Ammo and Suppressor Rebalance
⚪ Last updated 2018Preview

🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #143 of 262 Gameplay mods in this game by downloads
📋 About This Mod
Infinite Heaven compatible. 4 Versions! Less ammo and suppressor durability to promote weapon variety, tactical use, cqc, and to make a use for supply drops. Reduces support weapons to ~50%. Ammo reduced to ~30% to ~60% depending on many
Updated for version 1. 0. 12. 0
Snakebite version 0. 9. 0. 3
SPECIAL THANKS:
NasaNhak and Jvarnes for their work on "TPP HARDCORE Mod" that I originally used as inspiration
GOALS:
Make the game HARDER by forcing the player to tactically engage enemies.
Provide a standalone mod for ammo and support weapons for the masochists out there.
Compatibility with Infinite Heaven, so you can use it for enemy prep, parameters, patrols, vehicles, etc. balancing instead of preset bundled mods.
Different balancing approach offered by other ammo mods.
Promote weapon and item variety. It was too easy to clear multiple bases with one weapon and a support weapon or two. Not giving any reason to be tactical.
Promote use of supply drops, cqc, and even osp.
Make getting an alert much more stressful due to not having enough supplies to handle them for very long.
VERSIONS:
The default version is all of the changes listed here.
The 'Infinite Mags' version has Infinite Empty Magazines like the vanilla game and no other differences.
The 'Infinite Suppressors' version has Infinite Suppressor Durability and no other differences.
The 'Infinite Mags and Suppressors' version has BOTH and no other differences.
AMMO CHANGES:
There's too many specific changes to detail them all, but here's a rough breakdown.
Decreases support weapon count by ~50% across the board. Doesn't alter FOB only items like the Wormhole Gen.
Decreases ammo for most weapons by ~30% to ~60%.
The rest have either been barely decreased or drastically decreased based on various factors.
This was based on weapon class, level, ammo type, and max ammo.
All calculated individually on a per weapon basis to maintain the best balance I could find.
Some weapon classes and weapons with high max ammo were generally nerfed more.
Empty Magazine item now has 10 uses instead of infinite.
Water Pistol now has 40 shots instead of infinite.
"Items" like noctocyanin, cardboard boxes, etc. are untouched. There is currently no known way to change the counts for these unfortunately.
SUPPRESSOR CHANGES:
Balanced suppressors with the new ammo counts.
This means suppressors are easier to break, however they generally last for a higher percentage of the total ammo than vanilla. Mostly the level 2 and 3 suppressors have been decreased.
Pistol and SMG suppressors: LVL1-15 shots to 14. LVL2-30 to 21. LVL3-60 to 31.
Sniper and Assault Rifle suppressors: LVL1-15 to 15. LVL2-30 to 25. LVL3-60 to 40.
Shotgun suppressors: LVL1-15 to 13. LVL2-30 to
📊 Mod Details
- Game
- Mgsv Tpp Mods
- Author
- Nano-Ocelot
- Version
- 1.7
- Downloads
- 1,731
- Endorsements
- 63
- Category
- Gameplay
- Created
- 10/22/2017
- Updated
- 5/1/2018
🔧 How to Install MGSV Mods
Use SnakeBite Mod Manager.
📖 Full step-by-step install guide for MGSV →
Visit the official mod page for specific installation instructions for this mod.
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