Remob
🟡 Updated this year🖼️ Gallery (12 images)
🔍 Analysis
- 🏆 #484 of 746 adventure mods in this game by downloads
📋 About This Mod
# REMOB(Rework Mobs - Beta V 1.0) **Keep in mind this is a beta version**, so **bugs and unfinished features are expected**. **If you found a bug, please tell me through the form.** **Also note that if you have any unique ideas or things you want to add to this datapack, feel free to leave it on the feedback form, any new ideas will help with the datapack progression.** This datapack will completely **alter your gameplay experience**, from **subtle changes to massive overhauls!** Most mob now has its own **weaknesses**, and **unique resistances** to specific attack types, making every encounter **more strategic** and **engaging**. Some enemies can’t just be **brute-forced**, you’ll need to **plan your approach carefully** to take them down. Before you dive in, **make sure to check some important mob reworks in the wiki!(mobs with bold names)** Understanding their abilities is the key to survive these **new and improved threats** roaming around the world.(Check out the gallery for visualized info) ## Wiki for mobs reworks(important) - https://github.com/notgamer-modrinth/remob_description ## Changelogs <details> <summary>Alpha V 1.1</summary> # **Alpha V 1.1** - Added a brand new alpha mob, Orvana the witch, and also considered as a frog rider. - Rework witches so they are now immune to poison. - Added allay rework, now they act more as a support, when they got hurt, they stun all hostile mobs nearby. - Rework frogs, so that they can support the role of prog and hostile frogs. - Changes the loot of shulker so now they drop shulker shell, also change some bugs before. That's it for the 1.1 changes, note that this is still an alpha version so bugs are expected, and it would really help if you report any bugs immediately. </details> <details> <summary>Alpha V 1.2</summary> # **Alpha V 1.2** - Added a brand new alpha mob, Baisy the Beehemoth(I should bee adding less puns) and Stug the humongous Slime. - Added rework to spectral arrow, now they can pierce through entities and be ridirectable like a ghast fireball, though now they deal less damage than regular arrows and break upon landing. - Rework bats so they are now can steal any items on the ground and ride nearby redirectable projectile. - Rework cats so now they spawn in different collar colour and they now have chances to be phobia to water, pickles or both. - Rework turtles and slimes(including magma cubes) so now they can deflect projectiles. </details> <details> <summary>Alpha V 1.3</summary> # **Alpha V 1.3** - Change piglin brute appearances so that they resemble a brute more, they will have a bone on their head, but this doesn't change anything for the gameplay. - Added rework for zombies and skeletons variants, to make them differ than their original variant. - Makes skeleton wield axes rarer, since they can be very deadly. - Added Warped and Crimson tribe piglin as well as a chief to make the piglins even more differ, also changed the golden piglin into trader since golden piglin doesn't make much sense. - Make it so zombie(s) can now ride mobs other than chicken, just like in bedrock, but more mobs. - Fixed some issue with baisy(before the angry bees won't attack you) - Heavily nerf silverfishes, since the baby can enter the stone and become a bigger silverfish, hence the cycle continues. - Added new loot from alpha mobs, which is alpha items, items that can be crafted after you defeat an alpha mobs. </details> <details> <summary>Alpha V 1.4</summary> # **Alpha V 1.4** - Give loot tables to many mobs that previously didn't have loot. - Reworked many loot tables, also the xp dropped by mobs. - Make nuclear creeper spawn less frequently. - Improved phantom, so they work as intended. They no longer spawn from insomnia:) - Change strider behaviour when it takes damage, as the old one doesn't make sense. - Added a new mob called the Observer, which spawns alongside illagers and Haunted Armors in the end. - Gave the wandering trader a chance to wear a unique head item (purely cosmetic). - Added new particle effects when entities are hurt.. - Added giant zombies that are tankier than regular ones (not actual giants though). - Reworked enderman in the nether and end dimensions to blind you when hit. - Heavily reworked endermites into parasites that assist the enderman it is riding. - Heavily reworked Silverfish now they burrow into stone and respawn later, making slime-like mechanics incompatible. - Reworked Blazes due to the blazelings being too annoying. - Piglins and hoglins won't zombified in the night and they won't fight each other again. - Melee skeletons now detect players only at half their usual range. - Nerfed the damage dealt by cave spiders, since they poison you now. - Make Breeze no longer spawn alongside pillagers. - Make some new advancements for the new and reworked mobs. - Made several much-needed improvements to visuals and overall polish. </details> <details> <summary>Beta V 1.0</summary> # **Beta V 1.0** - **Remove
# REMOB(Rework Mobs - Beta V 1. 0) Keep in mind this is a beta version, so bugs and unfinished features are expected. If you found a bug, please tell me through the form.
Also note that if you have any unique ideas or things you want to add to this datapack, feel free to leave it on the feedback form, any new ideas will help with the datapack progression.
This datapack will completely alter your gameplay experience, from subtle changes to massive overhauls! Most mob now has its own weaknesses, and unique resistances to specific attack types, making every encounter more strategic and engaging. Some enemies can’t just be brute-forced, you’ll need to plan your approach carefully to take them down.
Before you dive in, make sure to check some important mob reworks in the wiki!(mobs with bold names) Understanding their abilities is the key to survive these new and improved threats roaming around the world.(Check out the gallery for visualized info)
## Wiki for mobs reworks(important) - https://github.com/notgamer-modrinth/remob_description
## Changelogs
Alpha V 1. 1
# Alpha V 1. 1
- Added a brand new alpha mob, Orvana the witch, and also considered as a frog rider.
- Rework witches so they are now immune to poison.
- Added allay rework, now they act more as a support, when they got hurt, they stun all hostile mobs nearby.
- Rework frogs, so that they can support the role of prog and hostile frogs.
- Changes the loot of shulker so now they drop shulker shell, also change some bugs before.
That's it for the 1. 1 changes, note that this is still an alpha version so bugs are expected, and it would really help if you report any bugs immediately.
Alpha V 1. 2
# Alpha V 1. 2
- Added a brand new alpha mob, Baisy the Beehemoth(I should bee adding less puns) and Stug the humongous Slime.
- Added rework to spectral arrow, now they can pierce through entities and be ridirectable like a ghast fireball, though now they deal less damage than regular arrows and break upon landing.
- Rework bats so they are now can steal any items on the ground and ride nearby redirectable projectile.
- Rework cats so now they spawn in different collar colour and they now have chances to be phobia to water, pickles or both.
- Rework turtles and slimes(including magma cubes) so now they can deflect projectiles.
Alpha V 1. 3
# Alpha V 1. 3
- Change piglin brute appearances so that they resemble a brute more, they will have a bone on their head, but this doesn't change anything for the gameplay.
- Added rework for zombies and skeletons variants, to make them differ than their original variant.
- Makes skeleton wield axes rarer, since they can be very deadly.
- Added Warped and Crimson tribe piglin as well as a chief to make the piglins even more differ, also changed the golden piglin into trader since golden piglin doesn't make much sense.
- Make it so zombie(s) can now ride mobs other than chicken, just like in bedrock, but more mobs.
- Fixed some issue with baisy(before the angry bees won't attack you)
- Heavily nerf silverfishes, since the baby can enter the stone and become a bigger silverfish, hence the cycle continues.
- Added new loot from alpha mobs, which is alpha items, items that can be crafted after you defeat an alpha mobs.
Alpha V 1. 4
# Alpha V 1. 4
- Give loot tables to many mobs that previously didn't have loot.
- Reworked many loot tables, also the xp dropped by mobs.
- Make nuclear creeper spawn less frequently.
- Improved phantom, so they work as intended. They no longer spawn from insomnia:)
- Change strider behaviour when it takes damage, as the old one doesn't make sense.
- Added a new mob called the Observer, which spawns alongside illagers and Haunted Armors in the end.
- Gave the wandering trader a chance to wear a unique head item (purely cosmetic).
- Added new particle effects when entities are hurt..
- Added giant zombies that are tankier than regular ones (not actual giants though).
- Reworked enderman in the nether and end dimensions to blind you when hit.
- Heavily reworked endermites into parasites that assist the enderman it is riding.
- Heavily reworked Silverfish now they burrow into stone and respawn later, making slime-like mechanics incompatible.
- Reworked Blazes due to the blazelings being too annoying.
- Piglins and hoglins won't zombified in the night and they won't fight each other again.
- Melee skeletons now detect players only at half their usual range.
- Nerfed the damage dealt by cave spiders, since they poison you now.
- Make Breeze no longer spawn alongside pillagers.
- Make some new advancements for the new and reworked mobs.
- Made several much-needed improvements to visuals and overall polish.
Beta V 1. 0
# Beta V 1. 0
- **Remove
📊 Mod Details
- Game
- Minecraft Data Packs
- Author
- Not_gamer
- Version
- 1.0
- Downloads
- 329
- Endorsements
- 4
- Category
- adventure
- Created
- 2/22/2025
- Updated
- 4/4/2026
- Game Versions
- 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5
- Tags
- adventure, magic, mobs
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Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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❓ Frequently Asked Questions
Which Minecraft Data Packs versions does Remob support?
The author lists 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6. Other versions may work but are untested by the author.
What is the latest version of Remob?
Version 1.0, published 2026-04-04 with 329 downloads recorded at the source.
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