Higher FOV - Natively

⭐ ⭐ (534 endorsements) 📥 15,710 downloads 📌 v1.1 📅 6/19/2022
⚪ Last updated 2022

By LLL93 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/22/2022 📅 Created: 6/19/2022

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #7 of 267 Miscellaneous mods in this game by downloads

📋 About This Mod

For Raiden's main file I upped the camera distance (Dist value internally) and camera follow limits (AngXMin,AngXMax) as well as the FOV because, unlike Sam, his third person parameters were very rigid. By only changing the FOV, Raiden would tend to occupy the center of the screen almost exclusively, negating part of the point of a wider view. However, that is more in the style of the original experience and I alternate to it sometimes so it is available as an optional file. The "core.dat" file will make it so the camera Interpolation math is aware of the now 20% higher FOV it's working with, which in turn means a reduced chance of bad angles (like stuck on a character's back/inside an enemy during Zandatsu etc.).

Wolf's DLC episode is not touched for now as I haven't played much of it and his vanilla camera is the most relaxed as is. I might change it in the near future but I didn't want to just alter the files without checking them out in real gameplay scenarios.

^^^ Well, nevermind all that. Had some more time to test Wolf.

Known issues:

- Certain animations will momentarily alter the FOV because they have some values baked-in. I actually like it since it makes the camera more dynamic and the transitions are smooth. This is present in vanilla, but the general values were much lower/closer and the change less noticeable. Examples are some of Raiden's strong attack finishers (like Y, X, Y) and his leg launcher (f,f X). This may be changed in the future because I'm already getting acquainted with animation modding/replacement, but modding out the awful directional restrictions in combos and the inconsistent camera auto-tracking is the priority (these two are vanilla problems).

Credits and thanks:

- Shigu from the MGR modding Forums ( now housed in Tapatalk.com ) - Their modded camera files were very helpful during the initial steps, especially at first when everything was done by HEX editing.

- Kerilk and his awesome Bayonetta Tools - Their Ruby-powered scripts and Binary Templates (010 Editor) are the reason changing the game files without depending on HEX is possible. Who knows how many months I would've spent reverse-engineering to get to the same place I did in a week, and that's assuming everything went well lol. Also thanks to them I can experiment with animation modding (through Noesis).

🤖 AI-enhanced — based on mod data

This mod raises the camera FOV for Raiden, Sam, and Wolf in Metal Gear Rising by decompressing game files and increasing all relevant values equally. It affects Blade Mode and boss encounters without breaking anything, offering a more comfortable view. With 534 endorsements and 15,710 downloads, it's a popular quality-of-life tweak for players who find the default camera too tight.

✨ Key Features

Increases camera FOV for Raiden, Sam, and Wolf
Affects Blade Mode and boss encounters
Achieved by decompressing game files and raising all relevant values by the same amount
Designed to not break anything thanks to the uniform value adjustment

📊 Pros & Cons

✅ Pros

  • Community-approved with 534 endorsements and over 15k downloads
  • Simple quality-of-life improvement that makes the camera feel less cramped
  • Uniform value changes mean it's less likely to cause glitches in special modes

⚠️ Cons

  • Last updated in June 2022, so it may not be compatible with the latest game patches
  • Modifying decompressed game files could conflict with other mods that alter the same values
  • Only affects three characters, so if you play other modes or characters, you won't see a difference
🎯 Is This For You?
For Metal Gear Rising players who find the default camera too tight and want a wider view without breaking the game. It's a must-have for those who play as Raiden, Sam, or Wolf and want more comfortable aiming and combat. Skip if you're happy with the vanilla FOV or if you use other mods that might conflict.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure to back up your original game files before applying the mod, so you can revert if needed.
  • If you use a mod manager, check if it supports this mod's file structure; otherwise, manual installation is straightforward.
  • Test the FOV in Blade Mode and against a boss to ensure the wider view doesn't cause any unexpected issues.

📊 Mod Details

Game
Metalgearrisingrevengeance Mods
Author
LLL93
Version
1.1
Downloads
15,710
Endorsements
534
Category
Miscellaneous
Created
6/19/2022
Updated
6/22/2022

🔧 How to Install Metal Gear Rising: Reveng Mods

Download from Nexus Mods.

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Visit the official mod page for specific installation instructions for this mod.

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