AURA - Shield Library
🟡 Updated this year🔍 Analysis
- 🏆 #1400 of 1745 datapack mods in this game by downloads
📋 About This Mod
## A.U.R.A. — Absorption-based Universal Reinforcement Architecture !(https://img.shields.io/github/created-at/byEldrithc/AURA) !(https://img.shields.io/badge/Minecraft-26.1.2-blue) !(https://img.shields.io/badge/version-v1.0-green) **AURA** is a datapack library for managing custom absorption shields with independent IDs, durations, and stacking behavior. ### How it works Each shield accepts the following parameters: - **`time`** — duration in ticks - **`amount`** — shield strength (`1 heart = 2`) - **`shieldId`** — unique identifier for this shield. If a new shield is applied with the same `shieldId`, it **replaces** the existing one — regardless of which one is stronger or how much time is left. - **`distance`** — range in blocks. Only used by `on_block` and `around_entity`. > :warning: If a player has the **`immune2shield`** tag, **no shield will affect them**, regardless of the function used. ### Functions ``` function aura:use_shield/on_player {time:<time>,amount:<amount>,shieldId:<shieldId>} ``` > Must be run **on an entity**, otherwise it has no effect. ``` function aura:use_shield/on_block {time:<time>,amount:<amount>,shieldId:<shieldId>,distance:<distance>} ``` > Must be run with `execute at` or `execute positioned`. ``` function aura:use_shield/around_entity {time:<time>,amount:<amount>,shieldId:<shieldId>,distance:<distance>} ``` > Similar to `on_block`, but must be run **on an entity**. Does **not** require `execute at`. ### Example Applying a shield of `5` (2.5 hearts), then a shield of `3` (1.5 hearts) with a **different** `shieldId` stacks both — giving a total of 4 hearts of absorption. Taking 1 heart of damage leaves 3 hearts remaining. Once the `5` shield expires, only the `3` shield (unaffected) remains. https://github.com/user-attachments/assets/000aebe3-29a5-4402-b340-47d6985c77f1 --- ## Installation 1. Copy the `AURA` folder into your world's `datapacks/` directory (e.g. `saves/<World Name>/datapacks/AURA`). 2. Run `/reload` in-game, or restart the world. 3. You should see `Shield Library Reloaded!` in chat once it's loaded. For a general walkthrough on installing data packs, see the (https://minecraft.fandom.com/wiki/Tutorials/Installing_a_data_pack).
## A. U. R. A. — Absorption-based Universal Reinforcement Architecture
  
AURA is a datapack library for managing custom absorption shields with independent IDs, durations, and stacking behavior.
### How it works
Each shield accepts the following parameters:
- `time` — duration in ticks
- `amount` — shield strength (`1 heart = 2`)
- `shieldId` — unique identifier for this shield. If a new shield is applied with the same `shieldId`, it replaces the existing one — regardless of which one is stronger or how much time is left.
- `distance` — range in blocks. Only used by `on_block` and `around_entity`.
> :warning: If a player has the `immune2shield` tag, no shield will affect them, regardless of the function used.
### Functions
``` function aura:use_shield/on_player {time:
``` function aura:use_shield/on_block {time:
``` function aura:use_shield/around_entity {time:
### Example
Applying a shield of `5` (2. 5 hearts), then a shield of `3` (1. 5 hearts) with a different `shieldId` stacks both — giving a total of 4 hearts of absorption.
Taking 1 heart of damage leaves 3 hearts remaining. Once the `5` shield expires, only the `3` shield (unaffected) remains.
https://github.com/user-attachments/assets/000aebe3-29a5-4402-b340-47d6985c77f1
## Installation
1. Copy the `AURA` folder into your world's `datapacks/` directory (e.g. `saves/
For a general walkthrough on installing data packs, see the (https://minecraft.fandom.com/wiki/Tutorials/Installing_a_data_pack).
📊 Mod Details
- Game
- Minecraft Data Packs
- Author
- Eldrithc_
- Version
- 1.1
- Downloads
- 15
- Endorsements
- 0
- Category
- datapack
- Created
- 7/18/2026
- Updated
- 7/28/2026
- Game Versions
- 26.1, 26.1.1, 26.1.2, 26.2
- Tags
- library, management
🔧 How to Install Minecraft Data Packs Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Data Packs versions does AURA - Shield Library support?
The author lists 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.
What is the latest version of AURA - Shield Library?
Version 1.1, published 2026-07-28 with 15 downloads recorded at the source.
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