Animated Timer

⭐ — (14 endorsements) 📥 5,259 downloads 📌 v1.3.4 📅 8/5/2024
🟡 Updated this year

By Tapir0 · datapack

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 7/12/2026 📅 Created: 8/5/2024

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #1409 of 1805 datapack mods in this game by downloads

📋 About This Mod

✅ Count-up & count-down
✅ Multiple render (display) types
✅ Both static (never changing) and animated (always changing) color configuration
✅ General style configuration (bold & italic text)
✅ Pre-built animations
✅ Profiles (ability to save current configuration & load at a later time)

## Introduction Animated Timer (AT) data pack adds an in-game timer via the actionbar field of Minecraft’s HUD. A wide range of functions ensures a simple yet versatile configuration, allowing you to customize your timer according to your likings and needs. ## Features In its original and unmodified state, features include: - Count-up & count-down - Multiple render (display) types - Both static (never changing) and animated (always changing) color configuration - General style configuration (bold & italic text) - Pre-built animations - Profiles (ability to save current configuration & load at a later time) - Trigger scoreboards for complete configuration & interaction even if cheats are disabled - Advanced features for map makers (facilitated embedding into external projects) ## Controlling the timer AT can be controlled the following way: | Description | Cheats enabled | Without cheats | |---|---|---| | Start / resume the timer | ```/function at:continue``` | ```/trigger continue``` | | Pause the timer | ```/function at:pause``` | ```/trigger pause``` | | Set timer to its initial value and start it | ```/function at:reset``` | ```/trigger reset``` | | Set timer to zero and stay paused | ```/function at:reboot``` | ```/trigger reboot``` | !(https://cdn.modrinth.com/data/rxao5kRO/images/a11cacab2c32d429d5effc59a74a491387bc4431.gif) ## Manually setting time In some situations, you may want to alter the current time manually. This can be done either with a function in the _at-time_ namespace or with _/trigger_: | Description | Cheats enabled | Without cheats | |---|---|---| | Add one second | ```/function at-time:add/second``` | | | Remove one second | ```/function at-time:remove/second``` | | | Set seconds | ```/function at-time:set/seconds/10``` | ```/trigger seconds set 10``` | | Add one minute | ```/function at-time:add/minute``` | | | Remove one minute | ```/function at-time:remove/minute``` | | | Set minutes | ```/function at-time:set/minutes/15``` | ```/trigger minutes set 15``` | | Add one hour | ```/function at-time:add/hour``` | | | Remove one hour | ```/function at-time:remove/hour``` | | | Set hours | ```/function at-time:set/hours/3``` | ```/trigger hours set 3``` | | Add one day | ```/function at-time:add/day``` | | | Remove one day | ```/function at-time:remove/day``` | | | Set days | ```/function at-time:set/days/7``` | ```/trigger days set 7``` | Note: The above functions that include _at-time:set_ are just examples. In fact, a multitude of _set_ functions are available for use. !(https://cdn.modrinth.com/data/rxao5kRO/images/7a3f621fbb9c2ff84b8336ef1899f860555e4cca.gif) ## Timer modes AT is counting up by default but count-down is also available. You can toggle between both count modes with a single command: | Description | Cheats enabled | Without cheats | |---|---|---| | Switch between timer modes | ```/function at-conf:mode``` | ```/trigger mode``` | !(https://cdn.modrinth.com/data/rxao5kRO/images/f1352f7a815e908f2597074238d8fe72f6c3185e.gif) ## How to upgrade 1. Download latest data pack version 2. In your datapacks directory, replace old version with new one 3. Reload your game, either with ```/reload``` or through re-joining your world ## Are you interested? If you would like to find out more about configuration or how to integrate this timer into your projects, please check out the (https://animated-timer.gitbook.io/docs) site. ## Roadmap - Add option to trigger a pause at specific game events (player dies, dragon defeated, ...) - Add gradient generator for custom animations - Implement timer modes / render patterns "realtime" & "in-game time" - Add display option (show timer in bossbar or scoreboard title) - Implement timer configuration UI using new dialog feature ## Inspiration This project was inspired by German content creator (https://www.youtube.com/@BastiGHG) who often uses a similar version of this timer in his videos and streams.

## Introduction

Animated Timer (AT) data pack adds an in-game timer via the actionbar field of Minecraft’s HUD. A wide range of functions ensures a simple yet versatile configuration, allowing you to customize your timer according to your likings and needs.

## Features

In its original and unmodified state, features include:

  • Count-up & count-down
  • Multiple render (display) types
  • Both static (never changing) and animated (always changing) color configuration
  • General style configuration (bold & italic text)
  • Pre-built animations
  • Profiles (ability to save current configuration & load at a later time)
  • Trigger scoreboards for complete configuration & interaction even if cheats are disabled
  • Advanced features for map makers (facilitated embedding into external projects)

## Controlling the timer

AT can be controlled the following way:

| Description | Cheats enabled | Without cheats | |---|---|---| | Start / resume the timer | ```/function at:continue``` | ```/trigger continue``` | | Pause the timer | ```/function at:pause``` | ```/trigger pause``` | | Set timer to its initial value and start it | ```/function at:reset``` | ```/trigger reset``` | | Set timer to zero and stay paused | ```/function at:reboot``` | ```/trigger reboot``` |

!(https://cdn.modrinth.com/data/rxao5kRO/images/a11cacab2c32d429d5effc59a74a491387bc4431.gif)

## Manually setting time

In some situations, you may want to alter the current time manually. This can be done either with a function in the _at-time_ namespace or with _/trigger_:

| Description | Cheats enabled | Without cheats | |---|---|---| | Add one second | ```/function at-time:add/second``` | | | Remove one second | ```/function at-time:remove/second``` | | | Set seconds | ```/function at-time:set/seconds/10``` | ```/trigger seconds set 10``` | | Add one minute | ```/function at-time:add/minute``` | | | Remove one minute | ```/function at-time:remove/minute``` | | | Set minutes | ```/function at-time:set/minutes/15``` | ```/trigger minutes set 15``` | | Add one hour | ```/function at-time:add/hour``` | | | Remove one hour | ```/function at-time:remove/hour``` | | | Set hours | ```/function at-time:set/hours/3``` | ```/trigger hours set 3``` | | Add one day | ```/function at-time:add/day``` | | | Remove one day | ```/function at-time:remove/day``` | | | Set days | ```/function at-time:set/days/7``` | ```/trigger days set 7``` |

Note: The above functions that include _at-time:set_ are just examples. In fact, a multitude of _set_ functions are available for use.

!(https://cdn.modrinth.com/data/rxao5kRO/images/7a3f621fbb9c2ff84b8336ef1899f860555e4cca.gif)

## Timer modes

AT is counting up by default but count-down is also available. You can toggle between both count modes with a single command:

| Description | Cheats enabled | Without cheats | |---|---|---| | Switch between timer modes | ```/function at-conf:mode``` | ```/trigger mode``` |

!(https://cdn.modrinth.com/data/rxao5kRO/images/f1352f7a815e908f2597074238d8fe72f6c3185e.gif)

## How to upgrade

1. Download latest data pack version 2. In your datapacks directory, replace old version with new one 3. Reload your game, either with ```/reload``` or through re-joining your world

## Are you interested?

If you would like to find out more about configuration or how to integrate this timer into your projects, please check out the (https://animated-timer.gitbook.io/docs) site.

  • Add option to trigger a pause at specific game events (player dies, dragon defeated, ...)
  • Add gradient generator for custom animations
  • Implement timer modes / render patterns "realtime" & "in-game time"
  • Add display option (show timer in bossbar or scoreboard title)
  • Implement timer configuration UI using new dialog feature

## Inspiration

This project was inspired by German content creator (https://www.youtube.com/@BastiGHG) who often uses a similar version of this timer in his videos and streams.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Data Packs
Author
Tapir0
Version
1.3.4
Downloads
5,259
Endorsements
14
Category
datapack
Created
8/5/2024
Updated
7/12/2026
Game Versions
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
Tags
game-mechanics, utility

🔧 How to Install Minecraft Data Packs Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Data Packs →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Data Packs commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Data Packs versions does Animated Timer support?

The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.

What is the latest version of Animated Timer?

Version 1.3.4, published 2026-07-12 with 5,259 downloads recorded at the source.

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