Upgraded Mobs
🟡 Updated this year🖼️ Gallery (3 images)
🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #156 of 1071 adventure mods in this game by downloads
📋 About This Mod
Have you ever felt that after a while, Minecraft gets too easy? Have you ever wished that you could make it more challenging without the glass cannon nature of the hard difficulty? Have you ever found fighting mobs boring and monotonous due to their simplistic nature?
If the answer to any of those questions is yes, this is the datapack for you. Upgraded Mobs is a datapack/server-side mod that adds new attacks, mechanics, and features to many of the mobs you know and love.
### Details All of the changes and additions in this project are detailed below.
All
All mobs have increased follow range, allowing them to see you from farther away. Their movement speed is also increased slightly to make running away a little bit harder.
Zombies
Zombies (including drowned, husks, and zombie villagers) receive two upgrades that make fighting a horde a little more threatening:
- All zombies are capable of breaking doors, regardless of the difficulty.
- Periodically, zombies will dash at a nearby player.
- Unique to this dash is a bite attack that deals extra damage. This attack can be blocked, but be warned, it will eat through your shield quickly!
Drowned
In addition to the default zombie dash/bite, drowned get the following two changes:
- Drowned swim faster now, on top of the default movement buff for all mobs.
- If a player has water below them, drowned will periodically pull them deeper underwater in an attempt to, well, drown them. This can even happen if you are traveling above them in a boat. Watch out for hordes!
Elder Guardians
Elder guardians have been upgraded to be full fledged boss mobs.
- Elder guardians have 300 HP, same as the vanilla wither.
- In combat, elder guardians will periodically debuff a random player with weakness, slowness, and/or blindness.
- If no guardians are nearby, an elder guardian will periodically summon mini-guardians that disappear after a short time.
- Below half HP, elder guardians will periodically turn invisible.
A video demonstrating this is shown below. It is slightly outdated, however, as instant damage on the periodic debuff has been removed. Coincidentally, it also demonstrates the new drowned features!
Evokers
Evokers are now mini-bosses that receive the following upgrades:
- Evokers now have 150 HP, and while below half HP, they gain Regeneration 1.
- Evokers also hold a totem of undying in their off-hand that must be popped before killing them. This doesn't change combat with them that much, but it does make sense thematically.
- Whenever an evoker uses their fang attack, it will also follow up with two more waves of fangs in the same place.
- To compensate for all of this, vexes now die immediately if there aren't any evokers nearby.
Furthermore, two admin functions `upgradedmobs:evokers/raid_loot/enable` and `upgradedmobs:evokers/raid_loot/disable` are added. While enabled, evokers spawned during raids won't drop a totem anymore. Instead, they can drop golden apples, enchanted books, lapis lazuli, and the Sentry armor trim from Pillager Outposts. This is disabled by default.
Piglin Brutes
While their damage is untouched, piglin brutes now receive a few upgrades that make it harder to fight them than just knocking them back while you stand still:
- Brutes have 75% knockback resistance by default.
- Brutes will periodically dash at nearby players.
- Brutes will also throw the closest player or wither skeleton high into the air. Watch out for lava!
- Brutes have a small chance of spawning with random pieces of netherite armor, or with knockback on their axe.
Pillagers
Pillagers aren't holding back anymore.
- Some pillagers will shoot weakness arrows or even firework rockets instead of regular arrows.
- Some pillagers will also have Quick Charge II crossbows.
- The above two upgrades are applied more often during raids.
Spiders
Everyone loves spiders.
- Spiders will periodically dash at nearby players.
- They will also periodically trap the closest player in a temporary cobweb. Remember to use a sword or water to break out!
Witches
For as rare as they are, witches are a little too easy.
- Witches now have 60 HP.
- Splash potions thrown by witches have a 25% chance of being lingering potions instead.
- If a player is nearby, splash potions have a 10% chance of inflicting blindness.
### Configuration Don't like some of the featu
📊 Mod Details
- Game
- Minecraft Data Packs
- Author
- badooga
- Version
- 1.5.1
- Downloads
- 199,775
- Endorsements
- 428
- Category
- adventure
- Created
- 7/18/2023
- Updated
- 3/18/2026
- Game Versions
- 1.21.9, 1.21.10, 1.21.11
- Tags
- adventure, game-mechanics, mobs
🔧 How to Install Minecraft Data Packs Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
📖 Full step-by-step install guide for Minecraft Data Packs →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Data Packs commands, item IDs, and more.
❓ Frequently Asked Questions
Which Minecraft Data Packs versions does Upgraded Mobs support?
The author lists 1.21.9, 1.21.10, 1.21.11. Other versions may work but are untested by the author.
What is the latest version of Upgraded Mobs?
Version 1.5.1, published 2026-03-18 with 199,775 downloads recorded at the source.
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