Noxus

⭐ — (4 endorsements) 📥 869 downloads 📌 v1.7 📅 3/1/2025
🟡 Updated this year

By Conq · challenging

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 11/12/2025 📅 Created: 3/1/2025

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #1 of 76 challenging mods in this game by downloads

📋 About This Mod

✅ (https://github.com/Mrbysco/Lunar) such as blood moons exist, be wary.
✅ progression has been slighty reworked:
✅ - wooden tools are pocket-sized now! you can easily craft all variations of them in your 2x2 crafting grid.
✅ - stone tools are actually stone tools now (you'll find out lol).

# Noxus a hard modpack based off of the (https://github.com/qxeii/nox-renoxed) mod. the goal is to beat the game, but the most relatable objective is to just survive as long as you can. the idea is that this pack is run-based, you can (and most likely will) lose! in fact, you're going to die a lot. the pack is themed around vanilla with some cool qol, optimizations, tweaks, and fun stuff while still being utterly ruthless. have fun, i recommend playing this pack with friends! (https://www.curseforge.com/minecraft/texture-packs/flintl0cks/files/6466201) resourcepack recommended! > ## !(https://github.com/user-attachments/assets/e9168718-0a95-4de8-8f8d-31bbd90f5a4b) some notable things: - **(https://github.com/iChun/LimitedLives)**. everytime you die you lose a starting heart on respawn (e.g. 10 -> 9). meaning the more you die, the weaker you become. if you lose all 10 lives, you won't be able to respawn; automatically being put into spectator mode. so uh... don't die. - **you cannot recover health by normal means**, saturation is no longer tied to healing. you must find other ways to heal (potions, bandages, sleeping, etc.). - (https://github.com/Xires87/Haemorrhage), try not taking any mob damage unless you're packin' bandages. there are also some new negative effects, such as "broken" and "health loss" that can be cured through splints, herbal balms, or honey bottles. - (https://github.com/Mrbysco/Lunar) such as blood moons exist, be wary. - progression has been slighty reworked: - **logs and planks need an axe to be harvestable.** break leaves to obtain sticks or saplings (which you can turn into sticks) to turn into planks in order to craft wooden tools. - wooden tools are pocket-sized now! you can easily craft all variations of them in your 2x2 crafting grid. - stone tools are actually stone tools now (you'll find out lol). - **diamond armor and tools are no longer craftable**. they now require a smithing table with their iron counterparts and a **one-use** diamond smithing template. - **(https://github.com/ryleu/armor-nerf)**. leather, gold, and chainmail armor have all been reworked for more 'unique' use-cases. - **villager trades are nerfed**. diamond trades are no longer enchanted. armorer no longer trades diamond chestplates or leggings. - **(https://github.com/Akinesis/better-enchanting)**. enchanting as a mechanic now has more freedom; you can actually select your enchantments in the enchanting table! however, enchantments now have items tailored for them that can be tedious or expensive to craft/obtain. sidenote: **don't play on hardcore**, it's not the intended experience!!! the difficulty should only be on hard, but you can play on normal or easy too if you're a wuss. !(https://github.com/user-attachments/assets/fc5dc43b-543b-40ae-a5a7-627a82be73cc)

a hard modpack based off of the (https://github.com/qxeii/nox-renoxed) mod. the goal is to beat the game, but the most relatable objective is to just survive as long as you can. the idea is that this pack is run-based, you can (and most likely will) lose! in fact, you're going to die a lot. the pack is themed around vanilla with some cool qol, optimizations, tweaks, and fun stuff while still being utterly ruthless. have fun, i recommend playing this pack with friends!

(https://www.curseforge.com/minecraft/texture-packs/flintl0cks/files/6466201) resourcepack recommended!

> ## !(https://github.com/user-attachments/assets/e9168718-0a95-4de8-8f8d-31bbd90f5a4b) some notable things:

  • (https://github.com/iChun/LimitedLives)**. everytime you die you lose a starting heart on respawn (e.g. 10 -> 9). meaning the more you die, the weaker you become. if you lose all 10 lives, you won't be able to respawn; automatically being put into spectator mode. so uh... don't die.
  • you cannot recover health by normal means, saturation is no longer tied to healing. you must find other ways to heal (potions, bandages, sleeping, etc.).
  • - (https://github.com/Xires87/Haemorrhage), try not taking any mob damage unless you're packin' bandages. there are also some new negative effects, such as "broken" and "health loss" that can be cured through splints, herbal balms, or honey bottles.
  • (https://github.com/Mrbysco/Lunar) such as blood moons exist, be wary.
  • progression has been slighty reworked:
  • - logs and planks need an axe to be harvestable. break leaves to obtain sticks or saplings (which you can turn into sticks) to turn into planks in order to craft wooden tools.
  • - wooden tools are pocket-sized now! you can easily craft all variations of them in your 2x2 crafting grid.
  • - stone tools are actually stone tools now (you'll find out lol).
  • - diamond armor and tools are no longer craftable. they now require a smithing table with their iron counterparts and a one-use diamond smithing template.
  • (https://github.com/ryleu/armor-nerf)**. leather, gold, and chainmail armor have all been reworked for more 'unique' use-cases.
  • villager trades are nerfed. diamond trades are no longer enchanted. armorer no longer trades diamond chestplates or leggings.
  • (https://github.com/Akinesis/better-enchanting)**. enchanting as a mechanic now has more freedom; you can actually select your enchantments in the enchanting table! however, enchantments now have items tailored for them that can be tedious or expensive to craft/obtain.

sidenote: don't play on hardcore**, it's not the intended experience!!! the difficulty should only be on hard, but you can play on normal or easy too if you're a wuss.

!(https://github.com/user-attachments/assets/fc5dc43b-543b-40ae-a5a7-627a82be73cc)

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Modpacks
Author
Conq
Version
1.7
Downloads
869
Endorsements
4
Category
challenging
Created
3/1/2025
Updated
11/12/2025
Game Versions
1.21.1
Tags
challenging, lightweight, multiplayer

🔧 How to Install Minecraft Modpacks Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Modpacks versions does Noxus support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Noxus?

Version 1.7, published 2025-11-12 with 869 downloads recorded at the source.

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