MaelstromDesignwork's Armory Addons

⭐ — (14 endorsements) 📥 2,446 downloads 📌 v1.02 📅 3/4/2026
🟡 Updated this year

By MaelstromDesignworks · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/4/2026 📅 Created: 3/4/2026

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #3 of 34 Weapons mods in this game by downloads

📋 About This Mod

A compilation of my working mods designed to add new weapons, accessories, and additions to Menace.

Currently defunct, stepped away from modding due to professional stuff and waiting for the modkit to stabilize a bit. Any modders out there feel free to use the assets included in the model for you're own use

This is a modpage to house the various mods i've been working on, mainly adding weapons, accessories, and statistical gameplay adjustments. I've decided to include each addition as a separate mod to allow people to pick and choose what element they'd like to bring into the game. Intention of all these mods is to expand the build variety and SL combos already in the game without being overpowered, so feedback is very much encouraged. I've tested all of these mods across a few campaigns myself to come up with what i feel like 'balanced' is.

Currently most things are very WIP as the modding community develops and I get back into modding and asset creation. However, everything is functional from a gameplay perspective.

  • [] Ironclad AA16 - Automatic Shotgun (Beta):[/]

  -An automatic shotgun based on the AA12, featuring two firing modes, fully auto (which requires deployment), and semi (which fires two shots and can be shot from the hip). As a special weapon, its fills a close range niche of being able to provide surprising firepower and armor shredding capability at close range. It features a custom model and texture that i've made myself.

-Current Issues: Weapon muzzle effects come from the ground. Hard to notice during regular play unless zoomed in all the way. Currently looking for a way to fix this. Descriptions occasionally break and display incorrect text.

  • []Gr557 - Heavy Grenade Launcher (Beta):[/]

  -An upgraded version of the currently available grenade launcher in the game, with slightly higher damage and armor penetration, reflecting its higher price and making it more feasible against heavier armored, end-game units. Features two firing modes, a regular launched frag grenades and a direct fire, armor shredding canister shot. While the canister shot is powerful, it relies heavily on RNG to land its shots. While useful, it doesn't outshine similar weapons like the Crocodile or the RPGs. Features a custom model and texture i've made myself.

-Current Issues: Descriptions occasionally break and display incorrect text.

  • []Infantry Jetpack Accessory (Beta, probably will remove when Overhype adds this in):  [/]

  -Already in the game files, this mod just enable its as an infantry accessory. Identical to the Pirate Jetpack ability.

-Current Issues: No visual models for the jetpack. Currently, only in the Black Market, it's sprite appears as the Armor Plates accessory. When bought it appears normally, looking for a way to fix this. No FX for the 'jump' is present yet, though sound plays fine.

  • []Expanded Accessories + 30% Cheaper Armor:  [/]

  -This is more a personal mod for me. All it does is add an additional slot for accessories on all armor (felt limited to me personally) and reduces cost of armor by 30% (i felt like infantry needed a bit more help to be viable compared to vehicles and other mods made them too cheap). All told this opens a lot more fun shenanigans for infantry build potentials and makes me want to experiment with more sidearms and less 'meta' gear.

-Current Issues: Armor with 3 slots already got bumped to 4. If a SL has the Bags perks, it becomes 5 and the UI glitches a bit. Still very functional, just some overlap.

Warning: Currently modding is in its early phase with Menace, so some features might not present properly or some bugs might pop up as the Modkit and the game develops. A bunch of crazy people on the Menace Modding Discord are maintaining all of this for free and are going above and beyond, so keep an open mind about potential issues. Adding in mods to ongoing campaigns always have the chance of causing crashes, as well as updates and modkit changes, so mod mindfully.

Intall via Menace Modkit: https://github.com/p0ss/MenaceAssetPacker/releases/tag/v25. 0. 8

Step 1: Install Modkit

Step 2: Navigate to mod loader.

Step 3: Click '+Add Mod', green button in upper left.

Step 4: Add the zipped file.

Step 5: Deploy the Mod (Make sure it is checked in the mod list)

If your game is crashing while installing or upgrading the modkit, make sure to do a full, clean reinstall (including deleting mods and Menace appdata).

📊 Mod Details

Game
Menace Mods
Author
MaelstromDesignworks
Version
1.02
Downloads
2,446
Endorsements
14
Category
Weapons
Created
3/4/2026
Updated
3/4/2026

🔧 How to Install MENACE Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for MENACE →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MENACE commands, item IDs, and more.

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