BLKCandy's Almost Tier 2 Weapons

⭐ — (15 endorsements) 📥 1,466 downloads 📌 v1.0.1 📅 4/12/2026
🟡 Updated this year

By BLKCandy · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/15/2026 📅 Created: 4/12/2026

🔍 Analysis

  • 👍 1.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #8 of 33 Weapons mods in this game by downloads

📋 About This Mod

Add a few tier 1.75 squad weapons, combining the capabilities of multiple tier 1.5 weapons into a single weapon

The Almost Tier-2 mod introduces a few infantry squad weapons between tier 1. 5 and tier 2, with an optional file to equip enemies with better gear to make it a bit easier to loot good equipment.

Install with Menace Modkit

BLKCandyAlmostTier2

The main file. Changes and new weapons as follows:

R14A2 ARC "SOCC" (13 Supply)

A vanilla Tier 1. 5 weapon. It had worse drop-off stats than base ARC. I don't know why. Other suppressed rifles get buffed, not nerfed. Buffed the drop-off stats to be equal to the base ARC.

R14A2 ARC "Range" (13 Supply)

A vanilla Tier 1. 5 weapon. Changed armor damage drop-off from 0. 8 to 0. 7 because the base ARC has 0. 7. A  dedicated ranged variant shouldn't be worse at range.

IPI Malyuk (15 Supply)

A new tier 1. 75 suppressed+ranged ARC equivalent. It is more flexible than both the suppressed and ranged ARC and significantly better in stealth ops due to the extended effective range. This is a straight upgrade for the ARC family at a fair cost.

IPI Malyuk is about 125% the effectiveness of the base ARC, allowing the player to field 4/5 the manpower for the same effectiveness.

4x single star squaddies with Malyuk and soft armor cost 4x(2+15+5) = 88

5x single star squaddies with ARC and soft armor cost 5x(2+9+5) = 80

R10A6 K-PAC with Launcher (15 Supply)

A vanilla Tier 1. 5 weapon. The GL variant no longer suffers from worse accuracy and exorbitant supply cost. It also has an additional AT grenade attack that works decently against light trucks and walkers. It provides decent indirect fire support, engaging infantry and light vehicles behind cover.

R10A6 "RANGE" K-PAC (13 Supply)

A vanilla Tier 1. 5 weapon. The suppressed K-PAC was actually stronger than the RANGE K-PAC at range. And, the fat RANGE ARC even has better damage and armor damage drop-offs when recalculated back as % of base per tile (7. 5% and 5. 4% vs 7. 8% and 6. 7%).  So, I gave K-PAC Range a mild buff to do 10 base damage with better drop-offs, dropping 7. 3% per tile, and armor damage dropping 5. 3% per tile. RANGE K-PAC is now quite strong against lightly armored targets at extended range.

MSBS Grot B (17 Supply)

A new gun with performance equivalent to a tier-1. 75 suppressed+ranged+grenadier K-PAC. A suppressed rifle with excellent performance at all ranges and an underbarrel grenade launcher to engage enemies behind cover and light vehicles. MSBS Grot B is extremely flexible, but it costs almost as much as a true tier-2 weapon.

MSBS Grot B is about 150% the effectiveness of the base K-PAC, allowing the player to field 2/3 the manpower for the same effectiveness.

2x single star squaddies with Grot and soft armor cost 2x(2+17+5) = 48

3x single star squaddies with K-PAC and soft armor cost 3x(2+9+5) = 48

KrBaR MOD4 (15 Supply)

A tier-1. 75 suppressed ranged Crowbar. This is simply slapping a suppressor on the ranged Crowbar. Ranged Crowbar is already strong at long range with ~50% better effectiveness than Crowbar at 8+ tiles, even before the special fire mode. Now it is suppressed, making it practically the best long-range stealth squad weapon available.

KrBaR MOD4 is about 150% the effectiveness of the base KrBaR at 8+ tiles, allowing the player to field 2/3 the manpower for the same effectiveness.

2x single star squaddies with KrBaR MOD4 and soft armor cost 2x(2+15+5) = 44

3x single star squaddies with KrBaR and soft armor cost 3x(2+9+5) = 48

BLKCandyAlmostTier2Enemies

This optional file equips enemies with tier 1. 5 and tier 1. 75 weapons and equipment, giving minor buffs to some enemies, making it easier for the player to procure equipment.

Rogue Army:

Conscripts: R10A6 K-PAC, Class II Soft Armor, Scrap Bomb, Bundled Grenades.

Infantry: R10A6 K-PAC with Grenade Launcher, SIPV Standard Protective Vest, "Wurfger" Disposable AT-Launcher, Smoke Grenade

Heavy  Infantry: R10A6 K-PAC with Grenade Launcher, Class IV ISAPP, RPG 2, Frag Grenade, Smoke Grenade

Jaeger Team: BR3A3 Kr-BaRMOD4 (Suppressed Ranged Crowbar), Jaeger Fatigues, Camouflage Kit, Target Designator

Officer: R10A6: "RANGE" K-PAC, SIPV Standard Protective Vest, Binoculars, Target Designator

Storm Troopers: MSBS Grot B, SAPP Recce, "Wurfger" Disposable AT-Launcher, Smoke Grenade.

Veteran Scavengers: IPI Malyuk, Veteran Scavenger Armor, EMP Rifle, AT Grenade, Camouflage Kit

📊 Mod Details

Game
Menace Mods
Author
BLKCandy
Version
1.0.1
Downloads
1,466
Endorsements
15
Category
Weapons
Created
4/12/2026
Updated
4/15/2026

🔧 How to Install MENACE Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for MENACE →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MENACE commands, item IDs, and more.

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