Vanilla Replays

⭐ — (45 endorsements) 📥 2,174 downloads 📌 v1.1.1 📅 10/13/2025
🟡 Updated this year

By Youly · datapack

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 4/18/2026 📅 Created: 10/13/2025

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #461 of 2025 datapack mods in this game by downloads

📋 About This Mod

# Vanilla Replays - Youly !(https://cdn.modrinth.com/data/cached_images/0399d5bf274cb6d23c01ecb7ee7e65d9fe8f4542_0.webp) <iframe width="512" height="288" src="https://www.youtube-nocookie.com/embed/Nh6koHSuWC8" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> <details> <summary>Version 1.1.0 Overview</summary> <iframe width="512" height="288" src="https://www.youtube-nocookie.com/embed/WMzjwGuMYuQ" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> </details> # 📇 PRESENTATION Vanilla Replays is a datapack giving the ability to record and playback player actions, such as position, equipped items, used items and more. Each actor can be a mannequin entity or a mob wich can be customized (profile, name, skin customization, data values etc), and belongs to a scene. Every actor in the same scene can play their record together (using _"Scene Manager"_ screen) # ⚒️ UTILS !(https://cdn.modrinth.com/data/cached_images/16adfbe5b0d6b5314553a5f574663aa3e7eb7861.png) - **Press** _"quick actions"_ key (default to _"G"_), or click on _"Vanilla Replays"_ button in pause menu, to open Main Menu. - **Sneak** + **Right Click** on the actor you are looking at to open his Configuration Menu - Be **next** to an actor to view his name, ID and scene, above actionbar. # 📜 INSTRUCTIONS - **Click** on _"Create a New Actor"_ to summon a new actor, by specifying entity type, his name, profile data (it can be player's name, or a profile component), and the scene he belongs to. If the name/profile is a player name and contains digits or spaces, put it in quotes ("name 123" instead of : name 123). Profile works only for "mannequin" entities - **Click** on _"Configure Actor"_ and specify Actor'ID to configure actor : _playback_, _record_, _remove_, _customize_ and _teleport to_. - **Click** on _"Convert Nearest Entity into Actor"_ to convert the nearest entity within a radius of 50 blocks, some entity types can't be converted (marker, minecarts & boats, etc) - **Click** on _"Scene Manager"_ and specify Scene Name to _playback_ the specified scene name, _change_ its name and _pause/resume_ it. - **Click** on _"Stop Recording"_ or **Type** _"trigger vanilla_replays.trigger.stop_recording"_ in chat to stop the actor you are currently recording. - **Click** on _"Actors List"_ to view all loaded actors from nearest to furthest. Click on any actor to open his configuration screen. # ⚠️ LIMITATIONS - For now, all modifications applied to the world (placing/destroying blocks, interacting with entities/blocks) are not recorded. - You can record interactions between actors if several players each start a recording of an actor at the same time, but doing everything alone is more difficult. - Mannequin entities & Mobs don't have all animations of held items (aiming with bow/trident, reloading crossbow, etc). - Mannequin entities & Mobs don't have attack destroy/punch animations. - Riding pose is recorded but the position and rotation of the vehicle are not. # 🚫 KNOWN ISSUES - ✅ FIXED: Scene names containing spaces cannot be paused/resumed using the _"Scene Manager"_ screen.

# Vanilla Replays - Youly

!(https://cdn.modrinth.com/data/cached_images/0399d5bf274cb6d23c01ecb7ee7e65d9fe8f4542_0.webp)

Version 1. 1. 0 Overview

# 📇 PRESENTATION

Vanilla Replays is a datapack giving the ability to record and playback player actions, such as position, equipped items, used items and more.

Each actor can be a mannequin entity or a mob wich can be customized (profile, name, skin customization, data values etc), and belongs to a scene. Every actor in the same scene can play their record together (using _"Scene Manager"_ screen)

!(https://cdn.modrinth.com/data/cached_images/16adfbe5b0d6b5314553a5f574663aa3e7eb7861.png)

  • Press _"quick actions"_ key (default to _"G"_), or click on _"Vanilla Replays"_ button in pause menu, to open Main Menu.
  • Sneak + Right Click on the actor you are looking at to open his Configuration Menu
  • Be next to an actor to view his name, ID and scene, above actionbar.

# 📜 INSTRUCTIONS

  • Click on _"Create a New Actor"_ to summon a new actor, by specifying entity type, his name, profile data (it can be player's name, or a profile component), and the scene he belongs to.
  • If the name/profile is a player name and contains digits or spaces, put it in quotes ("name 123" instead of : name 123). Profile works only for "mannequin" entities
  • Click on _"Configure Actor"_ and specify Actor'ID to configure actor : _playback_, _record_, _remove_, _customize_ and _teleport to_.
  • Click on _"Convert Nearest Entity into Actor"_ to convert the nearest entity within a radius of 50 blocks, some entity types can't be converted (marker, minecarts & boats, etc)
  • Click on _"Scene Manager"_ and specify Scene Name to _playback_ the specified scene name, _change_ its name and _pause/resume_ it.
  • Click on _"Stop Recording"_ or Type _"trigger vanilla_replays.trigger.stop_recording"_ in chat to stop the actor you are currently recording.
  • Click on _"Actors List"_ to view all loaded actors from nearest to furthest. Click on any actor to open his configuration screen.

# ⚠️ LIMITATIONS

  • For now, all modifications applied to the world (placing/destroying blocks, interacting with entities/blocks) are not recorded.
  • You can record interactions between actors if several players each start a recording of an actor at the same time, but doing everything alone is more difficult.
  • Mannequin entities & Mobs don't have all animations of held items (aiming with bow/trident, reloading crossbow, etc).
  • Mannequin entities & Mobs don't have attack destroy/punch animations.
  • Riding pose is recorded but the position and rotation of the vehicle are not.

# 🚫 KNOWN ISSUES

- ✅ FIXED: Scene names containing spaces cannot be paused/resumed using the _"Scene Manager"_ screen.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
Youly
Version
1.1.1
Downloads
2,174
Endorsements
45
Category
datapack
Created
10/13/2025
Updated
4/18/2026
Game Versions
1.21.11-pre1, 1.21.11-pre2, 1.21.11-pre3, 1.21.11-pre4, 1.21.11-pre5
Tags
game-mechanics, technology, utility

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Data Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Data Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Data Packs versions does Vanilla Replays support?

The author lists 1.21.11-pre1, 1.21.11-pre2, 1.21.11-pre3, 1.21.11-pre4, 1.21.11-pre5, 1.21.11-rc1. Other versions may work but are untested by the author.

What is the latest version of Vanilla Replays?

Version 1.1.1, published 2026-04-18 with 2,174 downloads recorded at the source.

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