Instant offmap strikes
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 45 Gameplay mods in this game by downloads
📋 About This Mod
Sets the turn delay for the offmap airstrikes to 0 so they trigger instantly
Zero Dagger acknowledged!
TCR marine encountering for the first time.
What does this do ?
Really simple mod, makes the following offmap strike abilities trigger instantly:
Airstrike: 1 turns to 0 turns
Minigun: strafing 1 turns to 0 turns
Ion cannon: 2 turns to 0 turns
Rocket run: 1 turns to 0 turns
Smoke curtain: 1 turns to 0 turns
Unguided Missile Strike: 1 turns to 0 turns
Abilities that remain untouched:
Supply drop
Auto Laser Sentry Turret
Airdropped Minefield
Gravity Manipulator
Hacker Attack
Electronic Warfare System
Sensor Decoys
I guess this mod is kind of cheaty, but i didn't just want everything to be dropped instantly, things like the medevac ability, Gravity manipulator and the turret and minefield deployment would make sense to take some time to prepare, so they have remained unaltered. All the electronic warfare abilities already trigger instantly anyway so they also remain unchanged.
The remaining strikes are now far more effective, giving enemies no chance to run away even if they "know" they are being airstriked, and leaving their effectiveness up to the player's usage of them, rather than pure luck.
📊 Mod Details
- Game
- Menace Mods
- Author
- EvametryE
- Version
- 1.0.0
- Downloads
- 2,611
- Endorsements
- 33
- Category
- Gameplay
- Created
- 2/24/2026
- Updated
- 2/24/2026
🔧 How to Install MENACE Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for MENACE →
Visit the official mod page for specific installation instructions for this mod.
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