Additional Armoury

⭐ — (90 endorsements) 📥 57,041 downloads 📌 v2.0.3+1.21.11 📅 2/22/2024
🟡 Updated this year

By Provismet · equipment

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 12/23/2025 📅 Created: 2/22/2024
⚠️ Install Order · 2 steps
1🛠️ Forge — Minecraft Forge (mod loader) Download ↗
2🛠️ Fabric — Fabric Loader Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #107 of 263 equipment mods in this game by downloads

📋 About This Mod

<center> # Additional Armoury (https://github.com/Provismet/CombatPlus-Core/assets/17149901/d7ee8c04-1769-4873-b5a4-8fa23ed26a30)](https://modrinth.com/collection/LxgNym3J) </center> Adds 2 new melee weapons, 2 new ranged weapons (including an enchantment-based magic system), 2 new armour and tool materials. The aim of Additional Armoury is to add equipment that introduces a new ways to play the game while adhering to the vanilla style. ## Melee Weapons ### Daggers Daggers are a new melee weapon offering faster attack speed, but lower damage than swords. What makes daggers unique is that they can be tipped with lingering potions, similar to arrows. Tipped daggers have limited uses until they lose their potion effect, each lingering potion used in the recipe will add 8 uses to the dagger, up to a maximum of 64. When attacking an enemy, a fully charged hit (including charged hits) will inflict the dagger's potion onto the target. This is modified by new dagger enchantments: Adhesive and Splatter. - Adhesive grants unlimited potion use, but is incompatible with mending and drains durability. - Splatter applies potions to nearby enemies in a manner similar to sweeping edge. This drains more uses from the dagger, but when paired with Adhesive, will drain durability faster. Daggers are classified as Dual Weapons, making them compatible with (https://modrinth.com/mod/dual-swords). ### Maces Maces are a new melee weapon that reduces armour effectives of targets that you critically strike. They are heavy hitting and slow. The mace is aimed towards PvP encounters, offering an opportunity to deal increased damage to an opponent. Maces have unique enchantments that modify their behaviour: - Shredding increases the duration of the armour penalty. - Dismantle makes maces deal additional durability damage to armour worn by an opponent. ## Ranged Weapons ### Boomerangs The boomerang is a new ranged weapon that relies on physics. Unlike other ranged weapons when thrown, the boomerang item does not leave the hand, but instead places the item on cooldown. Boomerangs return to the owner as part of their ricochet mechanic, if a boomerang reaches its owner then it will refresh the cooldown, allowing the owner to throw it again early. When a boomerang hits a mob or a surface, it will ricochet and bounce off. The final ricochet will always return the boomerang to the owner's current position. By default a boomerang is allowed one ricochet, enough to return it immediately to the owner. Boomerangs get unique enchantments: - Ricochet increases the number of ricochets allowed to the boomerang. - Strong Arm increases the damage of the boomerang. - Discus increases the distance a boomerang can fly before returning to the user. - Multithrow shoots out 3 boomerangs at once (only the centre one refreshes the cooldown). ### Staves Staves are a unique weapon that does nothing until it is enchanted. There are a number of staff enchantments, each one possessing different properties and some of them even being utility options. Unlike bows and other use-action weapons, staves do not trigger on release. Instead, staves activate when the spell has fully charged, they must be used preemptively to be most effective. Staff enchantments cannot be gained from librarian villagers, instead they are found only from the enchantment table, Evoker loot, and very rare chest loot. ## Materials Additional Armoury splits endgame progression into three paths. Netherite scraps can be combined with echo shards or popped chorus fruit instead of gold ingots. These new variants are Overnether and Endernether. Whereas Netherite armour grants knockback resistance, Overnether instead grants maximum health and Endernether grants bonus movement speed. Whereas Netherite weapons have more damage than diamond, Overnether has the same damage as diamond but increased knockback, Endernether has the same damage as diamond but faster attack speed. There are no set bonuses for the armour and weapons. They can be mixed and matched to suit any playstyle. ## Showcase Video <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/1BRTANhZhgk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

# Additional Armoury [!(https://github.com/Provismet/CombatPlus-Core/assets/17149901/d7ee8c04-1769-4873-b5a4-8fa23ed26a30)](https://modrinth.com/collection/LxgNym3J)

Adds 2 new melee weapons, 2 new ranged weapons (including an enchantment-based magic system), 2 new armour and tool materials.

The aim of Additional Armoury is to add equipment that introduces a new ways to play the game while adhering to the vanilla style.

## Melee Weapons ### Daggers Daggers are a new melee weapon offering faster attack speed, but lower damage than swords. What makes daggers unique is that they can be tipped with lingering potions, similar to arrows. Tipped daggers have limited uses until they lose their potion effect, each lingering potion used in the recipe will add 8 uses to the dagger, up to a maximum of 64.

When attacking an enemy, a fully charged hit (including charged hits) will inflict the dagger's potion onto the target. This is modified by new dagger enchantments: Adhesive and Splatter. - Adhesive grants unlimited potion use, but is incompatible with mending and drains durability. - Splatter applies potions to nearby enemies in a manner similar to sweeping edge. This drains more uses from the dagger, but when paired with Adhesive, will drain durability faster.

Daggers are classified as Dual Weapons, making them compatible with (https://modrinth.com/mod/dual-swords).

### Maces Maces are a new melee weapon that reduces armour effectives of targets that you critically strike. They are heavy hitting and slow.

The mace is aimed towards PvP encounters, offering an opportunity to deal increased damage to an opponent.

Maces have unique enchantments that modify their behaviour: - Shredding increases the duration of the armour penalty. - Dismantle makes maces deal additional durability damage to armour worn by an opponent.

## Ranged Weapons ### Boomerangs The boomerang is a new ranged weapon that relies on physics.

Unlike other ranged weapons when thrown, the boomerang item does not leave the hand, but instead places the item on cooldown. Boomerangs return to the owner as part of their ricochet mechanic, if a boomerang reaches its owner then it will refresh the cooldown, allowing the owner to throw it again early.

When a boomerang hits a mob or a surface, it will ricochet and bounce off. The final ricochet will always return the boomerang to the owner's current position. By default a boomerang is allowed one ricochet, enough to return it immediately to the owner.

Boomerangs get unique enchantments: - Ricochet increases the number of ricochets allowed to the boomerang. - Strong Arm increases the damage of the boomerang. - Discus increases the distance a boomerang can fly before returning to the user. - Multithrow shoots out 3 boomerangs at once (only the centre one refreshes the cooldown).

### Staves Staves are a unique weapon that does nothing until it is enchanted. There are a number of staff enchantments, each one possessing different properties and some of them even being utility options.

Unlike bows and other use-action weapons, staves do not trigger on release. Instead, staves activate when the spell has fully charged, they must be used preemptively to be most effective. Staff enchantments cannot be gained from librarian villagers, instead they are found only from the enchantment table, Evoker loot, and very rare chest loot.

## Materials Additional Armoury splits endgame progression into three paths. Netherite scraps can be combined with echo shards or popped chorus fruit instead of gold ingots. These new variants are Overnether and Endernether.

Whereas Netherite armour grants knockback resistance, Overnether instead grants maximum health and Endernether grants bonus movement speed. Whereas Netherite weapons have more damage than diamond, Overnether has the same damage as diamond but increased knockback, Endernether has the same damage as diamond but faster attack speed.

There are no set bonuses for the armour and weapons. They can be mixed and matched to suit any playstyle.

## Showcase Video

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Mods
Author
Provismet
Version
2.0.3+1.21.11
Downloads
57,041
Endorsements
90
Category
equipment
Created
2/22/2024
Updated
12/23/2025
Game Versions
1.21.11
Tags
equipment, magic

🔧 How to Install Minecraft Mods Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Mods →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Mods commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Mods versions does Additional Armoury support?

The author lists 1.21.11. Other versions may work but are untested by the author.

What is the latest version of Additional Armoury?

Version 2.0.3+1.21.11, published 2025-12-23 with 57,041 downloads recorded at the source.

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