Boned

⭐ — (4 endorsements) 📥 338 downloads 📌 v1.1.3 📅 9/23/2024
🟡 Updated this year

By KillerCamo · cursed

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 9/28/2025 📅 Created: 9/23/2024

🔍 Analysis

  • 🏆 #118 of 200 cursed mods in this game by downloads

📋 About This Mod

# Introducing Boned! A silly little minigame for multiplayer servers that takes tag to the next level by removing the hassle and problems of regular tag. Also it's very immature teehee Simply install the datapack and have an operator run '/trigger BonedGameConfig' and press the Random Game Start option. !(https://github.com/user-attachments/assets/a8754dfe-6269-4d62-96b1-b2b2de113e0d) <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/KGBSDLu2qI4" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> # How to play As soon as the game is started a player will recieve a bone. The player must search for another player and hit them with the bone to get rid of it and tag them. When a player is tagged they will be affected by knockback. Each time a player is hit they will unlock an advancement annoucing how many times they've been tagged. Please note this has a cap of 25 and from playtesting usually we declare this player the loser. The player who now has the bone cannot tag the previous player (No tagbacks baby) The bone is binded to the player and they cannot get rid of it, throwing it on the floor, putting it in crafting slots, a container, or anything else will delete the item and return it to the current person who is it, this prevents any hassle of losing the item and restarting the game. At any point operators can reset the game and clear the bone off any player, or transfer the bone from any player to a random online player to keep things interesting # Fun Stuff This pack adds a few gameplay advancements and has an optional resource pack that can also add some nice features! ## Settings !(https://github.com/user-attachments/assets/a43612fa-a6ad-46cd-859f-ce171c1a8068) !(https://github.com/user-attachments/assets/06c21268-dd86-46fb-ba2c-dcd9b4a2a5b1) - **Totem Animation** : When a player hits another player with the bone, it will play the totem animation but with the bone item... it's really cool looking! - **Bone growth** : Depending on how many times a player has been tagged, it will result in the bone changing length (Requires Resource Pack) !(https://github.com/user-attachments/assets/14177cdc-46c5-428c-895a-b1b4ffc8dda3) ## Advancements _These can be found in the adventure tab_ **Meaty** - Get boned 25 times **Privileges Revoked** - Try to smuggle the bone out of your inventory **Sausage Party** - Try to duplicate the bone **Secret Sauce** - ??? _secret advancement_ # Q&A **Q: Is the resource pack required?** A: No, the resource pack is optional. All of the features the RP uses are disabled by default and are optional. It does not take anything away from the game. **Q: Why is the datapack marked as experimental?** A: Boned is flagged as experimental because it adds a custom enchant for the bone stick to knockback only players that are taggable to prevent exploiting the item. While this shouldn't cause any issues always make sure to backup your world if you feel unsure! **Q: Will this be backported?** A: While I do have prototypes of Boned stemming all the way back to 1.19.4, it is unfortunately not in the plans due to how unperformant and messy the code was. **Q: I found a bug!** A: Report it on the github issues page!

# Introducing Boned!

A silly little minigame for multiplayer servers that takes tag to the next level by removing the hassle and problems of regular tag. Also it's very immature teehee

Simply install the datapack and have an operator run '/trigger BonedGameConfig' and press the Random Game Start option.

!(https://github.com/user-attachments/assets/a8754dfe-6269-4d62-96b1-b2b2de113e0d)

# How to play As soon as the game is started a player will recieve a bone. The player must search for another player and hit them with the bone to get rid of it and tag them. When a player is tagged they will be affected by knockback. Each time a player is hit they will unlock an advancement annoucing how many times they've been tagged. Please note this has a cap of 25 and from playtesting usually we declare this player the loser.

The player who now has the bone cannot tag the previous player (No tagbacks baby)

The bone is binded to the player and they cannot get rid of it, throwing it on the floor, putting it in crafting slots, a container, or anything else will delete the item and return it to the current person who is it, this prevents any hassle of losing the item and restarting the game.

At any point operators can reset the game and clear the bone off any player, or transfer the bone from any player to a random online player to keep things interesting

# Fun Stuff This pack adds a few gameplay advancements and has an optional resource pack that can also add some nice features!

## Settings !(https://github.com/user-attachments/assets/a43612fa-a6ad-46cd-859f-ce171c1a8068) !(https://github.com/user-attachments/assets/06c21268-dd86-46fb-ba2c-dcd9b4a2a5b1)

- Totem Animation : When a player hits another player with the bone, it will play the totem animation but with the bone item... it's really cool looking!

- Bone growth : Depending on how many times a player has been tagged, it will result in the bone changing length (Requires Resource Pack)

!(https://github.com/user-attachments/assets/14177cdc-46c5-428c-895a-b1b4ffc8dda3)

## Advancements _These can be found in the adventure tab_

Meaty - Get boned 25 times

Privileges Revoked - Try to smuggle the bone out of your inventory

Sausage Party - Try to duplicate the bone

Secret Sauce - ??? _secret advancement_

Q: Is the resource pack required?

A: No, the resource pack is optional. All of the features the RP uses are disabled by default and are optional. It does not take anything away from the game.

Q: Why is the datapack marked as experimental?

A: Boned is flagged as experimental because it adds a custom enchant for the bone stick to knockback only players that are taggable to prevent exploiting the item. While this shouldn't cause any issues always make sure to backup your world if you feel unsure!

Q: Will this be backported?

A: While I do have prototypes of Boned stemming all the way back to 1. 19. 4, it is unfortunately not in the plans due to how unperformant and messy the code was.

Q: I found a bug!

A: Report it on the github issues page!

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
KillerCamo
Version
1.1.3
Downloads
338
Endorsements
4
Category
cursed
Created
9/23/2024
Updated
9/28/2025
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
cursed, minigame, social

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Data Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Data Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Data Packs versions does Boned support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of Boned?

Version 1.1.3, published 2025-09-28 with 338 downloads recorded at the source.

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