NotHunt - No Compass Manhunt!

⭐ — (11 endorsements) 📥 446 downloads 📌 v4 📅 6/12/2023
🟡 Updated this year

By xigg · datapack

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 11/29/2025 📅 Created: 6/12/2023

🔍 Analysis

  • 🏆 #755 of 2046 datapack mods in this game by downloads

📋 About This Mod

# NotHunt Datapack A comprehensive Minecraft manhunt datapack with extensive customization options, multiple game modes, and advanced tracking features. --- ## 📥 Installation 1. Download the datapack 2. Navigate to your Minecraft world's datapacks folder: - `.minecraft/saves//datapacks/` 3. Place the `NotHunt` folder into the datapacks directory 4. Load or reload your world ### Loading the Datapack If the world is already running, reload the datapack using: ``` /reload ``` You'll see a yellow message in chat: "NotHunt Loaded. Click to open settings menu and start another game!" --- ## ⚙️ Configuration & Settings ### Opening the Settings Menu Only operators (OPs) can configure the datapack. To open the settings menu: ``` /function nothunt:settings ``` This will display an interactive menu in chat where you can configure all game settings by clicking on options. --- ## 🎮 Game Settings Overview ### **Runners Objective** Choose what the runners must accomplish to win: - **Kill the Ender Dragon** *(Default)* - Classic manhunt where runners must defeat the Ender Dragon - **Get a Diamond** - Runners win when one player obtains a diamond - **Go to the Nether** - Runners win when one player enters the Nether - **Survivor** - Runners must survive for a set amount of time ### **Game Timer** Set a time limit for completing objectives (except Survivor mode): - **Disabled** - No time limit - **5, 10, 20, 30, 45, 60, 90, 120, or 180 minutes** If runners don't complete their objective within the time limit, hunters win. *Note: In Survivor mode, this setting determines how long runners must survive.* ### **Choose Runners Randomly** Automatically select runners at the start of the game: - **Disabled** - Manually choose runners - **1-20 runners** - Randomly select this many players to be runners ### **Glow Hunters When They're Close** - **Enabled**: Hunters glow (visible through walls) when within 15 blocks of a runner - **Disabled**: No glowing effect ### **Alert Runners When Hunters Are Close** - **Enabled**: Runners receive a chat alert when hunters are within 20 blocks - **Disabled**: No alerts ### **Hunters Boost** Give hunters a permanent effect throughout the game: - None - Fast Swimming (Dolphin's Grace) - Fire Resistance - Haste (faster mining) - Invisibility - Jump Boost - Night Vision - Water Breathing - Double Hearts (40 hearts instead of 20) - Speed Boost ### **Runners Boost** Give runners a permanent effect throughout the game (same options as Hunters Boost) ### **Hunters Countdown** Freeze hunters at the start to give runners a head start: - **Disabled** - Hunters can move immediately - **15 seconds, 30 seconds, 1 minute, 5 minutes, or 10 minutes** ### **Runners Lives** Number of times each runner can die before being eliminated: - **1-5 lives** --- ## 👥 Managing Players ### Adding Players to the Match #### **Automatic Selection** If "Choose Runners Randomly" is enabled in settings, runners will be selected automatically when the match starts. #### **Manual Selection** 1. After configuring settings, click **** in the settings menu 2. The game will enter preparation mode 3. Players can join as runners using the trigger command: ``` /trigger JoinRunners ``` 4. **Operators** can manually add players as runners: ``` /execute as <PlayerName> run trigger JoinRunners ``` Example: ``` /execute as Steve run trigger JoinRunners ``` 5. Once all runners are selected, start the match: ``` /function nothunt:preparation/start ``` ### Team Assignment - **Runners** - Players who must complete the objective - **Hunters** - All other players who joined the match (not selected as runners) - **Spectators** - Players who join after the match starts or were not added to the match ### Removing Players To remove a runner during preparation phase, they can use: ``` /execute as PlayerName run function nothunt:preparation/leaverunners ``` This toggles their runner status. --- ## 🧭 In-Game Compasses (Hunter Tracking) Hunters have access to a powerful tracking system to locate runners. ### **How to Use Tracking** Hunters can track specific runners using the compass system: 1. **Open tracking menu**: ``` /trigger Track ``` 2. **Select a runner** - Click on a runner's name in chat to track them 3. **Switch targets** - Use `/trigger Track` again to change which runner you're tracking ### **Toggle HUD** Runners can toggle their HUD on/off: ``` /trigger Hud ``` --- ## 🏁 Ending a Match ### **Manual End** Operators can manually end the match at any time: ``` /function nothunt:endmatch ``` ### **Automatic Win Conditions** The match ends automatically when: **Runners Win:** - All runners complete the objective (Kill Dragon/Get Diamond/Enter Nether) - Runners survive the timer in Survivor mode - In timed modes, if at least one runner is alive when time runs out (unless objective-specific) **Hunters Win:** - All runner

# NotHunt Datapack

A comprehensive Minecraft manhunt datapack with extensive customization options, multiple game modes, and advanced tracking features.

## 📥 Installation

1. Download the datapack 2. Navigate to your Minecraft world's datapacks folder: - `.minecraft/saves//datapacks/` 3. Place the `NotHunt` folder into the datapacks directory 4. Load or reload your world

### Loading the Datapack

If the world is already running, reload the datapack using: ``` /reload ```

You'll see a yellow message in chat: "NotHunt Loaded. Click to open settings menu and start another game!"

## ⚙️ Configuration & Settings

### Opening the Settings Menu

Only operators (OPs) can configure the datapack. To open the settings menu: ``` /function nothunt:settings ```

This will display an interactive menu in chat where you can configure all game settings by clicking on options.

## 🎮 Game Settings Overview

### Runners Objective Choose what the runners must accomplish to win:

  • Kill the Ender Dragon (Default) - Classic manhunt where runners must defeat the Ender Dragon
  • Get a Diamond - Runners win when one player obtains a diamond
  • Go to the Nether - Runners win when one player enters the Nether
  • Survivor - Runners must survive for a set amount of time

### Game Timer Set a time limit for completing objectives (except Survivor mode): - Disabled - No time limit - 5, 10, 20, 30, 45, 60, 90, 120, or 180 minutes

If runners don't complete their objective within the time limit, hunters win.

Note: In Survivor mode, this setting determines how long runners must survive.

### Choose Runners Randomly Automatically select runners at the start of the game: - Disabled - Manually choose runners - 1-20 runners - Randomly select this many players to be runners

### Glow Hunters When They're Close - Enabled: Hunters glow (visible through walls) when within 15 blocks of a runner - Disabled: No glowing effect

### Alert Runners When Hunters Are Close - Enabled: Runners receive a chat alert when hunters are within 20 blocks - Disabled: No alerts

### Hunters Boost Give hunters a permanent effect throughout the game: - None - Fast Swimming (Dolphin's Grace) - Fire Resistance - Haste (faster mining) - Invisibility - Jump Boost - Night Vision - Water Breathing - Double Hearts (40 hearts instead of 20) - Speed Boost

### Runners Boost Give runners a permanent effect throughout the game (same options as Hunters Boost)

### Hunters Countdown Freeze hunters at the start to give runners a head start: - Disabled - Hunters can move immediately - 15 seconds, 30 seconds, 1 minute, 5 minutes, or 10 minutes

### Runners Lives Number of times each runner can die before being eliminated: - 1-5 lives

## 👥 Managing Players

### Adding Players to the Match

#### Automatic Selection If "Choose Runners Randomly" is enabled in settings, runners will be selected automatically when the match starts.

#### Manual Selection

1. After configuring settings, click in the settings menu 2. The game will enter preparation mode 3. Players can join as runners using the trigger command: ``` /trigger JoinRunners ```

4. Operators can manually add players as runners: ``` /execute as run trigger JoinRunners ``` Example: ``` /execute as Steve run trigger JoinRunners ```

5. Once all runners are selected, start the match: ``` /function nothunt:preparation/start ```

### Team Assignment

  • Runners - Players who must complete the objective
  • Hunters - All other players who joined the match (not selected as runners)
  • Spectators - Players who join after the match starts or were not added to the match

### Removing Players

To remove a runner during preparation phase, they can use: ``` /execute as PlayerName run function nothunt:preparation/leaverunners ``` This toggles their runner status.

## 🧭 In-Game Compasses (Hunter Tracking)

Hunters have access to a powerful tracking system to locate runners.

### How to Use Tracking

Hunters can track specific runners using the compass system:

1. Open tracking menu: ``` /trigger Track ```

2. Select a runner - Click on a runner's name in chat to track them

3. Switch targets - Use `/trigger Track` again to change which runner you're tracking

### Toggle HUD

Runners can toggle their HUD on/off: ``` /trigger Hud ```

## 🏁 Ending a Match

### Manual End

Operators can manually end the match at any time: ``` /function nothunt:endmatch ```

### Automatic Win Conditions

The match ends automatically when:

Runners Win: - All runners complete the objective (Kill Dragon/Get Diamond/Enter Nether) - Runners survive the timer in Survivor mode - In timed modes, if at least one runner is alive when time runs out (unless objective-specific)

Hunters Win: - All runner

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
xigg
Version
4
Downloads
446
Endorsements
11
Category
datapack
Created
6/12/2023
Updated
11/29/2025
Game Versions
1.21.4
Tags
minigame

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Data Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Data Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Data Packs versions does NotHunt - No Compass Manhunt! support?

The author lists 1.21.4. Other versions may work but are untested by the author.

What is the latest version of NotHunt - No Compass Manhunt!?

Version 4, published 2025-11-29 with 446 downloads recorded at the source.

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