Eternal Fire│永恆之火

⭐ — (2 endorsements) 📥 553 downloads 📌 v1.1.0+1.21.9 📅 3/24/2025
🟡 Updated this year

By Special_TT · adventure

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 4/24/2026 📅 Created: 3/24/2025

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #146 of 746 adventure mods in this game by downloads

📋 About This Mod

# Function│功能 - The Blaze, when on fire, gains 1 armor per second (Max is 10), if it is not on fire, the armor is removed.│烈焰使者著火時,每秒增加1護甲(上限為10)‎,未著火時清除護甲值。 - Entering `/data merge storage eternal_fire:config {add_armor:0}` will disable this feature; entering `/data merge storage eternal_fire:config {add_armor:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {add_armor:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {add_armor:1}`可將該功能開啟,預設開啟。 - The Blaze, when on fire, regenerates 1 health per 2 seconds.│烈焰使者著火時,每2秒回復1生命。 - Entering `/data merge storage eternal_fire:config {regeneration:0}` will disable this feature; entering `/data merge storage eternal_fire:config {regeneration:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {regeneration:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {regeneration:1}`可將該功能開啟,預設開啟。 - When a blaze touches fire or lava, it will catch fire (same mechanics as in vanilla).│烈焰人碰到火或是熔岩時,它會著火(與原版機制相同)‎。 - The Blaze will continuously generate fire at its position and surroundings.│烈焰使者會持續在自己的位置及四周產生火焰。 - Entering `/data merge storage eternal_fire:config {make_fire:0}` will disable this feature; entering `/data merge storage eternal_fire:config {make_fire:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {make_fire:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {make_fire:1}`可將該功能開啟,預設開啟。 - Blaze Rods in item form will not be destroyed by fire.(This feature requires (https://modrinth.com/mod/item-components) to be installed in order to function.)│物品型態的烈焰桿不會被燒毀。(這個功能需要安裝 (https://modrinth.com/mod/item-components) 才能運作) - The small fireballs fired by the Blaze will create small fire explosions when they hit blocks or entities, damaging nearby mobs.│烈焰使者發射的火焰彈擊中方塊或實體時會產生小型火爆,對周圍生物產生爆炸傷害。 - Entering `/data merge storage eternal_fire:config {flame_explosion:0}` will disable this feature; entering `/data merge storage eternal_fire:config {flame_explosion:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {flame_explosion:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {flame_explosion:1}`可將該功能開啟,預設開啟。 - Blazes will turn water into pebbles when touching it.│烈焰使者碰到水時會使水變成鵝卵石。 - Entering `/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}` will disable this feature; entering `/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}`可將該功能開啟,預設開啟。 - Blazes will drop at least one Blaze Rod.│烈焰人至少會掉落一個烈焰棒。 # Usage example video│使用示例影片 <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/fqemRVnk0PM" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

# Function│功能 - The Blaze, when on fire, gains 1 armor per second (Max is 10), if it is not on fire, the armor is removed.│烈焰使者著火時,每秒增加1護甲(上限為10)‎,未著火時清除護甲值。 - Entering `/data merge storage eternal_fire:config {add_armor:0}` will disable this feature; entering `/data merge storage eternal_fire:config {add_armor:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {add_armor:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {add_armor:1}`可將該功能開啟,預設開啟。 - The Blaze, when on fire, regenerates 1 health per 2 seconds.│烈焰使者著火時,每2秒回復1生命。 - Entering `/data merge storage eternal_fire:config {regeneration:0}` will disable this feature; entering `/data merge storage eternal_fire:config {regeneration:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {regeneration:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {regeneration:1}`可將該功能開啟,預設開啟。 - When a blaze touches fire or lava, it will catch fire (same mechanics as in vanilla).│烈焰人碰到火或是熔岩時,它會著火(與原版機制相同)‎。 - The Blaze will continuously generate fire at its position and surroundings.│烈焰使者會持續在自己的位置及四周產生火焰。 - Entering `/data merge storage eternal_fire:config {make_fire:0}` will disable this feature; entering `/data merge storage eternal_fire:config {make_fire:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {make_fire:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {make_fire:1}`可將該功能開啟,預設開啟。 - Blaze Rods in item form will not be destroyed by fire.(This feature requires (https://modrinth.com/mod/item-components) to be installed in order to function.)│物品型態的烈焰桿不會被燒毀。(這個功能需要安裝 (https://modrinth.com/mod/item-components) 才能運作) - The small fireballs fired by the Blaze will create small fire explosions when they hit blocks or entities, damaging nearby mobs.│烈焰使者發射的火焰彈擊中方塊或實體時會產生小型火爆,對周圍生物產生爆炸傷害。 - Entering `/data merge storage eternal_fire:config {flame_explosion:0}` will disable this feature; entering `/data merge storage eternal_fire:config {flame_explosion:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {flame_explosion:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {flame_explosion:1}`可將該功能開啟,預設開啟。 - Blazes will turn water into pebbles when touching it.│烈焰使者碰到水時會使水變成鵝卵石。 - Entering `/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}` will disable this feature; entering `/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}` will enable this feature, which is enabled by default.│輸入`/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}`可將該功能關閉;輸入`/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}`可將該功能開啟,預設開啟。 - Blazes will drop at least one Blaze Rod.│烈焰人至少會掉落一個烈焰棒。 # Usage example video│使用示例影片

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
Special_TT
Version
1.1.0+1.21.9
Downloads
553
Endorsements
2
Category
adventure
Created
3/24/2025
Updated
4/24/2026
Game Versions
1.21.9, 1.21.10, 1.21.11
Tags
adventure, cursed, mobs

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

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Visit the official mod page for specific installation instructions for this mod.

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❓ Frequently Asked Questions

Which Minecraft Data Packs versions does Eternal Fire│永恆之火 support?

The author lists 1.21.9, 1.21.10, 1.21.11. Other versions may work but are untested by the author.

What is the latest version of Eternal Fire│永恆之火?

Version 1.1.0+1.21.9, published 2026-04-24 with 553 downloads recorded at the source.

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