Old Combat Datapack

⭐ — (18 endorsements) 📥 7,477 downloads 📌 v1.5.0-rc1 📅 4/1/2025
🟡 Updated this year

By AndrewGaming587 · datapack

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 2/16/2026 📅 Created: 4/1/2025

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #1174 of 1805 datapack mods in this game by downloads

📋 About This Mod

✅ Bringing back 1. 8's combat system (which is already done using the pack's default settings
✅ Bringing back Beta 1. 7. 3 and earlier's mechanics
✅ ~~Completely breaking~~ Reverting Minecraft 1. 2. 1's changes to mob ai, that added pathfinding
✅ - A bit buggy and resource-intensive, but also funny to look at
✅ ~~Breaking physics and the game~~
✅ - Not a great idea

NOTICE: 1.21.2-1.21.4 is supported and most features are available, but doesn't have sword blocking and is not a priority when it comes to updates and feature compatibility. 1.21.1 isn't supported, though experimental 1.21.1 builds are in the works (available now), and the pack doesn't work on 1.20 and below at all, and will never be supported, for many reasons. Some features require my mod (https://modrinth.com/mod/andrews-pack-utils) to work/function properly, but the pack will still work without it. Without it, some features won't work as well and some don't work at all. Questions/Issues? Post them in my discord server as they are more likely to get seen there. Find it on the sidebar. This 1.21.11 datapack aims to restore the pre-combat update mechanics as much as possible using a datapack. The datapack restores sword blocking, removes the attack speed mechanic, restores the old axe damages, disables the offhand, and so much more! Examples of what is possible can be found in the features section below. ## Customizability Each mechanic is togglable. A few settings have other associated settings that allow more customizability of that setting. To access the configuration menu, run: ``` /function oldcombat:config ``` Note: when you run the above command, one of 2 different menus may show. The first being the brand-new dialog menu that acts like an actual gui thanks to 1.21.6 the other is the old chat-based menu, which shows when the new menu cannot load for whatever reason, for example on 1.21.5 and older where dialogs didn't exist. ## Features Too many to list here! See them for yourself in-game! Here are examples of what's possible: - Bringing back 1.8's combat system (which is already done using the pack's default settings - Bringing back Beta 1.7.3 and earlier's mechanics - such as the old hunger system (where food heals health directly and hunger doesnt exist (and therefore sprinting and swimming is off-limits). Requires Andrew's Datapack Utilities or a player data modification mod) and no food stacking and instant eating/drinking (currently both no food stacking and instant eating are the same setting, will become separate soon) - ~~Completely breaking~~ Reverting Minecraft 1.2.1's changes to mob ai, that added pathfinding - A bit buggy and resource-intensive, but also funny to look at - ~~Breaking physics and the game~~ - Not a great idea ## Known issues Performance sucks. Not much I can do about that as of current, but... (see Future Plans) ## Notes This datapack will likely cause lag and/or break on servers with many players, it is not recommended to use this datapack outside of singleplayer or smaller servers unless the server runs on a NASA computer. For best performance for larger servers, This pack was created with the help of the MC-Build project. Without the project this pack wouldn't have been as easy to make. You can see the MC-Build Github Repository here: (https://github.com/mc-build/mcb) 1.21.5 - 1.21.11 is recommended, but 1.21.6+ may be annoying to configure due to the warnings that show when you click buttons. A dialog version of the config menu is being worked on to make configuration easier in 1.21.6+. For now, I have a Fabric clientside mod to remove that warning. ### Crashing and Errors The datapack might occasionally "crash", disabling itself and dropping a _long_ error message to the chat. When this happens, the issue should be posted on my discord server so i can quickly respond to it. If you think it is safe to re-enable the pack, run the following command: ``` /scoreboard players set Disable OldCombatSettings 0 ``` Datapack crashes are more likely to happen when there is a lot of entities in your world (dropped items, mobs, etc.) The pack disables itself so that the datapack doesn't cause lag and eventually freeze the server due to the pack not being able to remove temporary stuff used for calculations because minecraft stops the functions early if a limit is hit. ## For Modpack creators You may use this pack in any of your modpacks, but asking me first is always nice. ## For Developers You may depend on, make mods (somehow) for, and help contribute to this project. However, if you wish to publish this project elsewhere/post a fork of this project, I would like if you asked me for permission beforehand. ## For Content Creators/Streamers I am completely fine with, and even encourage, creating of content with this project. If you do, please credit this project and maybe link to this page if you use this in your content/stream. ## Why? 1.21.5 snapshot 25w04a (Which added the `blocks_attacks` item component that can be added to an item, including swords, to make it block like a shield, and has a lot of settings) gave me an idea. What if you could fit almost the entire 1.8 combat system into a datapack? 25w04a gave me the rest of the tools to do this (`blocks_attacks`), so I decided to

NOTICE: 1. 21. 2-1. 21. 4 is supported and most features are available, but doesn't have sword blocking and is not a priority when it comes to updates and feature compatibility. 1. 21. 1 isn't supported, though experimental 1. 21. 1 builds are in the works (available now), and the pack doesn't work on 1. 20 and below at all, and will never be supported, for many reasons.

Some features require my mod (https://modrinth.com/mod/andrews-pack-utils) to work/function properly, but the pack will still work without it. Without it, some features won't work as well and some don't work at all.

Questions/Issues? Post them in my discord server as they are more likely to get seen there. Find it on the sidebar.

This 1. 21. 11 datapack aims to restore the pre-combat update mechanics as much as possible using a datapack. The datapack restores sword blocking, removes the attack speed mechanic, restores the old axe damages, disables the offhand, and so much more! Examples of what is possible can be found in the features section below.

## Customizability

Each mechanic is togglable. A few settings have other associated settings that allow more customizability of that setting. To access the configuration menu, run: ``` /function oldcombat:config ``` Note: when you run the above command, one of 2 different menus may show. The first being the brand-new dialog menu that acts like an actual gui thanks to 1. 21. 6

the other is the old chat-based menu, which shows when the new menu cannot load for whatever reason, for example on 1. 21. 5 and older where dialogs didn't exist.

## Features

Too many to list here! See them for yourself in-game!

Here are examples of what's possible:

  • Bringing back 1. 8's combat system (which is already done using the pack's default settings
  • Bringing back Beta 1. 7. 3 and earlier's mechanics
  • - such as the old hunger system (where food heals health directly and hunger doesnt exist (and therefore sprinting and swimming is off-limits). Requires Andrew's Datapack Utilities or a player data modification mod) and no food stacking and instant eating/drinking (currently both no food stacking and instant eating are the same setting, will become separate soon)
  • ~~Completely breaking~~ Reverting Minecraft 1. 2. 1's changes to mob ai, that added pathfinding
  • - A bit buggy and resource-intensive, but also funny to look at
  • ~~Breaking physics and the game~~
  • - Not a great idea

## Known issues

Performance sucks. Not much I can do about that as of current, but... (see Future Plans)

This datapack will likely cause lag and/or break on servers with many players, it is not recommended to use this datapack outside of singleplayer or smaller servers unless the server runs on a NASA computer. For best performance for larger servers,

This pack was created with the help of the MC-Build project. Without the project this pack wouldn't have been as easy to make. You can see the MC-Build Github Repository here: (https://github.com/mc-build/mcb) 1. 21. 5 - 1. 21. 11 is recommended, but 1. 21. 6+ may be annoying to configure due to the warnings that show when you click buttons. A dialog version of the config menu is being worked on to make configuration easier in 1. 21. 6+. For now, I have a Fabric clientside mod to remove that warning.

### Crashing and Errors The datapack might occasionally "crash", disabling itself and dropping a _long_ error message to the chat. When this happens, the issue should be posted on my discord server so i can quickly respond to it. If you think it is safe to re-enable the pack, run the following command: ``` /scoreboard players set Disable OldCombatSettings 0 ```

Datapack crashes are more likely to happen when there is a lot of entities in your world (dropped items, mobs, etc.)

The pack disables itself so that the datapack doesn't cause lag and eventually freeze the server due to the pack not being able to remove temporary stuff used for calculations because minecraft stops the functions early if a limit is hit.

## For Modpack creators

You may use this pack in any of your modpacks, but asking me first is always nice.

## For Developers

You may depend on, make mods (somehow) for, and help contribute to this project. However, if you wish to publish this project elsewhere/post a fork of this project, I would like if you asked me for permission beforehand.

## For Content Creators/Streamers

I am completely fine with, and even encourage, creating of content with this project. If you do, please credit this project and maybe link to this page if you use this in your content/stream.

1. 21. 5 snapshot 25w04a (Which added the `blocks_attacks` item component that can be added to an item, including swords, to make it block like a shield, and has a lot of settings) gave me an idea. What if you could fit almost the entire 1. 8 combat system into a datapack? 25w04a gave me the rest of the tools to do this (`blocks_attacks`), so I decided to

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
AndrewGaming587
Version
1.5.0-rc1
Downloads
7,477
Endorsements
18
Category
datapack
Created
4/1/2025
Updated
2/16/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
game-mechanics, management, utility

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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❓ Frequently Asked Questions

Which Minecraft Data Packs versions does Old Combat Datapack support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of Old Combat Datapack?

Version 1.5.0-rc1, published 2026-02-16 with 7,477 downloads recorded at the source.

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