Re-Cobbalance

⭐ — (2 endorsements) 📥 1,136 downloads 📌 v1.0.0 📅 2/1/2025
🟠 Updated over a year ago

By mouseirl · datapack

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 1/27/2025 📅 Created: 2/1/2025

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #1292 of 2025 datapack mods in this game by downloads

📋 About This Mod

# Re-Cobbalance Re-Cobbalance is a datapack that balances a few recipes and blocks within the Cobblemon mod. It can be argued that these mostly just make the game more difficult, although I do personally find it more enjoyable this way. If you don't want certain features, you can remove certain files from the datapack itself to get the behavior you want. ## Healing Machine and PC Changes Healing Machines found in villages are not the only Healing Machine subject to destruction; as now regular Healing Machines you craft will be destroyed when trying to pick it back up. Same rule applies to PCs as well. Here's why that is: - Carrying around a Healing Machine, even with its charge function; generally feels awkward and eliminates the "sleep to heal" function. - PCs feel awkward for a similar reason. This was mostly made with other mods in mind, such as (https://modrinth.com/mod/cobblemon-box-link). This adds slight progression to PCs. Healing Machines will drop 1-4 iron ingots, while PCs will drop 0-2 copper ingots. Silk Touch will not help. ## Pokéball Recipe Nerfs Don't worry- regular Pokéballs, such as the azure or citrine balls; are not altered in any way. This section is mostly focused on changing the quantity of Pokéballs recieved from crafting more advanced Pokéballs. This is to enrich the use of more niche Pokéballs you may otherwise not use, and make you think more before throwing a ball. The crafted quantity changes are as follows: - Great + Ancient: 4 -> 3 - Ultra + Ancient: 4 -> 2 - Fast: 4 -> 2 - Level: 4 -> 2 - Lure: 4 -> 2 - Heavy: 4 -> 3 - Love: 4 -> 2 - Luxury: 4 -> 3 - Friend: 4 -> 2 - Moon: 4 -> 3 - Park: 4 -> 3 - Net: 4 -> 2 - Dive: 4 -> 2 - Nest: 4 -> 3 - Repeat: 4 -> 3 - Timer: 4 -> 2 - Dusk: 4 -> 2 - Quick: 4 -> 1 - Dream: 4 -> 2 - Sport: 4 -> 3 - Wing: 4 -> 3 - Jet: 4 -> 2 - Leaden: 4 -> 3 - Gigaton: 4 -> 2 Any unlisted Pokéballs are unchanged. These values may change in the future once played around with more if I don't feel like they're just right. ## Miscellaneous Changes Adds drops to Pokémon in order to add a way to get otherwise unobtainable items in an environment without many hostile mobs. These are the drops: - Alolan Cubone: 2.5% chance to drop a Wither Skull when killed in the Nether. - Alolan Marowak: 5% chance to drop a Wither Skull when killed in the Nether. - Duskull: 2.5% chance to drop a Wither Skull when killed in the Nether.

# Re-Cobbalance Re-Cobbalance is a datapack that balances a few recipes and blocks within the Cobblemon mod. It can be argued that these mostly just make the game more difficult, although I do personally find it more enjoyable this way.

If you don't want certain features, you can remove certain files from the datapack itself to get the behavior you want. ## Healing Machine and PC Changes Healing Machines found in villages are not the only Healing Machine subject to destruction; as now regular Healing Machines you craft will be destroyed when trying to pick it back up. Same rule applies to PCs as well. Here's why that is: - Carrying around a Healing Machine, even with its charge function; generally feels awkward and eliminates the "sleep to heal" function. - PCs feel awkward for a similar reason. This was mostly made with other mods in mind, such as (https://modrinth.com/mod/cobblemon-box-link). This adds slight progression to PCs.

Healing Machines will drop 1-4 iron ingots, while PCs will drop 0-2 copper ingots. Silk Touch will not help. ## Pokéball Recipe Nerfs Don't worry- regular Pokéballs, such as the azure or citrine balls; are not altered in any way. This section is mostly focused on changing the quantity of Pokéballs recieved from crafting more advanced Pokéballs. This is to enrich the use of more niche Pokéballs you may otherwise not use, and make you think more before throwing a ball. The crafted quantity changes are as follows: - Great + Ancient: 4 -> 3 - Ultra + Ancient: 4 -> 2 - Fast: 4 -> 2 - Level: 4 -> 2 - Lure: 4 -> 2 - Heavy: 4 -> 3 - Love: 4 -> 2 - Luxury: 4 -> 3 - Friend: 4 -> 2 - Moon: 4 -> 3 - Park: 4 -> 3 - Net: 4 -> 2 - Dive: 4 -> 2 - Nest: 4 -> 3 - Repeat: 4 -> 3 - Timer: 4 -> 2 - Dusk: 4 -> 2 - Quick: 4 -> 1 - Dream: 4 -> 2 - Sport: 4 -> 3 - Wing: 4 -> 3 - Jet: 4 -> 2 - Leaden: 4 -> 3 - Gigaton: 4 -> 2

Any unlisted Pokéballs are unchanged. These values may change in the future once played around with more if I don't feel like they're just right. ## Miscellaneous Changes Adds drops to Pokémon in order to add a way to get otherwise unobtainable items in an environment without many hostile mobs. These are the drops: - Alolan Cubone: 2. 5% chance to drop a Wither Skull when killed in the Nether. - Alolan Marowak: 5% chance to drop a Wither Skull when killed in the Nether. - Duskull: 2. 5% chance to drop a Wither Skull when killed in the Nether.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
mouseirl
Version
1.0.0
Downloads
1,136
Endorsements
2
Category
datapack
Created
2/1/2025
Updated
1/27/2025
Game Versions
1.21.1
Tags
game-mechanics

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Data Packs versions does Re-Cobbalance support?

The author lists 1.21.1. Other versions may work but are untested by the author.

What is the latest version of Re-Cobbalance?

Version 1.0.0, published 2025-01-27 with 1,136 downloads recorded at the source.

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