
  • `/async config synchronizedEntities add >` — Adds an entity type, or every entity of a namespace,
  • to synchronized processing.
  • `/async config synchronizedEntities remove ` — Removes an entity type, or every entity of a
  • namespace, from synchronized processing.

### Statistics

  • `/async stats` — Displays mod status, async spawn and random tick states, the total entity count, and the number of
  • threads in use.
  • `/async stats entity` — Shows the number of entities per world, along with how many of them are processed
  • asynchronously.
  • `/async stats entity ` — Additionally shows the top `` (1-100) entity types by count in descending
  • order, each marked as `async` or `sync`. For example, `/async stats entity 10` displays the top 10 most numerous
  • entity types.
  • `/async stats entity ` — Records for `` ticks, then displays the top `` entity types
  • with their average mspt us
🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
AxalotLDev
Version
0.2.4+alpha-26.2
Downloads
634,217
Endorsements
544
Category
fabric
Created
10/15/2024
Updated
7/28/2026
Game Versions
26.2
Tags
mobs, optimization

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Async support?

The author lists 26.2. Other versions may work but are untested by the author.

What is the latest version of Async?

Version 0.2.4+alpha-26.2, published 2026-07-28 with 634,217 downloads recorded at the source.

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