MGRRTools and enemy editor v.0.7 (WIP)
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 4.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #74 of 267 Miscellaneous mods in this game by downloads
📋 About This Mod
This is my GUI program (WIP) for unpack-repack .dat files, convert xml-bxm, unpack-repack .mcd files, .bnk files and edit enemies. Requires .net framework 3. 5 !!!
For modding enemy:
1. Launch program, select tab "For working with enemies"
2. Put full path to .dat file in textBox (for example - D:\Program\PhaseList\ph6\p610.dat) (folder PhaseList contains all missions .dat files (ph 1-7 - missions 1-7, pc - Sam DLC, pd - Wolf DLC))
4. Click read data from file - program unpack .dat file and reads info from enemySet data and put all enemy ID's to enemy list
5. Select any enemy ID from list (enemy list from .dat file)
6. Edit enemy info (ID - enemy ID, Trans - enemy position in stage, SetType - enemy type (for Monsoon, Mistral and other enemies, 1 - BD))
7. Press save changed parameters!
8. If you want add enemy - press this button.
9. If you done, then press pack .dat file - program packs this all to .dat file
10. Create folder in GAME_FOLDER/GameData/YOUR_PHASE_ID where YOUR_PHASE_ID - its phase number, example for Sam boss - ph6 and file - p610.dat and put modified .dat file in this folder
P. S. I not reccomend to add >16 enemies
📊 Mod Details
- Game
- Metalgearrisingrevengeance Mods
- Author
- Me and other peoples who writing Python scripts for unpack-repack dat and convert xml bxm
- Version
- 0.5
- Downloads
- 1,008
- Endorsements
- 41
- Category
- Miscellaneous
- Created
- 4/9/2023
- Updated
- 5/14/2023
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