Abilities: Origins in a Datapack
🟠 Updated over a year ago🖼️ Gallery (2 images)
🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #682 of 2025 datapack mods in this game by downloads
📋 About This Mod
# **Abilities: An Origin-Like datapack** Ever wanted to play origins without the mod? Or on a bukkit-based server? This is abilities, a datapack that offers similar features as origins ### NEWS: ABILITIES IS BACK! (now updated for 1.21!) **Warning: Things are changing for mc datapacking, and so is this datapack. Check the update logs if you are updating from an old abilities version!** ### How to get abilities A chat message should pop up (see image), and you can click on whichever ability you want, or hover for more info. If not, use the command `/trigger showMenu` You can choose human by not choosing anything To stop normal players from choosing abilities, see the config Note: You cannot change your ability after you choose in some cases! See the for operators section ### For operators Singleplayer world: To use the commands listed in this section, cheats must be enabled To clear your ability, do `/function abilities:reset` To clear someone else's ability, do `/execute as <username> run function abilities:reset` After running the reset function, the selection menu will reappear ### Config For operators only. Do `/function abilities:config` Click on the check or X to enable/disable and hover to see what each config value is about. ## List of abilities More coming soon! **Ghost** Pros: - Invisible - Has speed - Has night vision - Special power: Apply glowing to nearby entities Cons: - Is always glowing - Burns in direct sunlight **Blaze** Similar to the blazeborn origin Pros: - Immune to fire - Immune to poison and hunger effects - Has strength 2 when on fire - Also has flame particles :] Cons: - Damage in water and rain (Doesn't spawn in nether, probably won't add) **Shadow** _Removed in versions 53+_ Adapted from Become the Shadow datapack Particles are only shown to others (can be changed, see config Pros: - Night vision - Faster - Basically invisible - Hostile mobs are friendly Cons: - Burn in direct sunlight - Is slow and mines slowly in when exposed to sky (can be disabled, see config) **Lightning** Pros: - Special power: Make a bunch of lightning strike nearby entities when raining and get resistance for 5 seconds - Get fire resistance for 15 seconds when doing shift + jump - 30 hp (one and a half row of hearts) - night vision Cons: - Is slow and weak when exposed to a clear sky with less than 5 blocks covering **Avian** Similar to the avian origin Note: You may feel damage after respawning, but nothing happens Pros: - Slow falling (no fall damage) - Faster and jump higher Cons: - Only 5 hearts (10 hp) **Warden** Pros: - Really strong - 2 rows of health (40 hp) - Hostile mobs are friendly Cons: - Blindness **Glass Golem** Adapted from my one heart one hit datapack Can be disabled via config Pros: - One hit anything Cons: - Half a heart **Shulker** Is also only 1 block tall Pros: - Special power: Can teleport randomly to a nearby free block - Has 10 base armor points - Immune to levitation - Mines faster Cons: - Is slower **Elytrian** Pros: - Permanent unbreakable elytra - Special power: Can levitate into the air every minute Cons: - Is slow and weak in places with low ceilings - Cannot wear a chestpate **Fish** Pros: - Breath underwater - Swim fast and mine fast underwater - Hostile mobs are friendly when underwater Cons: - Cannot breath on land, BUT can use a water breathing potion to do so **Creeper** Can be disabled via config Pros: - Hostile mobs are friendly - Special power: explode (will kill you ;]) Cons: - Slow and weak near cats **Darkness** Pros: - Affect nearby players with darkness - Hostile mobs friendly - See in the dark Cons: - Has limited vision **(Elder) Guardian** Pros: - Water breathing (but also on land) - Special power: inflict mining fatigue on nearby players (also plays the guardian head thingy to everyone include you, but you don't get affect. Cooldown 2 minutes) - Immune to mining fatigue Cons: - Slow and weak outside of water **Enderian** Pros: - Infinite ender pearls (you get one to start off with) Cons: - Water and rain damage **Other small abilities** You can see a few other ones in the selection menu ### Special powers usage To use special powers, hold a stick in your offhand and press shift (sneak). Only works if you are holding a stick and shifting at the same time. In older verions (<55) do shift+jump at the same time. **Extra stuff** For abilities that burn in sunlight, you can wear a helmet to stop burning (or use fire res) You cannot use powers while in water Abilities with weakness needs 5 or more damage in one hit to be able to hit anything **For Paper Servers:** In the config folder, open the world default config. Control F for `allow-non-player-entities-on-scoreboards` and set to true. Restart **Geyser & Bedrock** Abilities does NOT support Bedrock (get Java lol), like any other datapacks. Abilities
# Abilities: An Origin-Like datapack
Ever wanted to play origins without the mod? Or on a bukkit-based server? This is abilities, a datapack that offers similar features as origins
### NEWS: ABILITIES IS BACK! (now updated for 1. 21!) Warning: Things are changing for mc datapacking, and so is this datapack. Check the update logs if you are updating from an old abilities version!
### How to get abilities
A chat message should pop up (see image), and you can click on whichever ability you want, or hover for more info.
If not, use the command `/trigger showMenu`
You can choose human by not choosing anything
To stop normal players from choosing abilities, see the config
Note: You cannot change your ability after you choose in some cases! See the for operators section
### For operators
Singleplayer world: To use the commands listed in this section, cheats must be enabled
To clear your ability, do `/function abilities:reset`
To clear someone else's ability, do `/execute as
### Config For operators only. Do `/function abilities:config` Click on the check or X to enable/disable and hover to see what each config value is about.
## List of abilities More coming soon!
Ghost
Pros: - Invisible - Has speed - Has night vision - Special power: Apply glowing to nearby entities
Cons: - Is always glowing - Burns in direct sunlight
Blaze Similar to the blazeborn origin Pros: - Immune to fire - Immune to poison and hunger effects - Has strength 2 when on fire - Also has flame particles :]
Cons: - Damage in water and rain (Doesn't spawn in nether, probably won't add)
Shadow _Removed in versions 53+_ Adapted from Become the Shadow datapack Particles are only shown to others (can be changed, see config
Pros: - Night vision - Faster - Basically invisible - Hostile mobs are friendly Cons: - Burn in direct sunlight - Is slow and mines slowly in when exposed to sky (can be disabled, see config)
Lightning
Pros: - Special power: Make a bunch of lightning strike nearby entities when raining and get resistance for 5 seconds - Get fire resistance for 15 seconds when doing shift + jump - 30 hp (one and a half row of hearts) - night vision
Cons: - Is slow and weak when exposed to a clear sky with less than 5 blocks covering
Avian Similar to the avian origin Note: You may feel damage after respawning, but nothing happens
Pros: - Slow falling (no fall damage) - Faster and jump higher
Cons: - Only 5 hearts (10 hp)
Warden
Pros: - Really strong - 2 rows of health (40 hp) - Hostile mobs are friendly
Cons: - Blindness
Glass Golem Adapted from my one heart one hit datapack Can be disabled via config
Pros: - One hit anything
Cons: - Half a heart
Shulker Is also only 1 block tall
Pros: - Special power: Can teleport randomly to a nearby free block - Has 10 base armor points - Immune to levitation - Mines faster
Cons: - Is slower
Elytrian
Pros: - Permanent unbreakable elytra - Special power: Can levitate into the air every minute
Cons: - Is slow and weak in places with low ceilings - Cannot wear a chestpate
Fish
Pros: - Breath underwater - Swim fast and mine fast underwater - Hostile mobs are friendly when underwater
Cons: - Cannot breath on land, BUT can use a water breathing potion to do so
Creeper Can be disabled via config
Pros: - Hostile mobs are friendly - Special power: explode (will kill you ;])
Cons: - Slow and weak near cats
Darkness
Pros: - Affect nearby players with darkness - Hostile mobs friendly - See in the dark
Cons: - Has limited vision
(Elder) Guardian
Pros: - Water breathing (but also on land) - Special power: inflict mining fatigue on nearby players (also plays the guardian head thingy to everyone include you, but you don't get affect. Cooldown 2 minutes) - Immune to mining fatigue
Cons: - Slow and weak outside of water
Enderian
Pros: - Infinite ender pearls (you get one to start off with) [More tbd]
Cons: - Water and rain damage
Other small abilities You can see a few other ones in the selection menu
### Special powers usage To use special powers, hold a stick in your offhand and press shift (sneak). Only works if you are holding a stick and shifting at the same time. In older verions (<55) do shift+jump at the same time.
Extra stuff For abilities that burn in sunlight, you can wear a helmet to stop burning (or use fire res) You cannot use powers while in water Abilities with weakness needs 5 or more damage in one hit to be able to hit anything
For Paper Servers: In the config folder, open the world default config. Control F for `allow-non-player-entities-on-scoreboards` and set to true. Restart
Geyser & Bedrock Abilities does NOT support Bedrock (get Java lol), like any other datapacks. Abilities
📊 Mod Details
- Game
- Minecraft Data Packs
- Author
- n2m
- Version
- 59
- Downloads
- 1,807
- Endorsements
- 6
- Category
- datapack
- Created
- 8/15/2024
- Updated
- 11/9/2024
- Game Versions
- 1.21.2, 1.21.3
- Tags
- game-mechanics, magic
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❓ Frequently Asked Questions
Which Minecraft Data Packs versions does Abilities: Origins in a Datapack support?
The author lists 1.21.2, 1.21.3. Other versions may work but are untested by the author.
What is the latest version of Abilities: Origins in a Datapack?
Version 59, published 2024-11-09 with 1,807 downloads recorded at the source.
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