Tag Game

⭐ — (6 endorsements) 📥 1,074 downloads 📌 vv1.3.0 📅 7/28/2024
🟡 Updated this year

By SuperDyl · datapack

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 7/2/2026 📅 Created: 7/28/2024

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #1370 of 2025 datapack mods in this game by downloads

📋 About This Mod

✅ A tagger taking thorns damage doesn't tag themself
✅ If there are multiple taggers, they each have their own cooldown
✅ Tags are only removed from the tagger who tagged another player,
✅ not from any other taggers
✅ Only the admin can change settings for the cooldown and tag announcements
✅ When a tagger is still under cooldown, attempting to tag a player will

## Tag game (compatible with Vanilla Tweaks) Play tag like on Hermitcraft! Someone starts as the tagger, with the goal of making another player the tagger instead. All they have to do is punch another player with the tag. The tag is a custom name tag named "Tag!" Other players can recognize taggers because they will have a red name. This pack includes configuration options to set a cooldown before the tagger can tag another player (default is 1 minute) and to disable announcement messages when players get tagged. ## Vanilla Tweaks Compatible After Vanilla Tweaks announced they were no longer supporting this pack, I created this version as a continuation. The code is entirely mine, but it is setup to keep the same data and most of the same function names. If you previously used the Vanilla Tweaks tag datapack, you can update by simply using this pack instead. When you first open the world with this datapack, your settings will be ported over to this datapack and old unused data will be deleted. Just like the Vanilla Tweaks version, this pack also doesn't allow players to tag AFK players, if a player is marked AFK by the Vanilla Tweaks AFK Display pack. ## Detect AFK Players Compatible This pack will not allow players to tag AFK players from the Detect AFK Players datapack. It should treat these players the same it treats players marked AFK by the Vanilla Tweaks AFK Display datapack. ## Usage Guide To add someone to the tagger's team and give them a tag, an admin can use the command `/execute as <playername> run function tag:become_tagger` To make someone no longer a tagger (and take away their tag), an admin can use the command `/execute as <playername> run function tag:become_normal` An admin can create a new tag at anytime by using the command `function tag:spawn_tag` As long as a player is a tagger, they will have a red name. This only works if the player isn't on another team. Every 5 seconds, the game will give all taggers who aren't on a team back their red name. The pack keeps track of how many times each player has been tagged. An admin can display it under player names with the command `/scoreboard objectives setdisplay below_name tg_timesTagged` To display times tagged in the multiplayer tab menu, use the command `/scoreboard objectives setdisplay list tg_timesTagged` These displays can each be hidden by using the commands `/scoreboard objectives setdisplay below_name` and `/scoreboard objectives setdisplay below_name` respectively. Any player can see the configuration settings by using the command, `/trigger tg_help` This will show a menu with the current cooldown (shown in ticks, seconds, and minutes) and give options to change the cooldown and enable/disable tag announcements. Only an admin can actually change these settings. To remove the cooldown, an admin can open the help menu, choose to change the cooldown, and set it to 0 ticks, seconds, or minutes. Trying to change the cooldown in the menu will copy a command to the admin's chat. For example, if the admin clicks "SECONDS", they will have the command `/function tag:update_cooldown {conversion:20,cooldown:#seconds_here#}` To turn off the cooldown, the admin could replace `#seconds_here#` with `0`: `/function tag:update_cooldown {conversion:20,cooldown:0}` To instead set a cooldown of 30 seconds, they would change it to `30`: `/function tag:update_cooldown {conversion:20,cooldown:30}` ## Changes from Vanilla Tweaks One of the main reasons the Vanilla Tweaks listed for discontinuing this pack was how buggy the code was. Since I was writing the code from scratch, I decided to also change some things I felt were issues with the original pack. - A tagger taking thorns damage doesn't tag themself - If there are multiple taggers, they each have their own cooldown - Tags are only removed from the tagger who tagged another player, not from any other taggers - Only the admin can change settings for the cooldown and tag announcements - When a tagger is still under cooldown, attempting to tag a player will show the tagger how long they have left on their cooldown - A tagger cannot become a normal player by swapping/removing their team - Instead, an admin must call `/execute as <player> run function tag:become_normal` ## Issues Please report any issues or change requests on the GitHub repository ## License This datapack and its files are made available under a GPLv3 license. You can freely download, edit, and share this code, but you must provide the same rights to those you share this datapack with.

## Tag game (compatible with Vanilla Tweaks)

Play tag like on Hermitcraft! Someone starts as the tagger, with the goal of making another player the tagger instead. All they have to do is punch another player with the tag. The tag is a custom name tag named "Tag!"

Other players can recognize taggers because they will have a red name.

This pack includes configuration options to set a cooldown before the tagger can tag another player (default is 1 minute) and to disable announcement messages when players get tagged.

## Vanilla Tweaks Compatible

After Vanilla Tweaks announced they were no longer supporting this pack, I created this version as a continuation. The code is entirely mine, but it is setup to keep the same data and most of the same function names.

If you previously used the Vanilla Tweaks tag datapack, you can update by simply using this pack instead. When you first open the world with this datapack, your settings will be ported over to this datapack and old unused data will be deleted.

Just like the Vanilla Tweaks version, this pack also doesn't allow players to tag AFK players, if a player is marked AFK by the Vanilla Tweaks AFK Display pack.

## Detect AFK Players Compatible

This pack will not allow players to tag AFK players from the Detect AFK Players datapack. It should treat these players the same it treats players marked AFK by the Vanilla Tweaks AFK Display datapack.

## Usage Guide

To add someone to the tagger's team and give them a tag, an admin can use the command `/execute as run function tag:become_tagger`

To make someone no longer a tagger (and take away their tag), an admin can use the command `/execute as run function tag:become_normal`

An admin can create a new tag at anytime by using the command `function tag:spawn_tag`

As long as a player is a tagger, they will have a red name. This only works if the player isn't on another team. Every 5 seconds, the game will give all taggers who aren't on a team back their red name.

The pack keeps track of how many times each player has been tagged. An admin can display it under player names with the command `/scoreboard objectives setdisplay below_name tg_timesTagged` To display times tagged in the multiplayer tab menu, use the command `/scoreboard objectives setdisplay list tg_timesTagged`

These displays can each be hidden by using the commands `/scoreboard objectives setdisplay below_name` and `/scoreboard objectives setdisplay below_name` respectively.

Any player can see the configuration settings by using the command, `/trigger tg_help` This will show a menu with the current cooldown (shown in ticks, seconds, and minutes) and give options to change the cooldown and enable/disable tag announcements.

Only an admin can actually change these settings.

To remove the cooldown, an admin can open the help menu, choose to change the cooldown, and set it to 0 ticks, seconds, or minutes.

Trying to change the cooldown in the menu will copy a command to the admin's chat. For example, if the admin clicks "SECONDS", they will have the command `/function tag:update_cooldown {conversion:20,cooldown:#seconds_here#}` To turn off the cooldown, the admin could replace `#seconds_here#` with `0`: `/function tag:update_cooldown {conversion:20,cooldown:0}` To instead set a cooldown of 30 seconds, they would change it to `30`: `/function tag:update_cooldown {conversion:20,cooldown:30}`

## Changes from Vanilla Tweaks

One of the main reasons the Vanilla Tweaks listed for discontinuing this pack was how buggy the code was. Since I was writing the code from scratch, I decided to also change some things I felt were issues with the original pack.

  • A tagger taking thorns damage doesn't tag themself
  • If there are multiple taggers, they each have their own cooldown
  • Tags are only removed from the tagger who tagged another player,
  • not from any other taggers
  • Only the admin can change settings for the cooldown and tag announcements
  • When a tagger is still under cooldown, attempting to tag a player will
  • show the tagger how long they have left on their cooldown
  • A tagger cannot become a normal player by swapping/removing their team
  • - Instead, an admin must call `/execute as run function tag:become_normal`

Please report any issues or change requests on the GitHub repository

This datapack and its files are made available under a GPLv3 license. You can freely download, edit, and share this code, but you must provide the same rights to those you share this datapack with.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
SuperDyl
Version
v1.3.0
Downloads
1,074
Endorsements
6
Category
datapack
Created
7/28/2024
Updated
7/2/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
minigame

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Data Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Data Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Data Packs versions does Tag Game support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of Tag Game?

Version v1.3.0, published 2026-07-02 with 1,074 downloads recorded at the source.

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