Stellarity_x_True_Ending_patch
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🔍 Analysis
- 🏆 #571 of 1745 datapack mods in this game by downloads
📋 About This Mod
--- !(https://cdn.modrinth.com/data/cached_images/bcfdb41745257bb767e0f228eae3a1638aa94f60.png) --- (https://img.shields.io/badge/Version-1.0.0-B83DBA?style=for-the-badge&labelColor=141419)](https://github.com/orbital-pack-dev/Stellarity-x-True-Ending-Patch/tree/main/Release_Builds)ㅤ (https://img.shields.io/badge/Minecraft-1.21.11%20--%2026.1.2-D47A1E?style=for-the-badge&logo=minecraft&logoColor=D47A1E&labelColor=141419)](https://modrinth.com)ㅤ (https://img.shields.io/badge/License-MIT-33333E?style=for-the-badge&labelColor=141419)](https://github.com/orbital-pack-dev/Stellarity-x-True-Ending-Patch/blob/main/LICENSE)ㅤ (https://img.shields.io/badge/GitHub-Repository-7B1FA2?style=for-the-badge&logo=github&logoColor=white&labelColor=141419)](https://github.com/orbital-pack-dev/Stellarity-x-True-Ending-Patch)ㅤ > **An unofficial patch** that stitches together the two biggest Ender Dragon fight overhauls out there — **Stellarity** and **True Ending**. Both mods touch the same parts of the fight, so just dropping them both in doesn't work: invulnerability scripts fight each other, crystal beams break, the dragon's hitbox drifts out of sync during phase transitions. This patch fixes that overlap and needs to load last, on top of both mods. ## | ㅤWhat it fixes 📜 - Stellarity's invulnerability barrier now correctly holds the dragon while End Crystals are alive on the arena, synced with True Ending's phase switching. - Fixed the Dragon's shield mechanics while the Crystals are alive. - Crystal spawn height adjusted to match Stellarity's modified obsidian towers. - True Ending's guardian phantom mechanic on the towers actually works during the boss fight now, not just outside of it. - Fixed a bug where crystal healing beams were flying off to (~, 121, ~) instead of their target. - The dragon's hitbox no longer desyncs from the model during flight animations and phase changes. - Fixed outdated command syntax used in both base projects. - Fixed the Main Island Portal generation and animation for Server Engines (Paper/Purpur). - Cleared the Portal from bugged Chorus or Bone decorations. ### |ㅤCosmetic Additions - Fixed dragon egg and status effect visuals on the arena. --- ## |ㅤBefore you install 📦 (https://img.shields.io/badge/Requires-Stellarity_%3E%3D5.5.5-F59E0B?style=for-the-badge&logo=modrinth&logoColor=white&labelColor=B45309)](https://modrinth.com/datapack/stellarity)ㅤ(https://img.shields.io/badge/Requires-True_Ending_%3E%3D1.1.4-B83DBB?style=for-the-badge&logo=modrinth&logoColor=white&labelColor=7E22CE)](https://modrinth.com/datapack/true-ending) You need both originals: **True Ending 1.1.4d** and **Stellarity 5.5.5** (datapack + resourcepack for each). > ⚠️ **Version Compatibility Warning:** > * **Versions below 1.21.11:** **WILL NOT WORK.** Do not attempt to run this patch on older releases due to breaking command syntax and datapack format differences. > * **Target supported versions:** `1.21.11`, `26.1`, `26.1.1`, `26.1.2`. > * **Versions above 1.21.11:** Fully functional in most cases, though minor compatibility quirks may occur on experimental snapshots. ### Datapack load order: <details> <summary>How to load datapacks:</summary> !(https://cdn.modrinth.com/data/cached_images/b1da1a98d8e47f96c5c11f2c1ebb75aa65995a55.png) 1. Stellarity_Compatibility_Patch or Stellarity_Mechanics_Patch — loads last 1. true-ending-1.1.4d 1. Stellarity-5.5.5 </details> ㅤ ### Important Note (Resource Packs) ⚠️ **WARNING:** You must choose **ONLY ONE** music resource pack (`True Ending: Ender Dragon Music` OR `Stellarity Music Addon`). Both packs play their own custom tracks during the boss fight, so using both at the same time will cause overlapping music! ## |ㅤServer Installation (Vanilla / Paper / Purpur) (https://img.shields.io/badge/Paper%20%2F%20Purpur-Ready-F59E0B?style=flat-square&logo=purescript&logoColor=white&labelColor=7E22CE)](https://papermc.io/) If you are installing the patch on a multiplayer server using `.zip` datapacks, you must manually set up a strict load order, otherwise the game will break. <details> <summary>Here is how to do it step by step:</summary> > Put all 3 mod archives (`Stellarity-5.5.5.zip`, `tru.e-ending-1.1.4d.zip`, and `Stellarity_Mechanics_Patch.zip`) into your world's `datapacks` folder (`world/datapacks/`). > > Join your server and **disable** them all first to reset their order. Run these commands one by one in the game chat or server console: ``` /datapack disable "file/Stellarity-5.5.5.zip" /datapack disable "file/tru.e-ending-1.1.4d.zip" /datapack disable "file/Stellarity_Compatibility_Patch.zip" ``` (replace Compatibility_Patch with Mechanics_Patch if you downloaded the Hardcore version) > Now, enable them back in this exact sequence so the patch sits on top of everything: ``` /datapack enable "file/Stellarity-5.5
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- !(https://cdn.modrinth.com/data/cached_images/bcfdb41745257bb767e0f228eae3a1638aa94f60.png)
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- [!(https://img.shields.io/badge/Version-1. 0. 0-B83DBA?style=for-the-badge&labelColor=141419)](https://github.com/orbital-pack-dev/Stellarity-x-True-Ending-Patch/tree/main/Release_Builds)ㅤ
- [!(https://img.shields.io/badge/Minecraft-1. 21. 11%20--%2026. 1. 2-D47A1E?style=for-the-badge&logo=minecraft&logoColor=D47A1E&labelColor=141419)](https://modrinth.com)ㅤ
- [!(https://img.shields.io/badge/License-MIT-33333E?style=for-the-badge&labelColor=141419)](https://github.com/orbital-pack-dev/Stellarity-x-True-Ending-Patch/blob/main/LICENSE)ㅤ
- [!(https://img.shields.io/badge/GitHub-Repository-7B1FA2?style=for-the-badge&logo=github&logoColor=white&labelColor=141419)](https://github.com/orbital-pack-dev/Stellarity-x-True-Ending-Patch)ㅤ
> An unofficial patch that stitches together the two biggest Ender Dragon fight overhauls out there — Stellarity and True Ending. Both mods touch the same parts of the fight, so just dropping them both in doesn't work: invulnerability scripts fight each other, crystal beams break, the dragon's hitbox drifts out of sync during phase transitions. This patch fixes that overlap and needs to load last, on top of both mods.
## | ㅤWhat it fixes 📜 - Stellarity's invulnerability barrier now correctly holds the dragon while End Crystals are alive on the arena, synced with True Ending's phase switching. - Fixed the Dragon's shield mechanics while the Crystals are alive. - Crystal spawn height adjusted to match Stellarity's modified obsidian towers. - True Ending's guardian phantom mechanic on the towers actually works during the boss fight now, not just outside of it. - Fixed a bug where crystal healing beams were flying off to (~, 121, ~) instead of their target. - The dragon's hitbox no longer desyncs from the model during flight animations and phase changes. - Fixed outdated command syntax used in both base projects. - Fixed the Main Island Portal generation and animation for Server Engines (Paper/Purpur). - Cleared the Portal from bugged Chorus or Bone decorations.
### |ㅤCosmetic Additions - Fixed dragon egg and status effect visuals on the arena.
## |ㅤBefore you install 📦
[!(https://img.shields.io/badge/Requires-Stellarity_%3E%3D5. 5. 5-F59E0B?style=for-the-badge&logo=modrinth&logoColor=white&labelColor=B45309)](https://modrinth.com/datapack/stellarity)ㅤ[!(https://img.shields.io/badge/Requires-True_Ending_%3E%3D1. 1. 4-B83DBB?style=for-the-badge&logo=modrinth&logoColor=white&labelColor=7E22CE)](https://modrinth.com/datapack/true-ending)
You need both originals: True Ending 1. 1. 4d and Stellarity 5. 5. 5 (datapack + resourcepack for each).
> ⚠️ Version Compatibility Warning: > Versions below 1. 21. 11: WILL NOT WORK. Do not attempt to run this patch on older releases due to breaking command syntax and datapack format differences. > Target supported versions: `1. 21. 11`, `26. 1`, `26. 1. 1`, `26. 1. 2`. > * Versions above 1. 21. 11: Fully functional in most cases, though minor compatibility quirks may occur on experimental snapshots.
### Datapack load order:
How to load datapacks:
!(https://cdn.modrinth.com/data/cached_images/b1da1a98d8e47f96c5c11f2c1ebb75aa65995a55.png)
1. Stellarity_Compatibility_Patch or Stellarity_Mechanics_Patch — loads last 1. true-ending-1. 1. 4d 1. Stellarity-5. 5. 5
ㅤ
### Important Note (Resource Packs) ⚠️ WARNING: You must choose ONLY ONE music resource pack (`True Ending: Ender Dragon Music` OR `Stellarity Music Addon`). Both packs play their own custom tracks during the boss fight, so using both at the same time will cause overlapping music!
## |ㅤServer Installation (Vanilla / Paper / Purpur)
[!(https://img.shields.io/badge/Paper%20%2F%20Purpur-Ready-F59E0B?style=flat-square&logo=purescript&logoColor=white&labelColor=7E22CE)](https://papermc.io/)
If you are installing the patch on a multiplayer server using `.zip` datapacks, you must manually set up a strict load order, otherwise the game will break.
Here is how to do it step by step:
> Put all 3 mod archives (`Stellarity-5. 5. 5.zip`, `tru.e-ending-1. 1. 4d.zip`, and `Stellarity_Mechanics_Patch.zip`) into your world's `datapacks` folder (`world/datapacks/`). > > Join your server and disable them all first to reset their order. Run these commands one by one in the game chat or server console: ``` /datapack disable "file/Stellarity-5. 5. 5.zip" /datapack disable "file/tru.e-ending-1. 1. 4d.zip" /datapack disable "file/Stellarity_Compatibility_Patch.zip" ``` (replace Compatibility_Patch with Mechanics_Patch if you downloaded the Hardcore version)
> Now, enable them back in this exact sequence so the patch sits on top of everything: ``` /datapack enable "file/Stellarity-5. 5
📊 Mod Details
- Game
- Minecraft Data Packs
- Author
- Void7676_
- Version
- 1.0.0
- Downloads
- 41
- Endorsements
- 1
- Category
- datapack
- Created
- 8/26/2026
- Updated
- 8/24/2026
- Game Versions
- 1.21.11, 26.1, 26.1.1, 26.1.2
- Tags
- game-mechanics, mobs, worldgen
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❓ Frequently Asked Questions
Which Minecraft Data Packs versions does Stellarity_x_True_Ending_patch support?
The author lists 1.21.11, 26.1, 26.1.1, 26.1.2. Other versions may work but are untested by the author.
What is the latest version of Stellarity_x_True_Ending_patch?
Version 1.0.0, published 2026-08-24 with 41 downloads recorded at the source.
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