Zelda Door Mechanics
🟡 Updated this year🖼️ Gallery (2 images)
🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #163 of 2046 datapack mods in this game by downloads
📋 About This Mod
## Features of the door - No resource pack required - Has sounds - Has collision when closed - Get open when getting close - Will be placed facing north/south by default, you can rotate to 90° - Possibility to lock door and to get a key - Peebles animation on the ground when the door is closing - Model for locked door - Once a locked door is unlocked, the key from the player inventory get deleted - Animation inspired from Zelda: Twilight Princess when a locked door is unlocked **If you don't want to read all this, just do /function door:help in-game and read the step-by-step documentation in-game!** ### How to place & remove a door **To place a door (you need OP), follow those 2 easy steps carefully:** - Go where you wanna place the door, and check for your position (X,Y,Z). Then, go in spectator mode and do /teleport (example: if your coordinates are x 12, y 64 and z -100, run /teleport 12.5 64.5 -99.5 - Run /function door:_/create - **It's done!** - To remove a door, stand on it and run /function door:remove_current_door ### How to lock & unlock a door **To lock a door:** - Go where you wanna place the door, and check for your position (X,Y,Z). Then, go in spectator mode and do /teleport (example: if your coordinates are x 12, y 64 and z -100, run /teleport 12.5 64.5 -99.5 do the teleport - Run /function door:lock_door whilst standing on the door - To unlock it, get a key with /function door:give_key ### How to rotate a door **To rotate a door:** - Stand at the door position and check for the coordinates, then run /gamemode spectator and /teleport x.5 y.5 z.5 as for the other steps - If you want to rotate a locked door, lock it before the next step (see above) - Run /function door:rotate_door_90 **For in-game help and additional commands, run /function door:help** **This datapack has a known issue:** - Collisions don't work for rotated locked door (currently, it's better to only locks doors facing north/south, but you can create non-locked doors facing east/west if you want)
## Features of the door
- No resource pack required
- Has sounds
- Has collision when closed
- Get open when getting close
- Will be placed facing north/south by default, you can rotate to 90°
- Possibility to lock door and to get a key
- Peebles animation on the ground when the door is closing
- Model for locked door
- Once a locked door is unlocked, the key from the player inventory get deleted
- Animation inspired from Zelda: Twilight Princess when a locked door is unlocked
If you don't want to read all this, just do /function door:help in-game and read the step-by-step documentation in-game!
### How to place & remove a door
To place a door (you need OP), follow those 2 easy steps carefully: - Go where you wanna place the door, and check for your position (X,Y,Z). Then, go in spectator mode and do /teleport (example: if your coordinates are x 12, y 64 and z -100, run /teleport 12. 5 64. 5 -99. 5 - Run /function door:_/create - It's done!
- To remove a door, stand on it and run /function door:remove_current_door
### How to lock & unlock a door
To lock a door: - Go where you wanna place the door, and check for your position (X,Y,Z). Then, go in spectator mode and do /teleport (example: if your coordinates are x 12, y 64 and z -100, run /teleport 12. 5 64. 5 -99. 5 do the teleport - Run /function door:lock_door whilst standing on the door
- To unlock it, get a key with /function door:give_key
### How to rotate a door
To rotate a door: - Stand at the door position and check for the coordinates, then run /gamemode spectator and /teleport x. 5 y. 5 z. 5 as for the other steps - If you want to rotate a locked door, lock it before the next step (see above) - Run /function door:rotate_door_90
For in-game help and additional commands, run /function door:help
This datapack has a known issue:
- Collisions don't work for rotated locked door (currently, it's better to only locks doors facing north/south, but you can create non-locked doors facing east/west if you want)
📊 Mod Details
- Game
- Minecraft Data Packs
- Author
- ThirtyFangs
- Version
- 1.1
- Downloads
- 655
- Endorsements
- 3
- Category
- datapack
- Created
- 1/21/2026
- Updated
- 5/5/2026
- Game Versions
- 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1
- Tags
- decoration, game-mechanics
🔧 How to Install Minecraft Data Packs Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Data Packs versions does Zelda Door Mechanics support?
The author lists 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2. Other versions may work but are untested by the author.
What is the latest version of Zelda Door Mechanics?
Version 1.1, published 2026-05-05 with 655 downloads recorded at the source.
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